Galewind the Dungeon (0, 0, D) a +0 club a +0 club (0, 32, D) a +0 club a +0 leather armour (0, 35, D) a +0 giant club a +0 shortbow 15 arrows (0, 38, D) an uncursed staff of energy (0, 39, D) a +2 scimitar of flaming the +3 Elemental Staff {rElec rF++ rC++ MR++ AC+5} It affects your AC (+5). It greatly protects you from fire. It greatly protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. a +2 halberd of venom a +2 morningstar of protection a +1 broad axe of freezing (0, 40, D) a +0 helmet (0, 41, D) a +0 helmet (0, 42, D) a +1 chain mail (0, 52, D) a manticore corpse (skeletalised by now) (4, 9, D) 25 sling bullets (4, 10, D) a +2 leather armour of cold resistance (4, 11, D) a meat ration (4, 18, D) a giant frog corpse (4, 19, D) a spiny frog corpse a giant frog corpse a spiny frog corpse an iguana corpse (4, 27, D) a giant frog corpse (4, 28, D) a spiny frog corpse