Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (17, -15, D:1) 18 arrows (18, 2, D:1) a +0 hand axe (26, -20, D:1) a +0 hunting sling (28, -6, D:1) 11 poisoned needles (29, 23, D:1) a +0 short sword (38, -5, D:1) a +0 dagger (39, -6, D:1) a +0 club (39, 1, D:1) a +0 dagger (41, -10, D:1) a +0 dagger a +0 dagger a +0 club (50, -1, D:1) a +0 whip (54, 12, D:1) 10 stones (59, 21, D:1) a +0 club (60, -2, D:1) 20 stones Level 2 of the Dungeon (7, 26, D:2) a +0 club (9, 9, D:2) 9 silver bolts (9, 19, D:2) 20 stones (15, 0, D:2) a +0 club (17, 26, D:2) 18 stones (18, 9, D:2) a stone (18, 11, D:2) a stone (19, 8, D:2) a stone (44, 34, D:2) a +0 club (49, 5, D:2) a +0 club (51, 4, D:2) a +0 club (56, -4, D:2) a +0 club (58, 47, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (18, 13, D:3) a +0 dagger of holy wrath (22, 17, D:3) a +0 dagger (24, 25, D:3) a tomahawk (24, 26, D:3) a tomahawk (24, 29, D:3) a +0 morningstar a +0 short sword a tomahawk a +0 leather armour a +0 falchion a +0 dagger a +0 robe (37, -9, D:3) a +0 leather armour (42, -7, D:3) a +0 robe (43, 13, D:3) a +0 war axe (48, 16, D:3) a +0 leather armour (51, 14, D:3) a cursed +0 club (55, 21, D:3) 19 sling bullets (56, 12, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (9, -4, D:4) the cursed +1 falchion "Zyschoes" {antimagic, *Drain +Fly rF+ Dex+7} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+7). It protects you from fire. It lets you fly. It causes draining when unequipped. It has a curse placed upon it. (13, 22, D:4) a +0 rapier (14, -3, D:4) a scroll of noise (25, 22, D:4) a +0 quarterstaff (35, 41, D:4) a +0 lajatang (38, 22, D:4) 16 stones (49, 21, D:4) 9 bolts (58, 23, D:4) 25 stones Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (4, -13, D:5) 13 stones (10, -21, D:5) a +1 long sword of holy wrath (11, 0, D:5) a +0 helmet (23, -11, D:5) a scroll of immolation Level 6 of the Dungeon (1, 12, D:6) a +0 falchion an orc corpse (1, 13, D:6) a +0 giant club (11, -6, D:6) an adder skeleton (16, -11, D:6) a +0 club (34, -14, D:6) a +0 flail