Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 whip 2 stones (13, 18, D:1) a +0 short sword (23, -9, D:1) a +0 club (29, -6, D:1) a +0 club (30, -6, D:1) a +0 club (32, 26, D:1) a +0 club (32, 32, D:1) 19 poisoned needles (33, 30, D:1) 4 tomahawks (34, 22, D:1) 5 stones (35, 20, D:1) a +0 chain mail (50, 19, D:1) a cursed +0 leather armour (57, -1, D:1) 13 bolts (60, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -6, D:2) a +0 whip (11, -24, D:2) a +0 leather armour (12, -26, D:2) 30 stones (15, 3, D:2) a +0 club (20, -19, D:2) a +0 club (20, 7, D:2) a cursed -3 club 2 stones (22, -6, D:2) a +0 helmet (22, 0, D:2) 12 poisoned needles (23, -17, D:2) a +0 short sword (26, 3, D:2) 3 stones (26, 29, D:2) a +0 club (31, 6, D:2) 2 stones (32, 4, D:2) 2 stones (43, 4, D:2) a +0 hand axe (52, 11, D:2) a bat corpse (skeletalised by now) (53, 1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a wand of slowing (23/48) (3, 10, D:3) a +0 leather armour (4, 11, D:3) a +0 robe (12, 6, D:3) 23 arrows (12, 15, D:3) a giant gecko corpse (13, 10, D:3) a +2 cloak (13, 13, D:3) 15 gold pieces (16, 14, D:3) a scroll of identify (22, 13, D:3) a potion of cancellation