Galewind the Dungeon (0, 0, D) a +0 shortbow 14 arrows (0, 11, D) a +1 chain mail (0, 12, D) a +0 helmet (0, 14, D) a +2 scimitar of protection a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection a +3 war axe of chopping (0, 15, D) an uncursed staff of energy (0, 28, D) a cursed +0 hand axe a +0 giant spiked club (0, 49, D) a +0 giant club a +0 shortbow 20 arrows (0, 55, D) a +0 dagger (4, 30, D) a water moccasin skeleton (4, 45, D) 21 arrows (4, 46, D) a cursed -1 whip (4, 51, D) a porcupine corpse (skeletalised by now) (4, 52, D) a spiny frog corpse (skeletalised by now) a hydra corpse (skeletalised by now)