Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) a +0 short sword (3, -17, D:1) a +0 club (7, -24, D:1) a +0 hand axe (9, -13, D:1) a +0 club (10, 9, D:1) a +0 spear (11, 7, D:1) a +0 short sword (13, 6, D:1) a +0 club (13, 7, D:1) 2 stones (13, 8, D:1) a stone (14, 9, D:1) a stone (17, 6, D:1) a +0 club (22, -20, D:1) a +0 whip (25, -20, D:1) a stone (27, 6, D:1) a +0 whip (29, -21, D:1) 2 stones (30, -20, D:1) 2 stones (31, -20, D:1) a +0 whip (31, 3, D:1) a +0 club (32, 6, D:1) 14 stones (33, 5, D:1) 22 stones (34, 1, D:1) a +0 ring mail (48, -8, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (6, 5, D:2) 12 arrows (19, 31, D:2) a +0 club (21, 22, D:2) 20 stones (29, 1, D:2) a +0 club (30, 33, D:2) 12 stones (50, 4, D:2) a +0 flail (51, 10, D:2) a +0 dagger (53, 9, D:2) a cursed -1 club (58, 15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 7 sling bullets (6, -11, D:3) a +0 mace a tomahawk a +0 chain mail (7, -12, D:3) a +0 dagger (7, 32, D:3) a cursed -3 war axe (8, -12, D:3) a +0 short sword (9, -12, D:3) a tomahawk (9, 33, D:3) a +0 leather armour (12, 23, D:3) a +0 leather armour (13, 22, D:3) a +0 robe (14, 25, D:3) a +0 whip (21, 7, D:3) 30 stones (25, -7, D:3) 24 sling bullets (27, 4, D:3) a +0 dagger (28, 20, D:3) a +0 leather armour (28, 26, D:3) a +3 ring mail (30, 3, D:3) 2 stones (31, 4, D:3) a stone Level 4 of the Dungeon [Shop] Etti's Armour Boutique the +4 helmet of the Wild Haggis {rC+ Int+7} (691 gold) It affects your intelligence (+7). It protects you from cold. a +0 robe (9 gold) a +0 pair of gloves of strength (149 gold) a +0 robe (9 gold) a +2 robe of magic resistance (230 gold) a +0 ring mail (52 gold) a +1 pair of boots of flying (214 gold) a +0 leather armour (26 gold) a +0 scale mail of magic resistance (143 gold) (0, 0, D:4) a +0 mace a cursed +0 scale mail (1, 2, D:4) a +0 trident a +0 leather armour a +0 giant club (1, 8, D:4) the cursed necklace of Bloodlust {*Rage +Rage MR+ Str+2 Int-2 Slay+3 *Curse} [amulet of rage] It affects your strength (+2). It affects your intelligence (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It lets you go berserk. It may make you go berserk in combat. It may re-curse itself when equipped. It has a curse placed upon it. (2, 3, D:4) a +0 flail a +0 flail a +0 ring mail a +0 dagger a +0 robe (2, 6, D:4) a +0 dagger (9, 6, D:4) 20 stones (19, -5, D:4) 12 stones (19, 25, D:4) 2 needles of confusion (24, 28, D:4) 12 arrows (27, -13, D:4) a +0 whip (29, -6, D:4) 21 arrows (30, 24, D:4) a +0 leather armour a +0 robe (32, -3, D:4) a +0 giant spiked club (34, -22, D:4) 22 sling bullets (35, -18, D:4) 14 arrows Level 5 of the Dungeon (0, 0, D:5) 12 exploding sling bullets (13, -18, D:5) 20 bolts (18, -23, D:5) a +0 giant spiked club (19, -21, D:5) a +0 giant spiked club (29, -13, D:5) a +0 morningstar (30, -15, D:5) a +0 spear (32, -22, D:5) a +0 giant club (33, -22, D:5) a +0 dagger (41, -16, D:5) a cursed -3 shortbow 23 arrows (41, -14, D:5) 4 arrows (50, -11, D:5) 17 arrows (52, -4, D:5) a howler monkey corpse (57, -10, D:5) 30 bolts Level 6 of the Dungeon (0, 0, D:6) an uncursed staff of poison (3, -1, D:6) 15 bolts