Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 flail a +0 scale mail 2 sling bullets (14, 4, D:1) a cursed -3 hand axe (21, 43, D:1) a +0 robe (29, 23, D:1) 15 poisoned needles (30, 43, D:1) a +0 spear (33, 47, D:1) a +0 club (38, 13, D:1) a +0 club (39, 33, D:1) a +0 club (40, 7, D:1) 8 arrows (40, 13, D:1) 21 arrows a +0 dagger (43, 6, D:1) a +0 club (43, 47, D:1) a +0 club (44, 18, D:1) a +0 dagger (47, 20, D:1) a +0 dagger (49, -1, D:1) a +0 ring mail (52, 3, D:1) a cursed -3 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (4, 1, D:2) a +0 spear (4, 6, D:2) a +0 war axe (7, 12, D:2) a cursed +0 hunting sling (7, 16, D:2) a +0 short sword (8, 5, D:2) 10 poisoned needles (9, 1, D:2) a +0 hunting sling (9, 3, D:2) a +0 helmet a +0 animal skin a +2 dagger of venom (9, 5, D:2) a +0 whip a cursed +0 ring mail (10, 0, D:2) a cursed -3 club (10, 5, D:2) a +0 club (11, 0, D:2) a +0 club (12, 0, D:2) a +0 club a cursed -1 club (14, 16, D:2) a +0 robe a +7 club (21, 26, D:2) a +0 club (34, 6, D:2) a +0 dagger a +0 hunting sling (35, 4, D:2) a +0 club (38, -9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 pair of boots (5, 9, D:3) a +0 short sword (5, 10, D:3) a +0 club (7, 16, D:3) a +0 whip (13, 10, D:3) 13 arrows (21, -8, D:3) a +0 dagger (22, 40, D:3) a +0 scythe a +0 robe (25, 3, D:3) a +0 leather armour a +0 club (26, -9, D:3) a +0 mace (27, 40, D:3) a +0 whip (28, 40, D:3) a +0 spear (29, -17, D:3) a +0 ring mail (29, 40, D:3) a +0 spear (30, 12, D:3) 21 bolts (30, 40, D:3) a +2 flail of holy wrath (38, 24, D:3) a +0 hand axe a +0 leather armour (38, 25, D:3) a +0 mace (38, 27, D:3) a +0 whip a +0 ring mail (48, 20, D:3) 24 arrows Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (5, 21, D:4) a +0 spear (6, 38, D:4) a -3 ring of evasion a +0 dagger (10, 7, D:4) 14 gold pieces (14, 33, D:4) a +0 giant spiked club (16, 31, D:4) a +0 robe a +4 trident of protection (37, 27, D:4) a +0 giant spiked club (38, 2, D:4) a tomahawk (41, 4, D:4) a +0 scale mail a +0 club (42, 7, D:4) a +0 ring mail a +0 dagger (44, 1, D:4) a +0 club a cursed +0 scale mail (45, 10, D:4) 2 tomahawks (45, 17, D:4) a +0 leather armour a +0 rapier (49, 34, D:4) a +0 robe (51, 24, D:4) a +0 leather armour (51, 25, D:4) a +0 leather armour (58, 18, D:4) 22 bolts Level 5 of the Dungeon [Shop] Vitraklu's Magic Scroll Shoppe a scroll of acquirement (676 gold) a scroll of magic mapping (45 gold) a scroll of teleportation (39 gold) a scroll of teleportation (39 gold) [Shop] Rayl's Gadget Boutique a wand of confusion (25/48) (242 gold) a legendary deck of summoning (312 gold) a wand of enslavement (14/24) (192 gold) a wand of iceblast (10/15) (168 gold) a wand of random effects (13/48) (90 gold) a phantom mirror (360 gold) a fan of gales (480 gold) a wand of disintegration (17/24) (252 gold) a wand of teleportation (2/9) (216 gold) a sack of spiders (240 gold) [Shop] Uteikeot's Jewellery Emporium an uncursed ring of fire (300 gold) an uncursed amulet of rage (480 gold) an uncursed amulet of regeneration (360 gold) a cursed amulet of inaccuracy (24 gold) an uncursed amulet of faith (480 gold) an uncursed ring of fire (300 gold) the ring "Izekoh" {Ice *Drain Str+3 Dex+3} (468 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+3). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It causes draining when unequipped. a +3 ring of dexterity (188 gold) an uncursed ring of resist corrosion (240 gold) a cursed -2 ring of slaying (24 gold) a +5 ring of dexterity (494 gold) the ring "Agguseive" {Ice rElec rN+} (518 gold) [ring of ice] It enhances your ice magic, and weakens your fire magic. It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It protects you from negative energy. [Shop] Laowkaku's Weapon Shop 9 sling bullets (63 gold) the cursed +1 halberd "Azeach" {chop, rF- rN+ Int-4 Dex+6} (229 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-4). It affects your dexterity (+6). It makes you vulnerable to fire. It protects you from negative energy. It has a curse placed upon it. a +0 arbalest (63 gold) a +0 lajatang of distortion (553 gold) a +0 rapier (56 gold) a +0 dagger (28 gold) a +0 hand axe (42 gold) a +1 flail of protection (156 gold) a +1 halberd of chopping (182 gold) a +0 rapier (56 gold) a +0 short sword (42 gold) (0, 0, D:5) a +0 robe (10, 5, D:5) a cursed -2 ring mail (24, 2, D:5) a +0 flail a +0 leather armour (25, 3, D:5) a +3 dagger of holy wrath a +1 leather armour of poison resistance a +0 dagger a +0 robe (26, 5, D:5) 7 tomahawks a +0 spear (28, 37, D:5) the +1 leather armour "Xiaf" {*Corrode Dex+6} It affects your dexterity (+6). It may corrode you when you take damage. (35, 34, D:5) a +3 amulet of reflection a +1 robe (37, -5, D:5) a cursed -3 halberd (38, -5, D:5) a +0 spear a +0 whip (38, 24, D:5) a +0 ring mail (39, -5, D:5) a +0 robe a +0 rapier (41, -11, D:5) Kikubaaqudgha's Compendium of Unholy Magic Spells Type Level a - Animate Skeleton Necromancy 1 (42, -6, D:5) a -3 falchion (50, -7, D:5) a throwing net (53, -7, D:5) a +0 plate armour (55, -7, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 trident (8, -6, D:6) an arrow (8, -5, D:6) 2 arrows (8, 1, D:6) a +0 shortbow 10 arrows (9, 9, D:6) a +0 plate armour (13, -1, D:6) a +0 chain mail a +0 dagger (14, -2, D:6) a +0 leather armour a +0 flail (25, 19, D:6) a +0 giant club (33, 2, D:6) a +0 quarterstaff (37, -15, D:6) a +0 hand axe (37, -11, D:6) a +0 club (37, -10, D:6) a +0 flail (38, -11, D:6) a +0 robe a +0 dagger (39, -12, D:6) a +0 ring mail a +0 flail (41, 12, D:6) a +0 short sword (45, -15, D:6) a +0 robe a +0 dagger (48, -23, D:6) a +0 robe (48, -15, D:6) a +0 scale mail a +0 whip (48, -12, D:6) a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe a +0 flail (1, -1, D:7) a +0 hand axe a +0 scale mail (1, 0, D:7) a +0 dagger a +0 robe (5, 15, D:7) a +0 shortbow (10, -18, D:7) a +0 dagger a +0 leather armour (10, -16, D:7) a +0 short sword a +0 leather armour (11, -18, D:7) an uncursed amulet of harm (11, -17, D:7) a +0 flail a +0 plate armour (21, 11, D:7) a +0 club (36, 12, D:7) a +0 ring mail (36, 20, D:7) a +0 chain mail (40, 19, D:7) a +0 ring mail (44, -24, D:7) a +0 giant club (44, -16, D:7) a +0 flail (53, 28, D:7) a +0 trident a +0 ring mail (54, 18, D:7) 17 sling bullets (55, 24, D:7) a cursed +0 robe (55, 26, D:7) a +0 pair of gloves Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (1, -4, D:8) a +0 club (3, 15, D:8) 4 tomahawks of dispersal (6, 24, D:8) 8 tomahawks (18, 29, D:8) a +0 hand axe (18, 30, D:8) a +0 robe a +0 dagger (19, 30, D:8) a cursed -2 whip (20, 30, D:8) a +0 giant club a +0 giant club (21, 29, D:8) a scroll of noise (22, 2, D:8) a +0 pair of gloves (40, 3, D:8) a +0 flail a +0 robe a +3 spear of freezing a +0 robe (40, 4, D:8) a cursed +0 dagger a +0 robe a +0 short sword a +0 robe (50, 33, D:8) a +0 mace (51, 16, D:8) a +0 giant club a +0 giant spiked club (55, 12, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour a +0 trident (0, 2, D:9) the +3 quarterstaff "Bichiuz" {pain, Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). the +8 ring mail "Bebuck" {rPois Str+2} It affects your strength (+2). It protects you from poison. a +0 morningstar a +0 leather armour (7, -9, D:9) a +0 short sword (11, 6, D:9) a +0 dagger (13, 7, D:9) a +0 dagger (14, 8, D:9) a +0 whip (15, 7, D:9) a +0 animal skin (16, -2, D:9) a +0 plate armour a +0 scimitar (16, 9, D:9) a +0 short sword (17, 10, D:9) a +0 club (21, 12, D:9) a +0 animal skin (22, 12, D:9) a +0 animal skin (23, 12, D:9) a +0 helmet a +1 whip of freezing (24, 12, D:9) a +0 animal skin (29, -21, D:9) a cursed +2 short sword of freezing a +0 robe a cursed +0 great sword a +0 robe a +1 battleaxe of freezing a +0 robe (31, -21, D:9) a cursed -2 dagger a +0 robe a +0 battleaxe a +0 robe (31, 36, D:9) a +0 short sword a +0 plate armour (32, -21, D:9) a wand of flame (30/48) a wand of random effects (39/48) (34, 36, D:9) a +0 dagger a +0 scale mail (35, 35, D:9) a +0 dagger a +0 leather armour (35, 36, D:9) a +0 short sword a +0 ring mail (39, 15, D:9) a +4 scimitar of flaming a +0 robe (39, 25, D:9) a +0 trident (39, 26, D:9) a +0 shortbow 11 arrows (46, 19, D:9) an arrow (47, -7, D:9) a +0 battleaxe (53, 29, D:9) 25 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (1, -2, Lair:1) a +0 leather armour (27, -27, Lair:1) a +0 leather armour (27, -18, Lair:1) a +0 scale mail (52, 10, Lair:1) 18 bolts Level 2 of the Lair of Beasts (1, -27, Lair:2) 17 arrows (3, -4, Lair:2) a +0 leather armour (10, -14, Lair:2) a +0 falchion (17, -2, Lair:2) 18 bolts (25, -33, Lair:2) a +0 ring mail (55, -21, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (2, 51, Lair:3) a +0 ring mail (5, 11, Lair:3) a water moccasin corpse (skeletalised by now) (9, 41, Lair:3) a +0 leather armour (17, 50, Lair:3) a plain deck of changes (23, 33, Lair:3) a scroll of immolation (52, 32, Lair:3) 7 poisoned needles Level 4 of the Lair of Beasts (0, 0, Lair:4) a yak corpse (1, 1, Lair:4) a blink frog corpse (6, -5, Lair:4) 5 gold pieces