Galewind Level 1 of the Dungeon (0, 0, D:1) 17 poisoned needles (0, 3, D:1) a +0 dagger (6, -24, D:1) a +0 club (6, 2, D:1) 20 stones (11, -18, D:1) 26 sling bullets (13, 5, D:1) a +0 robe (17, 1, D:1) 20 stones (19, -8, D:1) 18 sling bullets of frost (34, -14, D:1) a +0 chain mail (37, -16, D:1) 14 stones (38, -26, D:1) 20 bolts Level 2 of the Dungeon (0, 0, D:2) a cursed -2 club (5, 16, D:2) a +0 club (9, 12, D:2) a cursed -3 dagger (13, -4, D:2) a +0 club (14, -34, D:2) a +0 dagger (21, -9, D:2) a +0 robe (34, -39, D:2) 8 arrows (38, -22, D:2) 17 stones (41, 4, D:2) a +0 leather armour (44, -34, D:2) a stone (46, -33, D:2) 3 stones (50, -10, D:2) 28 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (3, -32, D:3) a +0 dagger (12, -24, D:3) a stone (12, -22, D:3) a stone (13, -22, D:3) 32 stones (13, -21, D:3) a stone (23, 14, D:3) a +0 club (42, -7, D:3) a +0 war axe (43, -6, D:3) 11 arrows (46, -9, D:3) a +0 short sword (47, -14, D:3) a +0 hand axe (47, -12, D:3) a stone (47, -11, D:3) a stone (56, -3, D:3) a +0 hand axe a +0 chain mail (56, -2, D:3) a +0 club (56, -1, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 22 sling bullets (3, -31, D:4) a +0 chain mail (10, -12, D:4) a cursed +0 ring mail (12, 8, D:4) a +0 war axe (14, 20, D:4) a +0 club a +0 whip a tomahawk a +0 ring mail a +0 hand axe a +0 club (15, 20, D:4) 2 tomahawks (16, 20, D:4) a tomahawk (18, -29, D:4) a wand of random effects (22/48) (25, -19, D:4) a +0 ring mail (25, 16, D:4) 7 tomahawks (36, -11, D:4) a +0 quarterstaff (37, -21, D:4) a +0 leather armour (41, 16, D:4) 19 stones (43, 21, D:4) a +0 giant club (50, -3, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) 16 stones (9, -1, D:5) a +0 shortbow 13 arrows (9, 2, D:5) an arrow (9, 3, D:5) an arrow (9, 6, D:5) an arrow (21, -16, D:5) a cursed +0 robe a +0 dagger (21, -9, D:5) a +0 flail a +0 scale mail a +0 flail a cursed +0 scale mail (22, -9, D:5) a +0 dagger a +0 ring mail (22, -7, D:5) a +0 dagger a +0 robe (24, -13, D:5) a +0 leather armour a +1 short sword of freezing (27, -13, D:5) a +0 helmet (35, -27, D:5) a +0 club a +0 club a +0 scale mail (36, -27, D:5) a +0 leather armour a +0 mace (36, -26, D:5) a +0 club (45, -9, D:5) 19 stones (56, -29, D:5) a +0 broad axe (57, -16, D:5) 21 stones (58, 3, D:5) a +0 club (66, -20, D:5) a +0 spear Level 6 of the Dungeon (8, 38, D:6) a +0 club (13, 32, D:6) a +0 spear (13, 33, D:6) a +0 halberd (14, 29, D:6) a +0 giant club (14, 30, D:6) a +2 shortbow of freezing 19 arrows a +0 flail a throwing net (14, 31, D:6) a +0 club a +0 leather armour (32, 28, D:6) a +0 shortbow 16 arrows (34, 26, D:6) an arrow (37, 25, D:6) a +0 war axe (38, 4, D:6) a +0 mace (38, 54, D:6) a cursed +0 leather armour (39, 3, D:6) a +0 club a +0 robe a +0 dagger (39, 4, D:6) a +0 leather armour 2 tomahawks a +0 club (40, 11, D:6) an arrow of frost a +0 hand axe (41, 48, D:6) a +0 dagger a +0 leather armour (42, 11, D:6) a +0 giant spiked club 13 arrows of frost a +0 shortbow (47, 25, D:6) a +0 leather armour (50, 45, D:6) a +0 chain mail a +0 hand axe (51, 45, D:6) a +0 leather armour (51, 46, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 5, D:7) a +0 quarterstaff (1, 0, D:7) a +0 dagger a +0 robe a +0 leather armour a +0 short sword (25, -2, D:7) a cursed +3 battleaxe a +0 robe (27, -4, D:7) a cursed +0 spear a +0 robe (31, -34, D:7) a +0 dagger a +0 robe (32, -5, D:7) a cursed +1 falchion a +0 robe (33, -8, D:7) a stone (34, -8, D:7) a +0 giant spiked club a +0 giant club (36, 11, D:7) 22 stones (42, -8, D:7) a +0 hand crossbow Level 8 of the Dungeon [Shop] Voecob's Armour Emporium a cursed -2 chain mail (1 gold) a +0 plate armour (253 gold) a +0 robe (7 gold) a cursed +0 ring mail (11 gold) a +0 scale mail (44 gold) a +2 plate armour of fire resistance (440 gold) a +0 leather armour (22 gold) the +2 scale mail "Sakain" {rPois rF+ SInv} (400 gold) It protects you from fire. It protects you from poison. It lets you see invisible. a +0 pair of boots (49 gold) a swamp dragon hide (440 gold) the +4 pair of boots of Aweus {*Contam rElec rN+} (408 gold) It insulates you from electricity. It protects you from negative energy. It causes magical contamination when unequipped. a +0 ring mail (44 gold) a +0 centaur barding (253 gold) a +0 ring mail (44 gold) (4, -29, D:8) the +0 robe of Defence {Str+2} It affects your strength (+2). (5, -45, D:8) a +1 quarterstaff of protection a +5 hunting sling of freezing 23 sling bullets a +0 ring mail (5, -39, D:8) a +1 ring mail of poison resistance (7, -25, D:8) a +0 leather armour (8, -13, D:8) 10 bolts (16, -43, D:8) 13 stones (25, -16, D:8) an uncursed ring of poison resistance (26, -31, D:8) a +0 giant club a +0 robe (26, -21, D:8) a +0 club a +0 dagger a +0 robe (26, -16, D:8) the +6 hunting sling of Bume {velocity, rF+} Any stone fired from it inflicts extra damage. It protects you from fire. (27, -30, D:8) 3 arrows of dispersal (27, -16, D:8) a book of Ice (30, -17, D:8) a +0 club a +0 leather armour (34, -44, D:8) 19 sling bullets (34, -22, D:8) 3 needles of confusion (44, -5, D:8) a +0 hunting sling Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, -26, D:9) a +0 giant club (5, -10, D:9) 6 arrows (8, 0, D:9) a +10 plate armour of ponderousness a +0 trident (10, -18, D:9) an ornate deck of wonders (10, 3, D:9) a +0 robe a +1 halberd (11, 0, D:9) a +0 trident (11, 1, D:9) 4 stones a +0 hand axe a +0 robe (11, 2, D:9) 5 stones a +1 dagger of venom a +0 hand crossbow 20 bolts a +0 robe (12, 0, D:9) a stone (12, 1, D:9) a stone a +0 robe a bolt a +0 dagger (13, -27, D:9) 17 bolts (14, -28, D:9) a +0 quarterstaff (27, -14, D:9) a +0 short sword a +0 scale mail a +0 flail a +0 ring mail (28, -14, D:9) a +0 leather armour a +0 dagger a +0 robe (28, 1, D:9) 20 stones (35, -29, D:9) a +0 scale mail (35, -11, D:9) 18 bolts (46, -24, D:9) 3 stones (47, -24, D:9) 3 stones (48, -24, D:9) 7 stones Level 10 of the Dungeon (0, 0, D:10) a +0 dagger (5, 9, D:10) a +0 falchion (5, 11, D:10) a +0 short sword a +0 ring mail (6, 9, D:10) a cursed +0 dagger a +0 ring mail (6, 11, D:10) a +1 war axe of chopping (9, 8, D:10) a +0 spear (11, 5, D:10) a +0 trident (12, 5, D:10) a potion of lignification (14, 32, D:10) 2 curare-tipped needles (16, 32, D:10) a curare-tipped needle (17, 5, D:10) 4 large rocks (19, 13, D:10) a +0 scale mail (20, -13, D:10) a curare-tipped needle (23, -10, D:10) a +0 dagger of distortion a +0 blowgun (23, -9, D:10) a +4 dagger of chaos a +1 robe (23, -8, D:10) a +0 giant club (28, -8, D:10) a +0 club (29, 14, D:10) a throwing net (39, -7, D:10) a +0 giant club a +0 giant spiked club (40, -7, D:10) a +0 shortbow 23 arrows of flame (40, -6, D:10) a +0 giant spiked club (41, -4, D:10) 23 stones (48, 13, D:10) a +0 hand axe (49, 12, D:10) a +0 shortbow 16 poisoned arrows (50, 13, D:10) a poisoned arrow (51, 13, D:10) a poisoned arrow (54, -13, D:10) a +0 short sword 5 throwing nets a +0 ring mail (57, 22, D:10) a -1 halberd a +0 animal skin (59, 1, D:10) a +0 scimitar the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a river rat skeleton (2, -5, Lair:1) a river rat skeleton (4, -1, Lair:1) a water moccasin corpse (5, 0, Lair:1) a water moccasin corpse (6, -10, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (18, 1, Lair:1) a giant frog corpse