Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 4, D:1) 10 stones (12, -16, D:1) 2 stones (15, 24, D:1) a +0 dagger (17, -16, D:1) a stone (23, -24, D:1) a +0 club (26, 14, D:1) a stone (30, 2, D:1) a +0 club (34, 3, D:1) a +0 club a +0 plate armour (35, 8, D:1) a stone (36, 11, D:1) 6 stones (37, 11, D:1) a +0 whip (37, 24, D:1) a +0 whip (46, 15, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 16 bolts (10, -24, D:2) a +0 club (11, -23, D:2) a +0 dagger a +0 short sword (18, -13, D:2) 9 exploding sling bullets (19, -10, D:2) 14 bolts (19, -2, D:2) a +0 long sword (19, 17, D:2) a stone (20, 6, D:2) 15 stones (23, -17, D:2) 21 stones (23, 0, D:2) a cursed -2 hand axe (26, 15, D:2) a +0 club (33, -28, D:2) a +0 dagger (33, -1, D:2) 23 stones (45, 8, D:2) 24 stones (48, -1, D:2) 10 arrows of dispersal Level 3 of the Dungeon (0, 0, D:3) a stone (6, 0, D:3) a cursed -1 dagger a +0 leather armour a cursed -2 dagger a +0 mace a +0 chain mail (7, 0, D:3) a cursed -2 club 2 stones (14, -18, D:3) 14 arrows (15, -17, D:3) a +0 club (16, 24, D:3) 16 stones (17, -15, D:3) a +0 club (17, 10, D:3) a stone (23, 31, D:3) a +0 robe (25, -12, D:3) a hobgoblin skeleton (26, 17, D:3) a +0 war axe (44, 6, D:3) 11 sling bullets (45, 7, D:3) a +0 robe Level 4 of the Dungeon (5, -9, D:4) the cursed +1 robe of the Lost Path {*Drain Int+2 Dex+4} It affects your intelligence (+2). It affects your dexterity (+4). It causes draining when unequipped. It has a curse placed upon it. (7, -33, D:4) a +4 quarterstaff (8, 8, D:4) a +0 leather armour (12, 13, D:4) 6 gold pieces (15, 3, D:4) 14 bolts (16, -36, D:4) a ball python corpse