Galewind Level 1 of the Dungeon (0, 0, D:1) a stone (3, -2, D:1) a +0 dagger (5, 18, D:1) a +0 dagger (6, 9, D:1) 3 stones (17, 5, D:1) a +0 club (19, -6, D:1) 23 stones (27, -14, D:1) a +0 whip (27, 3, D:1) a +0 club (31, 12, D:1) a cursed -1 short sword (31, 24, D:1) a +0 leather armour (33, -14, D:1) a +0 leather armour (37, 14, D:1) 15 arrows of dispersal (40, 12, D:1) 12 stones (45, 5, D:1) a +0 hunting sling (46, 34, D:1) a +0 short sword 2 stones (46, 36, D:1) a stone (46, 37, D:1) a stone (47, -8, D:1) 19 poisoned arrows (50, 42, D:1) a +0 club (53, 6, D:1) a +0 spear (53, 17, D:1) a +0 ring mail (54, 19, D:1) 14 stones (60, 9, D:1) a +0 scale mail Level 2 of the Dungeon (4, 12, D:2) 8 tomahawks of returning (8, 17, D:2) 21 stones (9, 28, D:2) a stone (12, -7, D:2) a +0 short sword (13, 28, D:2) a +0 whip (19, -8, D:2) a stone (19, 16, D:2) a +0 robe (21, -8, D:2) a stone (22, -8, D:2) a stone (23, -8, D:2) a stone a +0 dagger (23, -7, D:2) a +0 club (28, -17, D:2) a +0 dagger (41, -15, D:2) a +0 dagger (41, 27, D:2) a +0 club (44, -17, D:2) a +0 club (45, -16, D:2) a +0 dagger (55, 4, D:2) 27 arrows (56, -19, D:2) 14 stones Level 3 of the Dungeon (1, 15, D:3) a +0 flail a +0 chain mail (2, 28, D:3) 6 poisoned needles (4, 19, D:3) a poisoned needle (7, 16, D:3) a poisoned needle (7, 18, D:3) a +0 whip (8, 15, D:3) a poisoned needle (9, 15, D:3) a poisoned needle (11, 14, D:3) a +0 blowgun 7 poisoned needles (12, 32, D:3) a +0 dagger (16, 22, D:3) a +0 dagger a poisoned needle (17, 20, D:3) a poisoned needle (17, 21, D:3) a poisoned needle (17, 22, D:3) a +0 dagger a +0 dagger a poisoned needle (17, 24, D:3) a +0 club a +0 club a cursed -2 falchion a +0 animal skin a +0 helmet a +0 whip a +0 blowgun a +0 club 7 poisoned needles (17, 25, D:3) a poisoned needle (18, 22, D:3) a +0 dagger (18, 26, D:3) a +0 club (20, 3, D:3) a +0 ring mail (24, 38, D:3) a +0 robe (28, 2, D:3) a +0 scythe a +0 robe (28, 6, D:3) a +0 short sword (28, 21, D:3) a cursed +0 leather armour (29, 20, D:3) a +0 trident a +0 leather armour (45, 1, D:3) a +0 club (50, 6, D:3) a +0 dagger (52, -2, D:3) 23 stones (53, 46, D:3) a +0 robe (57, 34, D:3) a +0 ring mail Level 4 of the Dungeon [Shop] Suxaq's Food Shop a beef jerky (15 gold) 5 fruits (75 gold) a slice of pizza (15 gold) a royal jelly (20 gold) 2 fruits (30 gold) a beef jerky (15 gold) a slice of pizza (15 gold) 2 fruits (30 gold) 3 fruits (45 gold) a bread ration (50 gold) a bread ration (50 gold) (0, 0, D:4) a +0 short sword (7, 12, D:4) a +0 mace (8, 16, D:4) a +0 flail (8, 17, D:4) a +0 trident 26 stones (9, 24, D:4) a +0 leather armour (15, 39, D:4) 8 arrows of flame (32, 25, D:4) a +0 flail a +0 leather armour a +0 dagger a +0 robe a +0 mace (32, 26, D:4) a +0 dagger a +0 robe a +0 hand axe (39, 20, D:4) 14 sling bullets Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, 19, D:5) a +0 dagger a +0 robe (3, -14, D:5) 19 stones (3, -4, D:5) 20 arrows (4, 19, D:5) a +0 short sword a +0 scale mail (7, -17, D:5) a +0 ring mail (8, 16, D:5) 16 stones (13, 7, D:5) a +0 mace (20, -37, D:5) a +0 flail (24, -3, D:5) a +0 robe (26, 5, D:5) 15 arrows (31, -3, D:5) a +0 mace (31, 15, D:5) a +0 hunting sling (32, -5, D:5) a +3 quarterstaff of chaos (34, -16, D:5) a +0 leather armour (35, -29, D:5) the +0 hunting sling of Ancient Evil {venom, Int+3} It poisons the ammo it fires. It affects your intelligence (+3). (37, -31, D:5) 16 arrows (41, -36, D:5) a +0 whip a +0 scale mail (43, 13, D:5) 22 sling bullets (46, -36, D:5) the +2 robe "Emagest" {rElec rN++ Str+3 Int+2} It affects your strength (+3). It affects your intelligence (+2). It insulates you from electricity. It greatly protects you from negative energy. (47, -3, D:5) an arrow (48, -2, D:5) an arrow (49, -19, D:5) a +0 dagger (49, -2, D:5) an arrow (49, -1, D:5) an arrow (49, 21, D:5) a +0 rapier a +0 leather armour (50, 0, D:5) 5 arrows (50, 1, D:5) an arrow (50, 2, D:5) an arrow (51, 4, D:5) a +0 shortbow 11 arrows (56, -13, D:5) 2 poisoned needles (57, -13, D:5) a stone (58, -12, D:5) a +3 dagger a +0 club a +0 dagger a +0 whip 6 stones a +0 club a +0 dagger a cursed +0 dagger a +0 whip a +0 dagger (59, -12, D:5) a +0 blowgun 5 poisoned needles (61, -14, D:5) 5 stones (63, 23, D:5) a +0 long sword (68, -13, D:5) a cursed +0 ring mail Level 6 of the Dungeon [Shop] Nitixom's Distillery a potion of degeneration (11 gold) a potion of beneficial mutation (385 gold) a potion of lignification (33 gold) 2 potions of brilliance (88 gold) 2 potions of mutation (55 gold) a potion of ambrosia (88 gold) a potion of cure mutation (275 gold) 2 potions of might (88 gold) a potion of might (44 gold) a potion of lignification (33 gold) [Shop] Socrulee's Armour Shop a +0 scale mail (56 gold) the cursed +0 plate armour of the Alphagorgon {rC+ Dex+4} (593 gold) It affects your dexterity (+4). It protects you from cold. It has a curse placed upon it. a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 leather armour (28 gold) a +0 scale mail of fire resistance (154 gold) a +0 pair of gloves of strength (161 gold) a +3 scale mail of cold resistance (364 gold) a cursed -1 ring mail (1 gold) a +0 robe (9 gold) (0, 0, D:6) a +0 shortbow 14 arrows (2, 3, D:6) an arrow (3, 4, D:6) an arrow (4, 5, D:6) an arrow (6, 4, D:6) a +0 dagger (7, 8, D:6) 16 arrows (24, 6, D:6) 17 stones (31, 51, D:6) a +4 flail of holy wrath a +0 leather armour (37, 29, D:6) a +0 ring mail (40, 24, D:6) an uncursed staff of wizardry (43, 13, D:6) 3 javelins (47, 33, D:6) 3 potions of degeneration (48, 8, D:6) a +1 plate armour of fire resistance (65, 42, D:6) 21 stones Level 7 of the Dungeon (4, -1, D:7) 13 stones (4, 8, D:7) a +0 ring mail (4, 21, D:7) a +0 giant club 2 throwing nets (35, 45, D:7) 12 stones (40, 11, D:7) a +0 robe (41, 11, D:7) a stone a +0 short sword (42, 11, D:7) a +0 dagger (43, 9, D:7) a +0 short sword 2 stones (43, 11, D:7) a +0 short sword a +0 dagger a stone (43, 40, D:7) a +0 giant club (60, 3, D:7) a scroll of immolation (61, 9, D:7) a +1 flail Level 8 of the Dungeon (0, 0, D:8) 8 sling bullets (1, -20, D:8) 14 stones (1, -4, D:8) a +0 chain mail (1, 3, D:8) a +0 shortbow 10 arrows of dispersal (4, -10, D:8) a +2 antimagic hand axe a +0 dagger of chaos a +0 robe (4, -9, D:8) a +0 dagger a +0 robe a +2 dagger of venom a +0 robe (4, -8, D:8) a +0 dagger (5, -10, D:8) a tomahawk (5, -9, D:8) 2 tomahawks a +0 giant spiked club a +0 giant spiked club (6, 1, D:8) 21 stones (14, -7, D:8) a +0 buckler (18, -8, D:8) 25 stones (23, -29, D:8) a +0 scale mail a cursed -1 scimitar a +2 hand axe of venom (24, -38, D:8) a +0 leather armour (24, -29, D:8) a +0 flail a +0 scale mail (24, -9, D:8) a +0 giant club (25, -17, D:8) 14 bolts (31, -12, D:8) an uncursed staff of fire (35, -24, D:8) a +0 pair of gloves (36, -1, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +3 scimitar a +0 robe (1, 0, D:9) a +0 hand axe a +0 robe (3, 0, D:9) a +3 dagger a +0 robe (4, 0, D:9) a +0 short sword a +0 robe (6, 2, D:9) a +0 leather armour (10, 1, D:9) a cursed +0 hunting sling (11, -6, D:9) 30 arrows (12, -6, D:9) a +0 chain mail (13, 7, D:9) a +0 trident a +0 leather armour (14, 12, D:9) a +1 arbalest of evasion (15, -1, D:9) a +0 shortbow 10 arrows of frost (16, 3, D:9) an arrow of frost (16, 4, D:9) an arrow of frost (21, 35, D:9) a book of Callings a book of Battle a book of the Earth Kikubaaqudgha's Grimoire of Stolen Souls Spells Type Level a - Animate Skeleton Necromancy 1 (23, 18, D:9) a +0 hand axe (35, 23, D:9) a +0 cloak a steam dragon hide a +0 giant club a +0 giant club (42, 20, D:9) 6 poisoned needles (45, 25, D:9) a +0 scale mail (51, 21, D:9) a +0 helmet Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (1, -6, D:10) an uncursed staff of fire (5, -51, D:10) a book of Transfigurations a book of the Tempests a book of Geomancy (7, -8, D:10) 18 bolts (17, -23, D:10) 12 arrows (17, -2, D:10) a +0 giant club (20, -2, D:10) a +0 trident (21, -21, D:10) the Tome of Spatial Transmutation Spells Type Level a - Apportation Translocation 1 b - Beastly Appendage Transmutation 1 c - Blink Translocation 2 d - Ignite Poison Fire/Transmutation/Poison 3 e - Hydra Form Transmutation 6 f - Dragon Form Transmutation 7 (22, -1, D:10) 23 arrows (26, -13, D:10) 14 sling bullets of flame (26, -5, D:10) the Almanac of Supportive Cold Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Mana Viper Hexes/Summoning 5 c - Simulacrum Ice/Necromancy 6 d - Ozocubu's Refrigeration Ice 6 a Grand Grimoire a +4 hand crossbow of flaming (31, -37, D:10) a +0 leather armour a +0 short sword (33, -2, D:10) 25 stones (47, -31, D:10) a +0 centaur barding (48, -29, D:10) an uncursed staff of fire (54, -9, D:10) a +0 rapier Level 11 of the Dungeon (6, 16, D:11) a +0 glaive (10, 15, D:11) a large rock (11, 6, D:11) 16 arrows (13, 14, D:11) a large rock (14, 14, D:11) a large rock (15, 14, D:11) a large rock (16, 14, D:11) a large rock (18, 7, D:11) a +8 plate armour of ponderousness (19, 6, D:11) a +0 leather armour a +0 flail (19, 7, D:11) a +0 plate armour (23, 0, D:11) a +0 dagger (23, 1, D:11) a +0 trident a +0 club (24, 1, D:11) a +0 flail a +0 leather armour a +0 mace a +0 dagger a +0 robe (25, 18, D:11) a +0 club (26, 18, D:11) a +0 chain mail a +0 scimitar (29, 0, D:11) an uncursed ring of sustain attributes (33, 10, D:11) a +0 war axe (34, 12, D:11) the +4 shortbow of the Unliving {venom, rC+ Int+3} It poisons the ammo it fires. It affects your intelligence (+3). It protects you from cold. (41, 5, D:11) a cursed +0 trident Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club a cursed -3 giant club a +0 whip a +0 robe (0, 1, D:12) a cursed -2 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant spiked club a +0 giant spiked club (12, 8, D:12) a +0 giant club (17, 31, D:12) a +0 ring mail (18, 35, D:12) a cursed -2 shortbow 19 arrows (21, 33, D:12) 2 arrows (22, 32, D:12) an arrow (23, 32, D:12) an arrow (33, 14, D:12) a wand of acid (5/15) (33, 15, D:12) 2 arrows (34, 24, D:12) a fan of gales (35, 16, D:12) an arrow (35, 17, D:12) a +0 club (37, 16, D:12) a +3 shortbow 13 arrows (39, 12, D:12) a book of Geomancy (39, 17, D:12) a large rock (40, 17, D:12) a large rock (41, 10, D:12) a +0 dagger a +0 leather armour (42, 19, D:12) a large rock (43, -5, D:12) a +0 leather armour (48, 37, D:12) a +2 dire flail a +0 robe (48, 38, D:12) a cursed +0 dire flail a cursed +0 robe (51, 36, D:12) a +2 long sword of freezing a cursed +0 robe (54, 2, D:12) 21 arrows Level 13 of the Dungeon (0, 0, D:13) a +0 buckler (2, -1, D:13) 17 bolts (2, 26, D:13) 16 stones (13, 4, D:13) a +0 dagger (15, 41, D:13) a +0 scale mail (18, 29, D:13) 15 sling bullets (23, 24, D:13) a cursed amulet of inaccuracy (24, 17, D:13) a +0 club a +0 leather armour (24, 22, D:13) a +0 dagger a +0 robe (26, 20, D:13) a +0 dagger a +0 robe (27, 15, D:13) 8 arrows of flame (29, 14, D:13) 19 stones (29, 15, D:13) 7 steel tomahawks (30, 19, D:13) a +0 whip a +0 leather armour (31, 15, D:13) 2 potions of lignification (31, 19, D:13) a +0 dagger a cursed +0 robe (31, 20, D:13) a +0 war axe a +0 plate armour a +0 shield (32, 14, D:13) a +0 falchion (32, 15, D:13) a +0 dagger a +0 robe (33, 10, D:13) a +0 spear (33, 28, D:13) a +0 cloak (38, 0, D:13) a +0 shortbow 18 arrows (39, -7, D:13) an arrow (39, -6, D:13) an arrow (39, -5, D:13) an arrow (39, -4, D:13) an arrow (39, -3, D:13) an arrow (39, -2, D:13) 2 arrows (40, -7, D:13) an arrow (48, 19, D:13) a +0 chain mail (54, 20, D:13) a +0 helmet (57, 37, D:13) a +0 pair of gloves (60, 25, D:13) 9 stones (62, 34, D:13) 28 stones Level 14 of the Dungeon [Shop] Yriav's Food Shop a meat ration (60 gold) a fruit (18 gold) a bread ration (60 gold) 4 fruits (72 gold) a meat ration (60 gold) a meat ration (60 gold) a bread ration (60 gold) a meat ration (60 gold) a slice of pizza (18 gold) 3 fruits (54 gold) a bread ration (60 gold) a bread ration (60 gold) a meat ration (60 gold) a royal jelly (24 gold) (0, 0, D:14) 13 poisoned needles (9, 32, D:14) a +2 hand axe of chopping a +0 plate armour (12, 29, D:14) a +0 short sword (12, 38, D:14) 4 tomahawks (14, 2, D:14) the +7 scimitar "Ulilutiq" {slice, rPois rC- MR++} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (14, 16, D:14) a +0 shortbow (16, 16, D:14) a +2 pair of gloves (17, 16, D:14) an arrow (19, 28, D:14) a +0 dagger a +0 robe (21, 9, D:14) 5 stones (21, 10, D:14) a stone (21, 36, D:14) a +0 dagger a +0 leather armour (21, 42, D:14) a +0 giant club (22, 4, D:14) a stone (22, 6, D:14) a stone (22, 7, D:14) 2 stones (22, 9, D:14) a +0 short sword (22, 10, D:14) a +0 whip (22, 12, D:14) a cursed -3 dagger a +0 dagger 6 stones (28, 2, D:14) 2 tomahawks (28, 3, D:14) 2 arrows of flame (31, 2, D:14) an arrow (32, 2, D:14) an arrow (32, 26, D:14) a +0 dagger a +0 robe (33, 2, D:14) 10 arrows of flame a +0 leather armour a +0 shortbow a +0 shortbow 32 arrows a +0 shortbow a +0 falchion (33, 37, D:14) an arrow (34, 2, D:14) 15 arrows a +0 shortbow (34, 3, D:14) 19 arrows a +0 dire flail of crushing 3 tomahawks a +0 plate armour a +0 shortbow a +0 whip (34, 36, D:14) an arrow (35, 2, D:14) 19 arrows a +0 shortbow a +0 hand axe (35, 30, D:14) the +5 scimitar "Minotaur's Doom" {slice, +Blink MR+++ Int-3 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (-3). It affects your resistance to hostile enchantments. It lets you see invisible. It lets you blink. (35, 35, D:14) an arrow (35, 45, D:14) a +0 club (51, 44, D:14) 14 bolts of flame Level 15 of the Dungeon [Shop] Xiepe's Magic Scroll Boutique a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of recharging (123 gold) a scroll of identify (26 gold) a scroll of blinking (97 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of random uselessness (13 gold) (0, 0, D:15) 6 poisoned needles (1, -43, D:15) an arrow (2, -43, D:15) an arrow (4, -42, D:15) a +0 shortbow 16 arrows (9, -10, D:15) a +0 giant club a +0 giant club (12, -52, D:15) a +0 mace (13, -51, D:15) a +0 flail a +0 short sword a +1 plate armour of fire resistance the cursed +0 chain mail of Wylatuga {rF+ rCorr Dex+4 SInv} It affects your dexterity (+4). It protects you from fire. It lets you see invisible. It protects you from acid and corrosion. It has a curse placed upon it. (13, -50, D:15) a large rock (13, -48, D:15) 3 large rocks (13, -22, D:15) a +0 short sword a +0 dire flail a +0 dire flail a +0 spear a +0 robe of fire resistance a +0 giant spiked club (13, -21, D:15) a +0 morningstar a +0 chain mail (13, -20, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (13, -16, D:15) a cursed +0 war axe (13, 5, D:15) a +0 dagger a +0 glaive 3 tomahawks a +0 plate armour (13, 6, D:15) a +0 hand axe a cursed +0 leather armour a +0 whip a +0 ring mail (13, 7, D:15) a +0 vampiric hand axe a +0 ring mail (14, -52, D:15) a +0 hand axe a large rock (14, -20, D:15) a +0 giant club (14, -18, D:15) a +0 lajatang a +0 robe (14, 6, D:15) a +0 broad axe a cursed +0 chain mail (18, 6, D:15) a tomahawk (19, -36, D:15) a +0 mace a +0 halberd (20, -36, D:15) a +0 trident (20, 5, D:15) 2 tomahawks (23, -4, D:15) a +0 shield (23, -3, D:15) a +0 trident a +0 chain mail (25, -9, D:15) a +0 dagger (26, -43, D:15) a +0 flail a +0 war axe a +0 plate armour a +0 great sword a +0 chain mail (27, -43, D:15) a +0 giant club (27, -33, D:15) a +0 dagger a +0 robe (28, -43, D:15) a +0 dagger a +0 chain mail a +0 trident a +0 leather armour (32, -34, D:15) a +0 short sword (34, -40, D:15) a +0 scale mail (34, -37, D:15) 18 stones (35, -31, D:15) a +0 dagger a +0 robe (36, -30, D:15) a cursed -3 dagger a +0 robe (37, -56, D:15) 16 stones (38, -46, D:15) a potion of degeneration (38, -18, D:15) a +0 ring mail (40, -29, D:15) an uncursed ring of magical power (46, -26, D:15) a +0 shortbow (47, -27, D:15) 2 arrows (47, -26, D:15) 3 large rocks (47, -16, D:15) a +0 shortbow 13 arrows of dispersal (47, -14, D:15) a +0 scimitar of flaming (48, -26, D:15) an uncursed ring of ice an uncursed ring of stealth 2 arrows (49, -26, D:15) a +0 shortbow (50, -26, D:15) 2 arrows (51, -26, D:15) 2 arrows (52, -26, D:15) a large rock (54, -26, D:15) a large rock (57, -49, D:15) a potion of lignification (58, -10, D:15) an arrow of flame (58, -9, D:15) 2 arrows of flame (58, -8, D:15) an arrow of flame (58, -7, D:15) an arrow of flame (58, -6, D:15) a +0 broad axe a +3 plate armour (59, -15, D:15) a +0 shortbow 22 arrows (59, -14, D:15) a +2 shortbow of freezing a +0 shortbow 40 arrows (59, -13, D:15) an arrow a +0 shortbow 6 arrows of flame (59, -12, D:15) an arrow (59, -11, D:15) an arrow of flame (59, -6, D:15) a +0 flail (59, -5, D:15) a +2 shortbow of evasion a +4 shortbow 38 arrows (59, -4, D:15) 2 arrows (59, -3, D:15) 2 arrows (59, -2, D:15) 2 arrows (59, -1, D:15) 2 arrows (59, 0, D:15) an arrow (60, -7, D:15) a +0 club a +0 ring mail (60, -6, D:15) a +0 shortbow 8 arrows the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Oqonucidwa's General Store 2 scrolls of immolation (91 gold) a scroll of recharging (123 gold) 31 sling bullets (201 gold) a cursed ring of teleportation (58 gold) an uncursed amulet of harm (390 gold) a +1 hunting sling of evasion (114 gold) a scroll of amnesia (45 gold) (0, 0, Orc:1) a +1 antimagic flail (0, 1, Orc:1) a +0 short sword a +0 chain mail (0, 2, Orc:1) a +1 vampiric hand axe (1, 2, Orc:1) a +0 mace a +0 leather armour (14, -1, Orc:1) a +0 flail (unseen) (14, 1, Orc:1) a +0 plate armour a +0 long sword a +0 plate armour a +0 mace a +0 hand axe a +0 leather armour (15, 1, Orc:1) a +0 plate armour a +0 chain mail a +0 dire flail a +0 great sword (16, -1, Orc:1) a +0 chain mail (unseen) (16, 0, Orc:1) a +0 morningstar a +0 robe a +0 dagger a +0 chain mail a cursed -1 dire flail (16, 1, Orc:1) a +0 short sword a +0 chain mail a +0 leather armour a +0 flail a +0 trident a +0 robe a +0 dagger (17, 3, Orc:1) a +0 scale mail a +0 flail (17, 4, Orc:1) a +0 plate armour a +0 dire flail (17, 5, Orc:1) a +0 plate armour a +0 war axe (27, 28, Orc:1) a +0 hand axe a +0 flail a cursed -3 battleaxe a +3 plate armour (27, 29, Orc:1) a +2 hand axe of chopping a +0 mace a +0 ring mail (28, 23, Orc:1) a +0 giant spiked club a +0 giant club (28, 27, Orc:1) a +1 mace of crushing a +0 chain mail (28, 29, Orc:1) a +0 falchion a +0 leather armour (40, 16, Orc:1) a +0 dagger a +0 robe (40, 17, Orc:1) a +0 scale mail (41, 16, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Erakam's General Store a +0 pair of gloves (67 gold) a scroll of enchant armour (112 gold) a +0 flail (52 gold) 14 bolts (42 gold) a +5 ring of slaying (1705 gold) 21 sling bullets (157 gold) a +0 flail (52 gold) a +0 leather armour (30 gold) [Shop] Files's Jewellery Emporium a +4 amulet of reflection (350 gold) an uncursed ring of magical power (280 gold) a cursed -2 ring of slaying (28 gold) an uncursed ring of positive energy (280 gold) an uncursed ring of flight (245 gold) an uncursed ring of flight (245 gold) an uncursed amulet of magic regeneration (420 gold) an uncursed ring of protection from fire (350 gold) an uncursed ring of resist corrosion (280 gold) an uncursed ring of fire (350 gold) a cursed ring of teleportation (63 gold) [Shop] Gijuig's Antique Armour Shoppe a +2 leather armour of poison resistance (496 gold) the +2 cloak of the Thief {+Fog Slay-2 SInv Stlth+} (1708 gold) It affects your accuracy and damage with ranged weapons and melee attacks (-2). It lets you see invisible. It can be evoked to emit clouds of fog. It makes you more stealthy. a +0 ring mail (124 gold) the cursed +0 leather armour of the Stars {MR- rCorr Dex+3} (424 gold) It affects your dexterity (+3). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. It has a curse placed upon it. a +0 chain mail (139 gold) a +0 scale mail (124 gold) a +3 chain mail of poison resistance (728 gold) the +8 pearl dragon armour "Rilukh" {+Inv rN+ Slay+4} (4454 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+4). It protects you from negative energy. It lets you turn invisible. a +2 fire dragon armour (2232 gold) a +2 robe of fire resistance (548 gold) a +0 helmet (139 gold) a +1 shield of positive energy (418 gold) a +1 plate armour of poison resistance (992 gold) [Shop] Rurauqut's Antique Weapon Shoppe a +0 hunting sling (37 gold) a +0 rapier (100 gold) a +0 hunting sling (37 gold) a +0 trident (87 gold) a +0 rapier (100 gold) a +0 dagger of protection (110 gold) a +0 shortbow (75 gold) a +0 hand crossbow (87 gold) the +6 shortbow of Disintegration {velocity, Int+4 Stlth+} (1317 gold) Any arrow fired from it inflicts extra damage. It affects your intelligence (+4). It makes you more stealthy. (0, 0, Orc:2) a tomahawk (1, 1, Orc:2) a +0 short sword (2, 0, Orc:2) 2 tomahawks (2, 1, Orc:2) a +0 scale mail a +0 battleaxe (2, 2, Orc:2) a +0 robe a +0 dagger (3, -1, Orc:2) a +0 ring mail a +0 whip (3, 0, Orc:2) a +0 hand axe a +0 flail (3, 1, Orc:2) a +0 plate armour a +0 war axe a +0 plate armour a +0 hand axe a +0 ring mail a +0 war axe a +0 plate armour a +0 mace (3, 26, Orc:2) a +0 giant spiked club (6, 5, Orc:2) a large rock a +0 plate armour a +0 flail (7, 6, Orc:2) a large rock (8, 10, Orc:2) a +0 hand axe (8, 11, Orc:2) a +0 leather armour a +1 short sword of venom (9, 8, Orc:2) a large rock (9, 11, Orc:2) 2 large rocks a +0 giant spiked club (10, -4, Orc:2) a tomahawk (10, 10, Orc:2) a +0 plate armour a +0 dire flail (10, 11, Orc:2) a +0 dagger a +0 club (11, -5, Orc:2) a tomahawk (11, 11, Orc:2) a +0 robe a +0 dagger (14, -6, Orc:2) a +0 hand axe a +0 plate armour a +0 dagger of venom a +1 robe of cold resistance (14, -5, Orc:2) a +0 battleaxe a +0 plate armour a +0 mace a +0 ring mail (14, -4, Orc:2) a +0 plate armour 2 tomahawks a +3 short sword (22, -7, Orc:2) a +0 giant club (22, -6, Orc:2) a +0 giant spiked club (27, 21, Orc:2) a +0 morningstar (28, 21, Orc:2) a +0 robe a +0 dagger (29, 20, Orc:2) a +0 chain mail a cursed +0 scimitar (30, 19, Orc:2) a tomahawk a cursed -2 leather armour a +0 mace a +0 leather armour a +0 short sword (31, 7, Orc:2) a +0 leather armour a +0 trident a +0 chain mail a +0 short sword (31, 16, Orc:2) a +0 falchion a +0 ring mail a +0 club a +0 club a +0 robe a +0 dagger a +0 leather armour a cursed -2 flail (31, 17, Orc:2) a +0 chain mail a +0 scimitar a +0 robe a +0 dagger a +0 chain mail a +0 flail a +0 dagger (31, 18, Orc:2) a +0 plate armour a +0 flail a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +4 dagger of venom (31, 19, Orc:2) a tomahawk (32, 7, Orc:2) a +0 falchion (32, 16, Orc:2) a +0 chain mail a +0 war axe a +0 chain mail a +0 mace a cursed +0 chain mail a +0 short sword a +0 robe a cursed -3 dagger (32, 18, Orc:2) a +0 robe a +0 dagger (33, -9, Orc:2) a +2 dire flail of draining a +0 plate armour (33, -8, Orc:2) a +0 dagger a +2 robe of cold resistance (33, 7, Orc:2) a +0 club (33, 8, Orc:2) a +0 plate armour a +0 long sword (33, 16, Orc:2) a +0 hand axe a +0 robe a +0 dagger (33, 17, Orc:2) a +0 robe a +0 dagger a +0 dagger a +0 robe (34, -10, Orc:2) a +0 trident a +0 plate armour (34, -8, Orc:2) a +0 hand axe a +0 plate armour (35, -10, Orc:2) a +0 bardiche a +0 plate armour (35, 3, Orc:2) a +2 leather armour of cold resistance a +0 short sword a +0 whip (35, 4, Orc:2) a +2 chain mail of cold resistance a +3 short sword a +0 club (35, 11, Orc:2) a +0 plate armour a +0 long sword (36, -2, Orc:2) a +2 pair of gloves of dexterity (36, 3, Orc:2) a +0 dire flail a +0 chain mail a +0 battleaxe a +0 plate armour a +0 hand axe (36, 4, Orc:2) a +0 hand axe (36, 11, Orc:2) a +1 falchion of flaming (37, 3, Orc:2) a +0 leather armour a +0 dagger (37, 4, Orc:2) a +0 war axe (43, -15, Orc:2) a +0 hand axe a +0 hand axe (43, -14, Orc:2) a +0 buckler of fire resistance (44, -15, Orc:2) a +0 dagger a +0 robe a +0 halberd a +0 plate armour (45, -15, Orc:2) a +0 halberd a cursed +0 plate armour (45, -14, Orc:2) a +0 whip Level 1 of the Elven Halls (0, 0, Elf:1) an arrow (1, 0, Elf:1) an arrow a +2 long sword of holy wrath a +0 ring mail (2, 0, Elf:1) a +0 long sword a +0 longbow 13 arrows (2, 1, Elf:1) a +0 dagger (3, -1, Elf:1) a +0 dagger a +0 long sword a +0 shortbow 21 arrows a +0 ring mail (7, 10, Elf:1) a +0 dagger (7, 11, Elf:1) a +2 flail of protection (7, 12, Elf:1) a +0 shortbow a +0 dagger 14 arrows a +0 leather armour (8, 10, Elf:1) a +0 dagger (8, 11, Elf:1) an arrow (10, 7, Elf:1) a +0 short sword (11, -15, Elf:1) a +0 long sword a cursed +0 ring mail (11, -11, Elf:1) a +0 short sword (12, -13, Elf:1) a +0 long sword a +2 leather armour of cold resistance (17, 10, Elf:1) 11 stones (18, -16, Elf:1) a cursed -2 trident (18, 14, Elf:1) 14 stones (21, 28, Elf:1) 7 tomahawks (24, 16, Elf:1) a +3 dire flail of draining (32, -19, Elf:1) a +0 long sword (32, -13, Elf:1) a +2 antimagic trident (45, -3, Elf:1) an arrow (46, -4, Elf:1) an arrow (46, -3, Elf:1) an arrow (46, -1, Elf:1) the ring "Erossaa" {MP+9 Int+3} [ring of magical power] It affects your intelligence (+3). It affects your magic capacity (+9). (48, -3, Elf:1) a +0 long sword (50, 1, Elf:1) 11 arrows a +0 shortbow Level 2 of the Elven Halls [Shop] Una Guli's Elven Fire an uncursed ring of fire (375 gold) an uncursed ring of protection from fire (375 gold) a +1 quarterstaff of flaming (213 gold) 9 arrows of flame (67 gold) an uncursed ring of fire (375 gold) the ring "Tygroygafo" {rF+ Dex+3} (574 gold) [ring of protection from fire] It affects your dexterity (+3). It protects you from fire. Sif Muna's Incunabulum of the Damaging Volcanoes (900 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Inner Flame Hexes/Fire 3 d - Sticky Flame Conjuration/Fire 4 e - Fireball Conjuration/Fire 5 f - Bolt of Fire Conjuration/Fire 6 g - Ring of Flames Charms/Fire 7 h - Delayed Fireball Conjuration/Fire 7 (0, 0, Elf:2) a +1 long sword of protection (0, 10, Elf:2) 20 stones (1, 1, Elf:2) a potion of lignification (3, 1, Elf:2) a +0 trident (4, -33, Elf:2) a +1 halberd of freezing (5, 3, Elf:2) a +0 long sword (7, -18, Elf:2) an arrow (8, -25, Elf:2) a cursed +0 club (8, -18, Elf:2) an arrow (8, -17, Elf:2) 8 arrows a +0 dagger a +0 shortbow a +0 short sword a +0 leather armour a +0 short sword a +0 dagger a +0 scale mail a +0 long sword (8, -16, Elf:2) an arrow a +0 dagger (8, -15, Elf:2) a +0 leather armour a +0 short sword (8, -14, Elf:2) a +0 leather armour a +0 rapier (9, 6, Elf:2) a +0 dagger (10, 2, Elf:2) a +0 falchion (12, 4, Elf:2) a +0 rapier (12, 18, Elf:2) 16 bolts (18, 27, Elf:2) an arrow (20, 22, Elf:2) a +0 rapier (20, 23, Elf:2) a +2 animal skin 3 arrows (20, 26, Elf:2) 2 arrows (22, -12, Elf:2) 26 stones (22, 24, Elf:2) a +0 scimitar a +0 longbow 20 arrows (25, -29, Elf:2) a +1 dire flail of holy wrath (25, -4, Elf:2) a +6 dagger (25, 17, Elf:2) a +0 dagger (29, -25, Elf:2) a +0 rapier of venom (29, -24, Elf:2) a wand of paralysis (16/24) an arrow a +0 short sword a +0 scale mail (29, -23, Elf:2) a +0 scimitar a +1 chain mail of cold resistance (29, -22, Elf:2) a +0 long sword a +0 shortbow 19 arrows (29, -21, Elf:2) a +0 scimitar a +0 leather armour (29, 1, Elf:2) a +5 dagger (33, 24, Elf:2) a +0 plate armour (37, -4, Elf:2) a +4 dagger (37, -2, Elf:2) a cursed +0 falchion (42, -26, Elf:2) a +2 long sword of electrocution a +2 vampiric battleaxe (42, 23, Elf:2) a +7 flail of venom (43, -26, Elf:2) a +0 long sword a +0 leather armour (43, -4, Elf:2) a +0 vampiric dagger a +0 robe (43, 15, Elf:2) a +0 rapier (44, -17, Elf:2) a +0 long sword of holy wrath (44, 24, Elf:2) a +1 glaive of protection (46, 14, Elf:2) a +0 dagger (49, 4, Elf:2) an arrow (49, 5, Elf:2) an arrow (49, 6, Elf:2) an arrow (50, -5, Elf:2) a +0 rapier a +0 chain mail (50, 12, Elf:2) an arrow (50, 13, Elf:2) 2 arrows (50, 14, Elf:2) a +2 mace of protection (51, -10, Elf:2) a +0 short sword a +0 buckler (51, -8, Elf:2) a +0 long sword (51, 1, Elf:2) a +4 morningstar (51, 6, Elf:2) an arrow (51, 8, Elf:2) an arrow (51, 12, Elf:2) an arrow (51, 13, Elf:2) an arrow (52, -10, Elf:2) a +0 battleaxe a +2 chain mail of cold resistance (52, -9, Elf:2) a +0 long sword a +0 scale mail (53, -1, Elf:2) a cursed -1 long sword (53, 1, Elf:2) a +0 long sword a +2 buckler of resistance (53, 12, Elf:2) a +4 shortbow of velocity a +0 short sword 5 arrows a +0 leather armour (54, -1, Elf:2) a +1 short sword of flaming (54, 0, Elf:2) a +0 short sword a +0 leather armour a +0 buckler a +1 quick blade of distortion a +4 dire flail of protection (54, 1, Elf:2) a +0 glaive of chopping a +2 scimitar of holy wrath (55, 25, Elf:2) a +2 halberd of venom (56, 2, Elf:2) a +0 scimitar a +0 ring mail a +0 buckler (56, 6, Elf:2) an arrow (56, 25, Elf:2) a +0 scimitar a +0 shortbow 10 arrows a +0 chain mail a +0 trident of venom (56, 26, Elf:2) a +4 lajatang of flaming (57, 1, Elf:2) a +1 short sword of protection (57, 25, Elf:2) 2 arrows (58, 25, Elf:2) 2 arrows (58, 26, Elf:2) a +3 antimagic long sword (60, 27, Elf:2) an arrow Level 3 of the Elven Halls [Shop] Qackesed's Gadget Shoppe a -1 rod of inaccuracy (12/12) (1280 gold) a wand of iceblast (6/15) (160 gold) a box of beasts (320 gold) a +1 rod of clouds (14/14) (1600 gold) a wand of slowing (11/48) (155 gold) a plain deck of summoning (224 gold) a wand of enslavement (9/24) (176 gold) a stone of tremors (640 gold) a wand of disintegration (16/24) (320 gold) a plain deck of wonders (224 gold) a stone of tremors (640 gold) a stone of tremors (640 gold) a +4 rod of ignition (12/12) (1656 gold) (0, 0, Elf:3) a +2 short sword of venom a +0 leather armour (5, -7, Elf:3) a phial of floods (5, -6, Elf:3) a sack of spiders (5, -4, Elf:3) the Tome of Self-Improvement and Ice Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Ensorcelled Hibernation Hexes/Ice 2 d - Regeneration Charms/Necromancy 3 e - Ozocubu's Refrigeration Ice 6 f - Simulacrum Ice/Necromancy 6 (6, -7, Elf:3) a +0 dagger (6, -6, Elf:3) 12 stones (6, -5, Elf:3) a +0 short sword (7, -7, Elf:3) an uncursed staff of air (7, -6, Elf:3) an uncursed staff of conjuration (7, -5, Elf:3) 5 needles of sleeping (7, -4, Elf:3) an uncursed staff of cold (8, -6, Elf:3) Waedescha's Reference Book on Scorching Arcane Weapons Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Shock Conjuration/Air 1 c - Stone Arrow Conjuration/Earth 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Fireball Conjuration/Fire 5 (8, -5, Elf:3) a +0 short sword (8, -4, Elf:3) the cursed +1 longbow of the Sun {freeze, MR+ Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. (9, -7, Elf:3) an uncursed ring of see invisible 31 stones (9, -6, Elf:3) a +0 short sword (9, -5, Elf:3) 12 silver bolts (10, -6, Elf:3) an uncursed staff of conjuration (10, -4, Elf:3) a +2 dagger of pain (11, -5, Elf:3) a +0 falchion (11, -4, Elf:3) a +0 dagger (12, -6, Elf:3) a +2 pair of gloves of strength (13, -7, Elf:3) a book of Cantrips (13, -4, Elf:3) the +3 lajatang of the Weasel {antimagic, rF- rC+ Int+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. (16, -14, Elf:3) a +4 war axe of flaming (16, -13, Elf:3) a +2 ring of slaying (16, -8, Elf:3) a +0 rapier (16, -7, Elf:3) a +0 leather armour a +0 dagger a +0 scale mail a +0 long sword a +0 rapier (16, -6, Elf:3) a +0 chain mail a +0 battleaxe a +0 leather armour a +0 short sword a +0 long sword (16, -1, Elf:3) 2 scrolls of random uselessness a +0 leather armour (16, 0, Elf:3) a cursed -1 dagger an uncursed ring of see invisible a +0 robe (16, 1, Elf:3) a +2 long sword of holy wrath (17, -13, Elf:3) the ring "Qaxoghe" {rC++ Int+6 Stlth+} [ring of stealth] It affects your intelligence (+6). It greatly protects you from cold. It makes you more stealthy. a +7 rod of clouds (12/12) a +0 robe (17, -8, Elf:3) a +0 chain mail a +0 glaive (17, -7, Elf:3) a +0 leather armour a +0 long sword a +0 short sword (17, -6, Elf:3) a +0 scale mail a cursed -3 long sword (17, -4, Elf:3) a +0 long sword a potion of lignification (17, -3, Elf:3) a +0 flail (17, -2, Elf:3) a +0 long sword a +0 ring mail a +0 club (17, -1, Elf:3) a +4 trident of venom a +0 leather armour an uncursed amulet of faith a +0 short sword a +0 ring mail a +0 longbow a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a +0 short sword a +0 ring mail a +0 longbow 12 arrows of flame a +1 ice dragon armour a +0 long sword a +2 rapier of venom a +0 ring mail a +0 shortbow a +3 great mace of protection 38 arrows a +0 leather armour (17, 0, Elf:3) a +1 animal skin (18, 0, Elf:3) a +0 long sword 10 arrows of flame 10 arrows (18, 1, Elf:3) a +0 quarterstaff (18, 4, Elf:3) a +0 rapier (19, -15, Elf:3) a +2 vampiric short sword a +0 leather armour (19, 0, Elf:3) a +0 short sword of protection a +0 leather armour (19, 1, Elf:3) a +0 quick blade a +0 quick blade a +0 leather armour (19, 2, Elf:3) an arrow a +1 rapier of electrocution (19, 3, Elf:3) a +0 long sword a +1 leather armour of positive energy a +0 long sword a +2 leather armour of poison resistance an uncursed amulet of dismissal a +3 short sword (19, 5, Elf:3) a +0 long sword a +0 shortbow a +0 morningstar 11 arrows of flame a +0 leather armour (19, 6, Elf:3) a +0 long sword 3 arrows of flame (19, 7, Elf:3) an arrow of flame (19, 8, Elf:3) a +0 rod of clouds (13/13) a +0 chain mail an uncursed ring of flight an arrow of flame a +3 dagger (20, -4, Elf:3) a lamp of fire (20, 5, Elf:3) a +4 war axe of venom a scroll of torment (20, 15, Elf:3) a cursed +0 leather armour a +1 long sword of draining (21, 3, Elf:3) 2 arrows (21, 6, Elf:3) a +0 rapier (22, -4, Elf:3) a book of Cantrips (23, -7, Elf:3) a +0 dagger (24, -4, Elf:3) a cursed -2 club (25, -15, Elf:3) 22 stones (25, -7, Elf:3) a lamp of fire (26, -7, Elf:3) a +0 long sword (26, -6, Elf:3) a -2 short sword (26, -4, Elf:3) a +0 hand crossbow of flaming (26, 11, Elf:3) a cursed -2 flail a +0 flail a +0 short sword a +0 chain mail (26, 12, Elf:3) a +0 club (27, -7, Elf:3) 17 stones (27, -5, Elf:3) a +0 short sword of flaming (27, 13, Elf:3) a cursed +0 robe a +0 dagger a +0 flail a +0 leather armour (27, 26, Elf:3) a +0 short sword a +0 scale mail (29, 24, Elf:3) a +0 long sword a +0 leather armour (30, 22, Elf:3) a +0 chain mail a +0 halberd a +0 robe a +0 dagger (30, 25, Elf:3) a +0 short sword (32, 20, Elf:3) a +0 chain mail a +2 long sword of holy wrath (36, 17, Elf:3) a +2 shield of reflection (37, 17, Elf:3) a +0 plate armour of poison resistance a +0 double sword of protection (40, -10, Elf:3) a cursed +0 rapier a +0 leather armour (40, -4, Elf:3) a +0 leather armour a +0 short sword 15 arrows a +0 longbow (41, -4, Elf:3) an arrow (41, -3, Elf:3) an arrow (43, 10, Elf:3) a +0 short sword (44, -29, Elf:3) a +0 leather armour a +0 short sword 3 arrows of flame a +0 longbow (44, -22, Elf:3) the +7 spear "Ywiox" {venom, +Inv rF- MR+ Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It lets you turn invisible. (44, 9, Elf:3) a +0 leather armour 20 arrows a +0 short sword a +0 longbow (45, -29, Elf:3) 3 arrows of flame a +1 long sword of slicing a +0 chain mail (45, -25, Elf:3) the +1 pair of gloves of Music {*Confuse rElec rPois rF+++ Dex-4} It affects your dexterity (-4). It renders you almost immune to fire. It insulates you from electricity. It protects you from poison. It may confuse you when you take damage. (45, 8, Elf:3) a +0 dagger (45, 17, Elf:3) a +0 long sword a +0 scale mail (46, -29, Elf:3) 2 arrows of flame (46, -25, Elf:3) a +5 ring of evasion (46, -23, Elf:3) a +0 leather armour a +0 shortbow a +0 short sword (46, 7, Elf:3) a +0 long sword (48, -29, Elf:3) an arrow of flame (53, -4, Elf:3) a +0 long sword a +0 buckler a +0 scimitar a +0 ring mail a +0 buckler a +0 short sword a +0 short sword a cursed -2 shortbow 26 arrows (55, -4, Elf:3) a +0 dagger a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a potion of degeneration (6, 2, Lair:1) 10 stones (16, -18, Lair:1) 12 stones (21, 26, Lair:1) 3 tomahawks (30, 4, Lair:1) a +0 cloak (32, 24, Lair:1) an uncursed staff of power (40, 20, Lair:1) a wand of lightning (8/15) (44, -1, Lair:1) 10 arrows of frost (44, 26, Lair:1) 15 arrows (51, 28, Lair:1) a potion of degeneration (57, 7, Lair:1) a +0 ring mail (58, -1, Lair:1) 23 poisoned needles (58, 9, Lair:1) the +3 leather armour of Ofawyda {MP+9} It affects your magic capacity (+9). (65, 7, Lair:1) the +1 dire flail "Amofintee" {holy, rF+ Str+9 Dex-3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+9). It affects your dexterity (-3). It protects you from fire. Level 2 of the Lair of Beasts (0, 0, Lair:2) 17 sling bullets (12, -1, Lair:2) 18 stones (12, 19, Lair:2) 22 stones (12, 22, Lair:2) 10 stones (14, 15, Lair:2) a potion of degeneration (16, 23, Lair:2) a +0 pair of gloves (17, -1, Lair:2) a +0 leather armour 7 silver javelins a +2 great sword of flaming (23, -1, Lair:2) the +6 hand crossbow of Gravity {flame, Dex+2} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). (28, 23, Lair:2) 19 stones (33, 20, Lair:2) a phial of floods (39, -9, Lair:2) a scroll of immolation (44, 21, Lair:2) a +0 ring mail (54, 25, Lair:2) a +0 scimitar (62, 29, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 long sword (0, 1, Lair:3) 4 tomahawks (1, 1, Lair:3) a +2 helmet (5, 39, Lair:3) 10 arrows (7, 38, Lair:3) a +0 trident (19, 8, Lair:3) 5 large rocks (31, 2, Lair:3) a +0 blowgun (36, 41, Lair:3) a +3 quarterstaff of speed (46, 6, Lair:3) a +2 dagger of electrocution a +2 robe of magic resistance (46, 24, Lair:3) 10 poisoned needles (57, 41, Lair:3) the +4 scale mail of Impressiveness {rElec rC+ MR++ Dex-5} It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (63, 36, Lair:3) 20 stones (66, 43, Lair:3) a +0 battleaxe Level 4 of the Lair of Beasts (16, 14, Lair:4) a scroll of immolation (40, 26, Lair:4) a book of Callings (55, 16, Lair:4) a +0 buckler (58, 6, Lair:4) a +0 pair of boots Level 5 of the Lair of Beasts (0, 0, Lair:5) a steam dragon hide (2, -20, Lair:5) a +0 war axe (2, 8, Lair:5) a +0 rapier (4, -17, Lair:5) a +0 robe (4, 3, Lair:5) a wand of acid (8/15) a wand of lightning (6/15) a wand of acid (6/15) a wand of polymorph (14/24) (7, -30, Lair:5) a +0 robe (9, -2, Lair:5) a potion of degeneration (28, -5, Lair:5) the cursed +1 mace of Skirmishing {crush, MR+} It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. It has a curse placed upon it. (29, 10, Lair:5) 11 stones (31, -8, Lair:5) 18 stones (36, 9, Lair:5) a +0 great mace (38, -2, Lair:5) the +9 flail of Doubt {holy, MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your resistance to hostile enchantments. (43, 3, Lair:5) a +3 flail of protection (51, 15, Lair:5) 8 tomahawks Level 6 of the Lair of Beasts (6, 0, Lair:6) a scroll of torment (26, 11, Lair:6) 19 stones (32, 27, Lair:6) a +0 giant club (46, -8, Lair:6) a +0 quarterstaff (47, 34, Lair:6) a +0 war axe Level 7 of the Lair of Beasts (0, 0, Lair:7) a potion of degeneration (10, -23, Lair:7) an uncursed staff of summoning (14, -24, Lair:7) 14 stones (15, -5, Lair:7) 20 stones (18, -24, Lair:7) a cursed -1 mace (25, -2, Lair:7) 21 stones (28, -41, Lair:7) an uncursed ring of fire (30, -8, Lair:7) 12 sling bullets of flame Level 8 of the Lair of Beasts (0, 0, Lair:8) a wand of random effects (25/48) (1, -20, Lair:8) 19 arrows (1, 0, Lair:8) a wand of disintegration (0/24) (10, -28, Lair:8) a book of Transfigurations (12, -17, Lair:8) 6 needles of sleeping (23, -23, Lair:8) an uncursed ring of loudness (29, -13, Lair:8) 22 stones (30, -33, Lair:8) a stone of tremors (36, -53, Lair:8) 19 stones (42, -5, Lair:8) the +5 chain mail of Vanity {*Contam MR++ MP+9} It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It causes magical contamination when unequipped. Level 1 of the Swamp (0, 0, Swamp:1) 3 javelins of returning (3, 11, Swamp:1) a +0 pair of gloves (12, -5, Swamp:1) a +0 spear (24, -5, Swamp:1) 20 stones (26, -18, Swamp:1) a +2 spear of venom (26, 15, Swamp:1) a wand of paralysis (7/24) a wand of iceblast (7/15) a wand of acid (6/15) an uncursed ring of stealth a wand of paralysis (14/24) (27, 21, Swamp:1) a book of Enchantments (28, 2, Swamp:1) a +0 quarterstaff (35, 4, Swamp:1) 9 bolts of flame (38, -14, Swamp:1) 14 poisoned sling bullets (42, -2, Swamp:1) 18 sling bullets (44, 12, Swamp:1) a +4 ring of intelligence Level 2 of the Swamp (0, 0, Swamp:2) a +1 spear of flaming (6, -21, Swamp:2) a +0 robe (11, -18, Swamp:2) a +0 flail (15, -13, Swamp:2) a stone of tremors (19, 10, Swamp:2) a +0 quarterstaff a cursed +0 robe (21, -14, Swamp:2) 18 stones (24, 14, Swamp:2) a potion of lignification (25, -1, Swamp:2) a +2 robe of the Archmagi (29, 4, Swamp:2) the +0 leather armour of Monotheism {*Confuse rElec rPois MR+} It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It may confuse you when you take damage. (37, -27, Swamp:2) a +0 scale mail Level 3 of the Swamp (10, -6, Swamp:3) a +0 ring mail (20, -1, Swamp:3) a +0 spear (33, -31, Swamp:3) an uncursed amulet of dismissal (33, -23, Swamp:3) a wand of paralysis (10/24) a wand of random effects (27/48) (35, -9, Swamp:3) a +0 quarterstaff a +0 robe (42, -6, Swamp:3) 14 sling bullets of flame (44, -34, Swamp:3) a +0 plate armour (47, -22, Swamp:3) a +4 ring of intelligence Level 4 of the Swamp (0, 0, Swamp:4) a plain deck of defence (8, -28, Swamp:4) a +0 quarterstaff a +0 robe (10, -2, Swamp:4) a +0 leather armour (13, -5, Swamp:4) a +0 arbalest (15, -28, Swamp:4) a potion of lignification (19, -7, Swamp:4) a +0 scale mail (26, -21, Swamp:4) 8 silver sling bullets (27, -3, Swamp:4) a +2 shield (38, -15, Swamp:4) a wand of flame (24/48) (42, -43, Swamp:4) 18 sling bullets (52, -34, Swamp:4) a wand of flame (33/48) Level 1 of the Spider Nest (0, 0, Spider:1) a +0 ring mail (1, -4, Spider:1) a +0 war axe (1, -2, Spider:1) a +0 leather armour (1, 0, Spider:1) 20 stones (2, -3, Spider:1) a +0 hunting sling (2, -2, Spider:1) a +2 naga barding (3, -7, Spider:1) a +0 rapier (3, -3, Spider:1) a +0 ring mail (4, -7, Spider:1) a cursed +0 leather armour (4, -4, Spider:1) a +0 blowgun (4, -2, Spider:1) a +0 chain mail (5, -7, Spider:1) a +0 leather armour (5, -5, Spider:1) a +4 halberd (6, -7, Spider:1) a +0 hand axe (8, -4, Spider:1) a scroll of torment (8, 23, Spider:1) an uncursed ring of ice (9, 1, Spider:1) a +0 chain mail (9, 23, Spider:1) an uncursed amulet of faith (10, 0, Spider:1) a +1 falchion of electrocution (10, 1, Spider:1) a +0 leather armour (10, 5, Spider:1) a +0 rapier (11, 1, Spider:1) a +0 scale mail a +1 shortbow of flaming (12, -3, Spider:1) a +0 leather armour (12, 3, Spider:1) a +0 plate armour (12, 4, Spider:1) a +0 ring mail (12, 31, Spider:1) a +0 quarterstaff (24, 2, Spider:1) a cursed +0 spear (26, 43, Spider:1) a +0 spear (28, 33, Spider:1) a +0 glaive (31, 35, Spider:1) 25 arrows (31, 44, Spider:1) 24 stones Level 2 of the Spider Nest (0, 0, Spider:2) 8 poisoned needles (15, -27, Spider:2) 22 arrows (15, -26, Spider:2) a +0 ring mail (16, -27, Spider:2) a +0 chain mail (16, -25, Spider:2) a +0 robe (17, -28, Spider:2) a +0 leather armour (18, -8, Spider:2) 11 stones (22, -13, Spider:2) an uncursed staff of air (25, 18, Spider:2) a book of the Earth (34, -1, Spider:2) a +0 flail (36, -16, Spider:2) a phantom mirror (36, -9, Spider:2) a +0 quarterstaff of crushing a +2 robe of magic resistance (43, -33, Spider:2) a disc of storms (46, -11, Spider:2) 14 sling bullets of frost (47, 8, Spider:2) 8 tomahawks (50, 0, Spider:2) a +0 pair of boots (53, 13, Spider:2) 20 stones (54, -28, Spider:2) a +0 morningstar Level 3 of the Spider Nest (0, 0, Spider:3) a +0 whip (19, 31, Spider:3) the +3 scimitar "Worm" {vamp, MR++} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your resistance to hostile enchantments. (21, 41, Spider:3) a cursed +1 hand axe a +0 buckler (24, 30, Spider:3) a +0 ring mail (26, 21, Spider:3) a +0 robe (27, 32, Spider:3) a +2 long sword of freezing (34, 31, Spider:3) a +0 scale mail Level 4 of the Spider Nest (9, 6, Spider:4) a +0 robe (17, -1, Spider:4) the cursed +0 robe of the Saviour {+Blink Int+2} It affects your intelligence (+2). It lets you blink. It has a curse placed upon it. (20, 22, Spider:4) an uncursed staff of poison (27, -25, Spider:4) a +0 robe (31, -11, Spider:4) 3 tomahawks (32, 10, Spider:4) 22 stones (33, -22, Spider:4) a wand of confusion (20/48) (42, -4, Spider:4) a +0 mace (47, -8, Spider:4) the +3 scale mail of Brilliance {rF+ rC- Int+3} It affects your intelligence (+3). It protects you from fire. It makes you vulnerable to cold. (50, 6, Spider:4) a +0 flail (67, -18, Spider:4) 2 poisoned tomahawks