Galewind the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 gold dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, nevermiss, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (10, 4, D) a disc of storms (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) a +0 hand axe of electrocution (20, 1, D) a book of the Warp (21, 1, D) a book of Changes (22, 1, D) a lamp of fire (23, 1, D) a crystal ball of energy (24, 1, D) a manual of Fighting (25, 1, D) the +8 broad axe "Memutos" {chop, Int+8} It inflicts extra damage upon your enemies. It affects your intelligence (+8). (26, 1, D) a +1 glaive of protection (27, 1, D) the cursed +3 hand axe of Koitufu {flame, rN+ Str-2 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-2). It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. (28, 1, D) an uncursed staff of cold (29, 1, D) Maonnunu's Collected Works on Evil and Hexes Spells Type Level a - Sublimation of Blood Necromancy 2 b - Spectral Weapon Hexes/Charms 3 c - Fulminant Prism Conjuration/Hexes 4 d - Yara's Violent Unravelling Hexes/Transmutation 5 e - Summon Mana Viper Hexes/Summoning 5 (34, 28, D) a phial of floods (35, 0, D) a +4 scale mail of magic resistance (35, 14, D) an uncursed staff of poison (35, 15, D) a box of beasts (35, 28, D) an uncursed staff of death (36, 0, D) the +7 hand crossbow "Socuecot" {speed, rElec rC+} Attacks with this weapon are significantly faster. It protects you from cold. It insulates you from electricity. (36, 1, D) a +0 leather armour of cold resistance (36, 14, D) a +1 pair of boots of stealth (36, 15, D) a +5 lightning rod (11/11) (36, 28, D) an uncursed staff of wizardry (36, 29, D) an uncursed ring of wizardry (37, 0, D) a crystal ball of energy (37, 1, D) a +0 trident of freezing (37, 15, D) the ring "Lyjiejil" {+Fly Dex+2} [ring of flight] It affects your dexterity (+2). It lets you fly. (37, 28, D) +2 pearl dragon scales (37, 29, D) the +6 dagger of Pevev {drain, rPois Int-4 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-4). It protects you from poison. It lets you see invisible. (37, 36, D) an ugly thing corpse (skeletalised by now) (38, 6, D) a cursed +0 dagger (unseen) (38, 15, D) a +0 shortbow of velocity (38, 21, D) a +0 trident (unseen) (38, 24, D) a +0 dagger (unseen) (38, 28, D) the ring "Uluir" {-Tele rC+ Str+4 Slay+5} [ring of protection from cold] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It protects you from cold. It prevents most forms of teleportation. (38, 29, D) the +8 long sword "Siwnoyn" {antimagic, MR+ Str+4 Int+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It affects your intelligence (+3). It affects your resistance to hostile enchantments. (39, 0, D) a Necronomicon (39, 1, D) the +7 battleaxe "Kinaxtid" {holy, +Blink rElec Int-5 SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (-5). It insulates you from electricity. It lets you see invisible. It lets you blink. (39, 5, D) a cursed +2 scimitar of freezing (unseen) (39, 14, D) a +0 halberd (39, 15, D) a Necronomicon (39, 20, D) a +0 mace (unseen) (39, 22, D) 3 large rocks (39, 23, D) a bolt (39, 28, D) a +2 war axe of freezing (39, 29, D) an uncursed staff of summoning (40, 0, D) a phantom mirror (40, 1, D) a cursed amulet of inaccuracy (40, 14, D) a +0 chain mail (40, 15, D) the +7 chain mail of Pantheism {MR+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. (40, 18, D) a cursed -1 halberd (unseen) (40, 21, D) a +0 flail (unseen) (40, 23, D) a +0 scimitar (unseen) (40, 28, D) a scroll of brand weapon (40, 29, D) the cursed ring "Vynn" {rF+ rN+ MR+ Str-5} [ring of strength] It affects your strength (-5). It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It has a curse placed upon it. (40, 34, D) a +2 mace of protection (41, 0, D) the amulet "Duntes" {RegenMP Int-4 Dex+7} [amulet of magic regeneration] It increases your magic regeneration. It affects your intelligence (-4). It affects your dexterity (+7). (41, 1, D) a lamp of fire (41, 14, D) the cursed +1 ring mail of the Ban {rN+ rCorr Str+8 Stlth-} It affects your strength (+8). It protects you from negative energy. It protects you from acid and corrosion. It makes you less stealthy. It has a curse placed upon it. (41, 15, D) an uncursed staff of conjuration (41, 19, D) a +0 war axe (unseen) (41, 20, D) a +0 dagger (unseen) (41, 21, D) a +0 giant club (41, 22, D) a +0 great mace (still there?) a +0 short sword (still there?) (41, 23, D) a +0 glaive (unseen) (41, 28, D) an uncursed staff of death (41, 29, D) a book of Battle (42, 0, D) a +2 rapier of freezing (42, 1, D) an uncursed ring of protection from fire (42, 2, D) an uncursed ring of protection from cold the ring "Feylly" {-Tele rPois Str+4 Slay+3} [ring of slaying] It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from poison. It prevents most forms of teleportation. a +6 ring of dexterity a +6 ring of dexterity an uncursed amulet of the gourmand (42, 14, D) an uncursed staff of energy (42, 15, D) a +9 lightning rod (9/9) (42, 24, D) 2 bolts (42, 28, D) a phial of floods (42, 29, D) the amulet of Irofacru {Harm *Drain rElec rN+++ Str-4 Int+2} [amulet of harm] It increases damage dealt and taken. It affects your strength (-4). It affects your intelligence (+2). It insulates you from electricity. It renders you almost immune to negative energy. It causes draining when unequipped. (43, 14, D) a +8 blowgun (43, 15, D) a +1 pair of gloves of strength (43, 28, D) an uncursed staff of power (43, 29, D) a cursed staff of air (44, 28, D) a +3 ring of dexterity (48, 0, D) a +4 lightning rod (10/10) a +5 lajatang (49, 0, D) the ring "Diybun" {Fire Str+2} [ring of fire] It enhances your fire magic. It affects your strength (+2). It protects you from fire. It makes you vulnerable to cold. (49, 1, D) a +2 trident of protection (49, 12, D) an uncursed ring of ice a +6 ring of strength a +6 ring of strength the +10 trident "Lalohac" {pierce, rC+ rN+ Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). It protects you from cold. It protects you from negative energy. (49, 24, D) +0 ice dragon scales (49, 36, D) the ring of Niohopt {rF+ MR+} [ring of protection from fire] It protects you from fire. It affects your resistance to hostile enchantments. (49, 37, D) an uncursed staff of fire (50, 0, D) a +3 amulet of reflection (50, 1, D) a +5 falchion of holy wrath (50, 13, D) a +4 plate armour of fire resistance (50, 25, D) a manual of Unarmed Combat (50, 36, D) a +1 triple crossbow of flaming (50, 37, D) a fan of gales (51, 1, D) a fan of gales (51, 24, D) the cursed +1 morningstar "Enuaso" {elec, rElec rF+ Dex+4 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (51, 25, D) a +4 chain mail of fire resistance (51, 37, D) a +2 demon whip of venom (52, 0, D) an uncursed staff of wizardry (52, 1, D) a phantom mirror (52, 12, D) the +4 ring mail "Latiu" {Str+3} It affects your strength (+3). (52, 13, D) a +0 leather armour of fire resistance (52, 25, D) the cursed +2 dagger "Ferr" {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. It has a curse placed upon it. (52, 36, D) a +1 whip of electrocution (52, 37, D) the amulet of Kull {Inacc +Blink rN+ MR+ SInv} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you blink. (53, 0, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (53, 13, D) a +2 mace of protection (53, 24, D) a +2 battleaxe of venom (53, 25, D) an uncursed staff of air (53, 36, D) an uncursed staff of energy (53, 37, D) an uncursed ring of fire a +0 great mace of venom (54, 0, D) a cursed staff of earth (54, 1, D) the +8 ring mail "Nuphitti" {+Fly Str-4 Int+6} It affects your strength (-4). It affects your intelligence (+6). It lets you fly. (54, 12, D) a phantom mirror (54, 13, D) a +2 flail of crushing (54, 24, D) a cursed staff of poison (55, 0, D) a sack of spiders (55, 1, D) an uncursed staff of death (55, 12, D) a +4 flail of holy wrath (55, 13, D) a +4 flail of protection (55, 24, D) an uncursed amulet of regeneration (59, 37, D) an uncursed staff of air (60, 37, D) a +0 rapier of freezing (61, 1, D) a +0 dagger a +2 robe of magic resistance (61, 36, D) the ring "Miokk" {rF++ Str-2 Int+3 SInv Stlth+} [ring of see invisible] It affects your strength (-2). It affects your intelligence (+3). It greatly protects you from fire. It lets you see invisible. It makes you more stealthy. (61, 37, D) a lamp of fire (62, 0, D) a +0 morningstar of protection (62, 1, D) an uncursed staff of energy (62, 2, D) a +0 dagger a +3 leather armour (62, 3, D) a +0 hand axe (62, 4, D) a +2 mace of holy wrath a +0 leather armour (62, 9, D) a book of Alchemy (62, 16, D) the cursed +1 hunting sling of Jiadobre {flame, Str+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+3). It has a curse placed upon it. (62, 17, D) a lamp of fire (62, 26, D) a +1 long sword of protection (62, 27, D) an uncursed ring of see invisible (62, 36, D) a box of beasts (62, 37, D) the amulet "Toedgh" {Gourm MR+ Int+2 Dex+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (63, 16, D) a +4 short sword of flaming (63, 26, D) a +3 trident of freezing (63, 27, D) a +2 centaur barding of stealth (63, 31, D) a cursed +3 dire flail a +0 robe (63, 36, D) a lamp of fire (63, 37, D) a +3 hand axe (64, 16, D) a +0 robe (64, 20, D) an uncursed staff of death (64, 26, D) a +0 hand axe of flaming (64, 27, D) an uncursed staff of fire (64, 30, D) a +1 war axe a +0 robe (68, 0, D) an uncursed ring of poison resistance (69, 0, D) a fan of gales (69, 36, D) an uncursed staff of conjuration (70, 9, D) a +2 mace of crushing (70, 36, D) an uncursed staff of poison (70, 37, D) the ring of Uduur {*Corrode rN++ Str+4 Int+3 Slay+3} [ring of intelligence] It affects your strength (+4). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It greatly protects you from negative energy. It may corrode you when you take damage. a +3 iron rod (5/9) (71, 8, D) a +3 blowgun (71, 16, D) a cursed ring of loudness (71, 17, D) a +2 flail of protection (71, 26, D) a +1 antimagic falchion (71, 36, D) a +2 leather armour of magic resistance (71, 37, D) a +4 dagger of freezing (72, 8, D) a +2 spear of venom (72, 17, D) the amulet "Heym" {Inacc Int+6 Dex-4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+6). It affects your dexterity (-4). (72, 26, D) a +0 chain mail (72, 27, D) a sack of spiders (72, 33, D) a bolt (72, 37, D) the +6 halberd "Fety" {freeze, Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). (73, 17, D) a box of beasts (73, 27, D) a +0 dire flail (73, 36, D) a +4 eveningstar of protection (73, 37, D) an uncursed staff of death (74, 37, D) an uncursed staff of poison a +5 quick blade