Galewind the Dungeon (0, 0, D) a +0 hand axe an orc corpse (0, 2, D) a chunk of flesh a hound skeleton (0, 4, D) a +0 spear (0, 6, D) a quokka corpse (skeletalised by now) (0, 7, D) a +0 hand axe an orc corpse (0, 11, D) a +0 plate armour (0, 12, D) a +0 helmet (0, 13, D) a +0 helmet (0, 14, D) a +2 scimitar of draining a +4 quarterstaff of protection the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. a +2 dire flail of protection a +3 war axe of venom (0, 45, D) a +0 shortbow 10 arrows (0, 52, D) a +0 club a +0 short sword (0, 57, D) a stone