Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 hand axe (2, 9, D:1) 30 stones (12, 3, D:1) 6 stones (17, -22, D:1) 24 stones (23, 4, D:1) a +0 robe (25, -26, D:1) a +0 ring mail (34, -9, D:1) a +0 club (37, -8, D:1) a +0 club (unseen) (38, -22, D:1) 26 stones (41, 9, D:1) a +0 ring mail (59, -3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 11 bolts (0, 2, D:2) a +0 dagger (0, 23, D:2) 14 sling bullets (3, 20, D:2) a stone (4, 16, D:2) a +0 hunting sling 24 stones (4, 19, D:2) a stone (6, 9, D:2) a stone (6, 13, D:2) a +0 short sword (6, 16, D:2) a +0 club (9, 2, D:2) 3 stones (13, 12, D:2) a +0 robe (18, 35, D:2) a +0 club (31, -5, D:2) 21 stones (33, 36, D:2) a +0 scythe a cursed +0 robe (34, -1, D:2) a +0 club (40, -2, D:2) a +0 hand axe a cursed +0 chain mail (43, 34, D:2) a +0 quarterstaff (47, 0, D:2) 22 stones (49, 17, D:2) a +0 whip (51, -7, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 3 needles of confusion (1, 0, D:3) a +0 short sword (1, 2, D:3) a +0 club (11, -4, D:3) a +0 club (11, -3, D:3) a +0 spear (12, 5, D:3) a cursed -2 club (12, 6, D:3) a +0 spear (14, 6, D:3) a +0 short sword a +0 short sword (14, 18, D:3) a +0 short sword (15, 6, D:3) a +0 club (16, 6, D:3) a +0 dagger a +0 leather armour (18, -6, D:3) a +0 robe (21, 0, D:3) 29 stones (21, 8, D:3) a cursed +0 falchion (23, 13, D:3) a +0 club a +0 scale mail (24, 18, D:3) 23 bolts (26, -11, D:3) a +0 leather armour (27, 10, D:3) 17 bolts (29, 31, D:3) a +0 chain mail (34, 1, D:3) a +0 whip a +0 club (34, 2, D:3) a +0 whip (35, 20, D:3) 6 large rocks (35, 27, D:3) 3 bolts (38, 36, D:3) 11 arrows (43, -15, D:3) a +0 whip (48, 24, D:3) a +0 club (49, -1, D:3) a +0 helmet (54, 13, D:3) a +0 hand axe a stone Level 4 of the Dungeon (0, 0, D:4) 10 stones (7, -5, D:4) a +0 ring mail (8, 0, D:4) a +0 ring mail (17, 1, D:4) a +0 pair of gloves (24, 1, D:4) a +0 short sword (35, 7, D:4) 26 stones (43, 14, D:4) a +0 mace (52, -2, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 15 bolts (4, 52, D:5) 17 arrows (5, 12, D:5) a +0 whip (8, 23, D:5) a +0 falchion a +0 leather armour a +0 whip (9, 23, D:5) a +0 whip (10, 23, D:5) a +0 leather armour (11, 27, D:5) a +0 dagger (21, 0, D:5) 18 stones (22, 46, D:5) 19 arrows a +0 shortbow (23, 47, D:5) an arrow (24, 9, D:5) 6 poisoned needles (28, 48, D:5) an arrow (36, 44, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Wemaotud's General Store a cursed ring of loudness (58 gold) a meat ration (65 gold) a +0 hunting sling (19 gold) a scroll of remove curse (39 gold) a scroll of fear (45 gold) a scroll of random uselessness (13 gold) a +0 club (13 gold) a potion of brilliance (52 gold) a meat ration (65 gold) 10 sling bullets (65 gold) an uncursed ring of protection from cold (325 gold) (0, 0, D:6) a +1 buckler of fire resistance (3, 1, D:6) a +0 war axe (7, -4, D:6) a +0 short sword (9, -1, D:6) a +0 long sword (22, -9, D:6) a +0 giant spiked club (23, -4, D:6) 17 stones (29, -5, D:6) a cursed +0 plate armour (32, -4, D:6) 10 stones (35, 10, D:6) a +0 ring mail a +0 flail (37, 0, D:6) 7 stones (42, 11, D:6) a +0 hunting sling (45, -5, D:6) 17 bolts (48, 8, D:6) a +0 dagger a +0 leather armour (48, 9, D:6) a +0 giant club a +0 trident (48, 10, D:6) a +0 hand axe a +0 plate armour (53, 4, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a cursed +2 short sword a +0 robe (1, 2, D:7) a +0 halberd a +0 robe (3, -16, D:7) 23 arrows (3, 5, D:7) a +3 morningstar a +0 robe a +0 great sword a +0 robe (4, -9, D:7) a +0 dagger (4, 8, D:7) a cursed +2 halberd of flaming a +0 robe (6, -7, D:7) a +0 trident (7, -7, D:7) a +0 war axe (8, -18, D:7) a +0 ring mail (10, -8, D:7) a +0 short sword (13, -3, D:7) a +0 robe a +0 flail (15, 4, D:7) a +0 flail (17, 3, D:7) a +0 robe a +1 battleaxe of freezing (21, 2, D:7) a +0 robe a cursed +0 short sword a +2 morningstar a +0 robe (30, -16, D:7) a +0 war axe (31, -10, D:7) a +0 ring mail (35, 12, D:7) a +0 dagger (37, 13, D:7) a +2 war axe of chopping a +0 leather armour (39, 13, D:7) a +0 falchion (39, 14, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour a +0 club (0, 1, D:8) a +0 club (2, -22, D:8) 13 stones (3, -27, D:8) a +0 club 12 stones (3, 10, D:8) a +0 giant spiked club a cursed -1 giant club (7, -18, D:8) a cursed -1 robe (8, -35, D:8) 14 poisoned needles (11, -15, D:8) a +0 whip a +0 leather armour (15, -30, D:8) 3 stones (15, -29, D:8) a +0 quarterstaff a +0 dagger (16, -30, D:8) 5 curare-tipped needles a +0 dagger a +0 blowgun (17, -30, D:8) a +0 club (21, -23, D:8) 23 arrows (26, -24, D:8) a +0 hand axe (34, -32, D:8) a +0 flail (36, -19, D:8) a cursed -2 club (36, -17, D:8) a +0 falchion (37, -17, D:8) a +0 falchion 12 stones (37, -16, D:8) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (39, -15, D:8) a stone (40, -14, D:8) a stone (40, -13, D:8) a +0 flail (41, -13, D:8) a +1 long sword of holy wrath a cursed +0 chain mail (41, -11, D:8) a stone Level 9 of the Dungeon (0, 0, D:9) a +0 flail (0, 2, D:9) a +0 war axe (4, -7, D:9) 21 bolts (6, -2, D:9) a +0 halberd (6, 12, D:9) a +0 giant club a +0 giant spiked club (8, -3, D:9) a +0 chain mail a +0 hand axe (8, 37, D:9) a +0 giant club (9, -3, D:9) a stone (10, -4, D:9) a +0 falchion (11, -12, D:9) a +0 falchion (14, -3, D:9) 17 stones (16, 28, D:9) 21 stones (22, -3, D:9) 28 stones (29, 36, D:9) the +5 long sword of War {venom, *Rage rElec rPois Int+2} It poisons the flesh of those it strikes. It affects your intelligence (+2). It insulates you from electricity. It protects you from poison. It may make you go berserk in combat. (34, -8, D:9) a stone (38, -12, D:9) a stone (43, 30, D:9) a +0 plate armour (44, -12, D:9) a stone (48, -10, D:9) a +0 quarterstaff (52, 5, D:9) a +2 falchion of flaming (63, -9, D:9) 11 stones (64, 1, D:9) a +0 giant spiked club (64, 17, D:9) a +0 shortbow (66, 5, D:9) an uncursed amulet of magic regeneration Level 10 of the Dungeon (0, 0, D:10) a cursed +0 buckler (0, 29, D:10) a +0 ring mail (0, 37, D:10) a +0 morningstar (6, -14, D:10) a +0 giant club (7, 30, D:10) a +0 giant club (41, 23, D:10) a cursed -3 short sword (47, 40, D:10) a +0 club (50, 40, D:10) a +0 club (53, 36, D:10) a +0 dagger a +0 blowgun a +0 short sword 10 poisoned needles (53, 37, D:10) a +0 club (53, 39, D:10) a +0 club (60, 31, D:10) 2 poisoned needles Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (3, 12, D:11) a +0 giant spiked club (5, 17, D:11) 2 steel tomahawks (16, 3, D:11) a cursed -1 giant club (16, 48, D:11) a +0 robe (17, 48, D:11) 9 stones (22, 21, D:11) a +0 giant spiked club (25, 22, D:11) a +0 dagger a +0 robe (26, 2, D:11) a +0 ring mail (30, 30, D:11) a scroll of random uselessness (30, 46, D:11) 22 bolts (43, 27, D:11) a tomahawk a +0 mace (47, 31, D:11) a +0 plate armour a +0 dire flail (55, 13, D:11) a +0 broad axe (55, 37, D:11) 18 arrows a +0 shortbow (56, 41, D:11) a wand of lightning (6/15) a wand of flame (27/48) a wand of flame (12/48) a wand of flame (32/48) a wand of paralysis (8/24) an uncursed ring of teleportation 2 silver tomahawks 8 poisoned javelins a +0 club (62, -3, D:11) a +0 crystal plate armour the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 war axe a +2 chain mail of poison resistance (1, -2, Orc:1) a +0 mace 2 tomahawks a +0 leather armour (1, 22, Orc:1) a +0 chain mail (3, 0, Orc:1) a +0 trident (3, 22, Orc:1) a +0 dire flail a +0 chain mail (7, 12, Orc:1) a cursed -2 club (8, 12, Orc:1) a +0 club a +0 club a +0 club (8, 13, Orc:1) a +0 club a +0 flail (8, 14, Orc:1) a +0 club (8, 15, Orc:1) a cursed -2 club (8, 26, Orc:1) a +0 hand axe a +0 dagger a +0 robe (9, 12, Orc:1) a +0 chain mail (9, 27, Orc:1) a +0 short sword (10, 12, Orc:1) a +0 hand axe (10, 26, Orc:1) a +0 dagger (12, 11, Orc:1) a +0 dagger (12, 13, Orc:1) a +0 scimitar a +0 plate armour (12, 14, Orc:1) a +0 hand axe a cursed +0 plate armour (12, 28, Orc:1) a +0 flail (12, 29, Orc:1) a cursed -2 flail a +0 plate armour (12, 30, Orc:1) a +0 long sword a +0 chain mail (13, 27, Orc:1) a +0 mace a +0 leather armour (16, 9, Orc:1) a +0 great sword a cursed +0 chain mail (42, 17, Orc:1) a +0 giant spiked club (46, 19, Orc:1) a +0 robe a +0 dagger (48, 19, Orc:1) 2 large rocks (49, -5, Orc:1) a cursed -2 flail a +0 chain mail a +0 war axe (50, -7, Orc:1) a +0 mace (50, -6, Orc:1) 2 tomahawks a +1 hand axe of electrocution (50, -1, Orc:1) a +0 giant club (51, -7, Orc:1) a +0 robe a +0 dagger (53, 26, Orc:1) 2 large rocks Level 2 of the Orcish Mines [Shop] Xag Doug's Weapon Boutique a +0 mace (45 gold) a +0 great mace (97 gold) a +0 shortbow (45 gold) 7 stones (10 gold) a +0 club (15 gold) a +0 mace (45 gold) 6 tomahawks (45 gold) a +0 shortbow (45 gold) a +3 mace (300 gold) an arrow (3 gold) [Shop] Estis's Antique Armour Boutique a +0 crystal plate armour (1280 gold) a +0 ring mail (64 gold) a +2 steam dragon armour (832 gold) a +0 ring mail (64 gold) a +0 ring mail (64 gold) a +0 leather armour (32 gold) a +0 plate armour (368 gold) a +0 cloak (72 gold) a +0 pair of gloves (72 gold) a +0 leather armour (32 gold) a +0 leather armour (32 gold) a +1 chain mail of fire resistance (264 gold) a +0 leather armour (32 gold) [Shop] Dunum's Armour Emporium a +0 robe (9 gold) a +0 ring mail (56 gold) a +0 scale mail (56 gold) the +4 plate armour of a bazaar {rC+ rN+++ MP-9 Slay+2} (1209 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. It renders you almost immune to negative energy. It affects your magic capacity (-9). a +3 leather armour of fire resistance (336 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) [Shop] Terr's Weapon Shop a +3 mace of protection (329 gold) a +0 great sword (104 gold) a +0 falchion (48 gold) a +0 flail (56 gold) the +2 lajatang of Akekiby {flame, rPois Int+3 Dex-3} (771 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (-3). It protects you from poison. a +0 hand axe (48 gold) a +0 greatsling of flaming (464 gold) 13 stones (20 gold) a +0 long sword (56 gold) 14 bolts (44 gold) (0, 0, Orc:2) a +2 dagger of freezing a +2 robe of fire resistance (5, -11, Orc:2) a +0 robe (5, -8, Orc:2) a book of Minor Magic (5, 19, Orc:2) a +0 dagger (6, -6, Orc:2) the +2 leather armour "Vunk" {*Confuse Str+4 Stlth+} It affects your strength (+4). It may confuse you when you take damage. It makes you more stealthy. (6, 18, Orc:2) a +0 dagger a +0 robe (7, 18, Orc:2) a +0 glaive a +0 plate armour (9, -4, Orc:2) a +0 giant spiked club (11, -7, Orc:2) a +0 giant spiked club a +0 giant spiked club (11, -5, Orc:2) a +0 giant club (11, -4, Orc:2) a +0 giant club (12, -7, Orc:2) a +0 giant club a +0 giant spiked club a cursed -1 giant club a +0 giant club a +0 giant club a +0 robe a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant club (14, -4, Orc:2) a +0 giant club (15, -7, Orc:2) a +0 giant club a large rock (15, -4, Orc:2) a +0 giant club (16, -7, Orc:2) a +0 giant club a +0 giant club a cursed +0 giant club a cursed +0 giant spiked club (16, -2, Orc:2) a +0 short sword a +0 dire flail a +0 chain mail a +0 flail (17, -7, Orc:2) a +0 giant club a large rock (18, -7, Orc:2) a +0 giant club a +0 giant club (19, -8, Orc:2) a large rock (19, -7, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 dire flail of crushing (20, -7, Orc:2) a +0 giant spiked club a +0 giant spiked club (23, -8, Orc:2) a +0 dagger of flaming a cursed +0 robe (24, -6, Orc:2) a +0 short sword a +0 leather armour (24, -5, Orc:2) a +0 club (24, -4, Orc:2) a +0 dagger a +0 ring mail a +1 dire flail of crushing a +0 plate armour (25, -8, Orc:2) 3 large rocks (25, -4, Orc:2) a +0 mace (26, -7, Orc:2) a large rock (29, -6, Orc:2) a +0 giant club (30, 0, Orc:2) a +0 giant spiked club (31, -4, Orc:2) a large rock a +0 giant spiked club (31, -3, Orc:2) a +1 vampiric whip a +0 robe (32, -4, Orc:2) a +0 giant club (33, -4, Orc:2) a book of Flames (37, -23, Orc:2) a +0 war axe (39, -23, Orc:2) a +0 long sword 7 tomahawks a +0 chain mail (40, -22, Orc:2) a cursed -2 spear a +0 falchion a +0 flail (41, -23, Orc:2) a +0 spear (43, -24, Orc:2) a +0 hand axe a +0 leather armour (44, -31, Orc:2) 2 tomahawks (44, -30, Orc:2) a +0 whip (44, -22, Orc:2) a +0 flail a +0 dagger a +2 robe of magic resistance (45, -22, Orc:2) a +0 dire flail a +0 plate armour (45, -21, Orc:2) a +0 hand axe of flaming a +0 ring mail (46, -21, Orc:2) a +0 dire flail a +0 chain mail (47, -29, Orc:2) a tomahawk (49, -28, Orc:2) a +0 mace a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) 18 arrows (9, -6, Lair:1) 16 stones (20, 1, Lair:1) a +0 chain mail (27, -12, Lair:1) a scroll of random uselessness (30, 20, Lair:1) a +0 ring mail (34, -31, Lair:1) a +0 spear of freezing (37, 5, Lair:1) 17 bolts (46, -9, Lair:1) a +0 robe (53, -3, Lair:1) a cursed +0 chain mail (54, -5, Lair:1) 24 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (8, -16, Lair:2) a +0 cloak (8, 24, Lair:2) a +0 leather armour (11, 15, Lair:2) a +0 shortbow 13 arrows (11, 16, Lair:2) a +0 plate armour (18, 15, Lair:2) an arrow (39, 4, Lair:2) 23 stones (43, 11, Lair:2) 21 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a legendary deck of changes (3, -11, Lair:3) a +0 battleaxe (7, -4, Lair:3) 14 stones (10, -9, Lair:3) an uncursed ring of loudness a -3 ring of protection (15, -4, Lair:3) 33 stones (17, -18, Lair:3) a +0 chain mail (22, -4, Lair:3) 17 bolts (26, 2, Lair:3) a +0 robe (37, 21, Lair:3) 13 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (3, 21, Lair:4) a +0 mace (27, 32, Lair:4) 7 stones (46, 12, Lair:4) a +0 pair of boots (51, -19, Lair:4) 19 arrows (54, 29, Lair:4) 15 stones Level 5 of the Lair of Beasts (0, 0, Lair:5) 20 stones (9, 5, Lair:5) 13 stones (16, 10, Lair:5) a +3 demon trident of venom (25, 15, Lair:5) 10 bolts (25, 21, Lair:5) a +0 buckler (28, 26, Lair:5) a cursed -1 flail (30, -33, Lair:5) a +0 rapier (32, -2, Lair:5) 19 stones (46, -16, Lair:5) a wand of confusion (29/48) a wand of acid (7/15) (47, 14, Lair:5) a +0 rapier Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 ring mail (9, 11, Lair:6) a +0 hand axe (17, 27, Lair:6) 7 poisoned needles (25, -12, Lair:6) 27 bolts (32, -6, Lair:6) 11 poisoned needles (32, 15, Lair:6) a cursed -1 falchion (35, 8, Lair:6) a +0 leather armour (54, 3, Lair:6) a +0 short sword (57, -15, Lair:6) a +0 helmet Level 7 of the Lair of Beasts (0, 0, Lair:7) an uncursed ring of see invisible (9, 12, Lair:7) a cursed -2 ring mail (12, -16, Lair:7) 11 bolts (12, -10, Lair:7) a plain deck of defence (15, -19, Lair:7) a +0 shortbow (22, 15, Lair:7) a +0 rapier (25, -3, Lair:7) a +0 falchion (38, -25, Lair:7) a +0 robe (45, -4, Lair:7) an uncursed ring of resist corrosion Level 8 of the Lair of Beasts (0, 0, Lair:8) a +0 war axe (1, -4, Lair:8) a +0 flail (2, -22, Lair:8) 15 stones (3, -4, Lair:8) a +0 whip (4, 9, Lair:8) 15 stones (7, 3, Lair:8) a +0 scale mail (12, 13, Lair:8) 2 scrolls of vulnerability 6 potions of lignification (18, -10, Lair:8) a potion of lignification (18, 7, Lair:8) 25 stones (19, -22, Lair:8) a +1 flail of crushing (24, 6, Lair:8) a +0 plate armour (31, -9, Lair:8) a wand of flame (37/48) a wand of flame (23/48) (31, -6, Lair:8) a wand of slowing (22/48) (32, -9, Lair:8) 22 stones (33, -8, Lair:8) a +0 robe (33, -7, Lair:8) 24 stones (41, -25, Lair:8) a +0 morningstar (49, -23, Lair:8) 5 stones (51, -3, Lair:8) a +2 vampiric war axe (57, 8, Lair:8) a wand of random effects (16/48) a wand of paralysis (8/24) Level 1 of the Shoals (0, 0, Shoals:1) a +0 trident of protection an exploding tomahawk (0, 1, Shoals:1) an uncursed amulet of rage (1, 5, Shoals:1) a +0 cloak (2, -17, Shoals:1) 2 scrolls of random uselessness (3, -9, Shoals:1) a +0 spear a +0 hunting sling (5, -12, Shoals:1) a cursed -3 spear a +0 hunting sling 18 stones (5, -11, Shoals:1) a +0 quarterstaff a +0 hunting sling 23 stones (8, -28, Shoals:1) a +0 spear (9, -36, Shoals:1) a +0 chain mail (17, -10, Shoals:1) a throwing net (20, -18, Shoals:1) a +0 trident (20, -12, Shoals:1) a +1 trident of protection a +1 leather armour of poison resistance (21, -15, Shoals:1) a +0 trident (22, -14, Shoals:1) a +0 trident (unseen) (24, -16, Shoals:1) a +0 spear (31, -10, Shoals:1) a +0 chain mail (32, -10, Shoals:1) 15 arrows (41, -29, Shoals:1) 21 arrows (45, -9, Shoals:1) a cursed -2 quarterstaff a +0 hunting sling (47, -12, Shoals:1) a +0 spear (48, -9, Shoals:1) a throwing net a stone (48, -8, Shoals:1) 2 stones (48, -6, Shoals:1) a +0 trident (48, -3, Shoals:1) a +2 trident of protection a +0 robe (48, -2, Shoals:1) a +0 hunting sling a +0 spear 10 stones (49, -3, Shoals:1) a +0 trident (49, -2, Shoals:1) a +0 quarterstaff a +0 hunting sling a +0 hunting sling a +0 quarterstaff 23 stones Level 2 of the Shoals (8, 0, Shoals:2) a +0 hand crossbow (8, 6, Shoals:2) 32 arrows (9, -37, Shoals:2) 14 stones (13, -26, Shoals:2) a tomahawk of returning a throwing net (14, -14, Shoals:2) 4 tomahawks (15, -28, Shoals:2) a +0 trident the +6 dagger of Mattoa {venom, *Drain MR+ Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It affects your resistance to hostile enchantments. It causes draining when unequipped. a +0 leather armour (15, 3, Shoals:2) a +0 hunting sling a +0 spear 25 stones (16, -37, Shoals:2) a +0 trident of venom (17, -19, Shoals:2) a +0 trident (18, -31, Shoals:2) a +0 trident (21, -34, Shoals:2) a cursed +0 hunting sling (22, -2, Shoals:2) a stone (30, -28, Shoals:2) 12 poisoned needles (31, -27, Shoals:2) a steel tomahawk (32, -27, Shoals:2) a steel tomahawk (32, 10, Shoals:2) a +0 trident 5 tomahawks (34, 1, Shoals:2) a +0 war axe (35, -31, Shoals:2) a +0 trident 2 steel tomahawks (35, -10, Shoals:2) a +3 ring mail (37, -1, Shoals:2) a potion of mutation (42, -19, Shoals:2) a cursed -3 trident (42, -3, Shoals:2) a +0 chain mail (46, -33, Shoals:2) a +0 rapier a +0 robe (47, -31, Shoals:2) a +0 glaive of protection (48, -27, Shoals:2) 21 stones (51, -30, Shoals:2) a +2 vampiric broad axe (54, -33, Shoals:2) 6 tomahawks of returning (58, -18, Shoals:2) a +0 spear (59, -19, Shoals:2) a +6 spear of freezing 12 javelins a +1 leather armour of magic resistance (60, -26, Shoals:2) a javelin Level 3 of the Shoals (0, 0, Shoals:3) a +0 quarterstaff (unseen) (4, -1, Shoals:3) 2 potions of curing (4, 2, Shoals:3) a stone (4, 4, Shoals:3) a +0 trident (unseen) (6, 0, Shoals:3) a tomahawk 2 poisoned tomahawks 3 poisoned javelins 3 stones (7, -2, Shoals:3) a tomahawk (7, -1, Shoals:3) a poisoned javelin (7, 0, Shoals:3) 7 stones (9, -3, Shoals:3) a poisoned tomahawk Level 1 of the Spider Nest (0, 0, Spider:1) a +0 ring mail (8, 5, Spider:1) a +0 plate armour (16, -26, Spider:1) 14 poisoned needles (27, 14, Spider:1) a +0 hand axe (28, 0, Spider:1) a +0 ring mail Level 2 of the Spider Nest (0, 0, Spider:2) a book of Alchemy (2, 31, Spider:2) a +0 ring mail (8, 35, Spider:2) 15 arrows (14, -6, Spider:2) a +0 great sword (18, -5, Spider:2) 18 poisoned needles (34, 40, Spider:2) 20 stones (39, 19, Spider:2) a +0 hunting sling (45, 46, Spider:2) a +2 chain mail of cold resistance (48, 35, Spider:2) 15 stones (49, 40, Spider:2) a +0 war axe (49, 48, Spider:2) 19 stones (56, -10, Spider:2) 14 stones (58, 32, Spider:2) an uncursed amulet of magic regeneration Level 3 of the Spider Nest (0, 0, Spider:3) an uncursed ring of sustain attributes (19, 1, Spider:3) a +2 helmet (28, 23, Spider:3) a plain deck of summoning (29, 53, Spider:3) a +0 chain mail (31, 9, Spider:3) a plain deck of changes (33, 11, Spider:3) a +0 trident (36, 25, Spider:3) 15 stones (38, 21, Spider:3) a +0 club (50, 61, Spider:3) a +0 battleaxe Level 4 of the Spider Nest (0, 0, Spider:4) 26 arrows (12, 14, Spider:4) 10 stones (15, -9, Spider:4) a cursed -1 quarterstaff (29, 4, Spider:4) 10 stones (29, 15, Spider:4) a +0 chain mail (31, 5, Spider:4) (unseen) (32, 24, Spider:4) an uncursed amulet of rage (33, 3, Spider:4) a +0 hunting sling of flaming (33, 4, Spider:4) a wand of flame (22/48) (33, 15, Spider:4) an uncursed ring of ice (34, 1, Spider:4) a book of the Earth (34, 15, Spider:4) a book of the Warp (34, 24, Spider:4) a +0 mace (34, 25, Spider:4) 22 stones (35, -3, Spider:4) a +0 pair of gloves a +0 cloak a +0 rapier of electrocution (38, -21, Spider:4) a +0 blowgun (42, -21, Spider:4) a sack of spiders (42, -13, Spider:4) a +0 war axe (42, 10, Spider:4) an uncursed amulet of the gourmand (48, -1, Spider:4) a +0 dagger (49, -2, Spider:4) an uncursed ring of protection from magic (49, -1, Spider:4) a wand of iceblast (9/15)