Galewind the Dungeon (0, 0, D) a +0 halberd a +0 robe (0, 1, D) a +0 giant spiked club a cursed +0 giant club a two-headed ogre skeleton (0, 4, D) a +0 plate armour (0, 7, D) a +0 mace a +2 scimitar of holy wrath a +4 quarterstaff of distortion a +2 halberd of protection a +1 broad axe of chopping a +2 rapier of distortion (0, 8, D) an uncursed staff of energy (0, 48, D) a +0 club a cursed -1 club a +0 club