Galewind Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 0, D:1) a +0 club (4, 44, D:1) a +0 short sword (13, -4, D:1) a cursed -2 dagger (14, 24, D:1) a +0 mace (16, 14, D:1) a +0 dagger (18, 24, D:1) 13 stones (18, 31, D:1) a +0 club (23, 33, D:1) 10 stones (23, 40, D:1) a +0 leather armour (36, 34, D:1) 23 stones (48, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 2 stones (1, 1, D:2) a stone (26, -12, D:2) a +0 club (27, -8, D:2) a stone (49, 14, D:2) a +0 club (54, -19, D:2) a +0 leather armour (55, 12, D:2) a cursed -3 club Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, -8, D:3) an uncursed ring of loudness (4, -3, D:3) a +0 hand axe (5, -20, D:3) 22 sling bullets (5, 3, D:3) a +0 whip (32, 10, D:3) 20 sling bullets (37, 14, D:3) a +0 club (37, 17, D:3) a +0 dagger a +0 robe (39, -13, D:3) a +0 whip (39, 16, D:3) a +0 club (46, 12, D:3) a throwing net (48, -4, D:3) a +0 spear (54, 5, D:3) a +0 ring mail (59, -17, D:3) a +0 blowgun a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (9, -33, D:4) a scroll of amnesia (9, -17, D:4) a +0 robe (31, -16, D:4) a +0 dagger (33, -7, D:4) 14 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (13, 1, D:5) a +0 chain mail (14, 8, D:5) a +2 dagger of draining a +0 leather armour (16, -8, D:5) 23 stones (16, 1, D:5) a silver tomahawk (16, 6, D:5) 2 silver tomahawks a +0 leather armour (22, 26, D:5) 11 arrows (33, 24, D:5) a +0 dagger (36, 10, D:5) a +0 club (40, -16, D:5) a +0 leather armour 5 tomahawks a +0 mace (40, -14, D:5) a +0 hand axe (41, -16, D:5) a +0 leather armour a +0 club (41, -13, D:5) a +0 scale mail a +0 falchion Level 6 of the Dungeon (0, 0, D:6) 16 stones a +0 whip (1, -15, D:6) a +0 club (1, -2, D:6) a cursed +0 leather armour (4, -18, D:6) a +0 short sword of protection (5, -21, D:6) a tomahawk (6, -22, D:6) a +0 dagger (unseen) (6, -21, D:6) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (6, -4, D:6) a +0 robe a +0 dagger (7, -25, D:6) 3 tomahawks (7, -21, D:6) a +0 flail (7, -5, D:6) a +0 hand axe a +0 robe a +0 dagger (8, -13, D:6) a +0 robe (13, 1, D:6) 27 bolts (14, -23, D:6) a +0 ring mail (19, -21, D:6) 7 tomahawks (29, -11, D:6) 15 bolts (33, -24, D:6) the +0 robe of the Countless Mice {-Cast rF+ rN+ Stlth+} It protects you from fire. It protects you from negative energy. It prevents spellcasting. It makes you more stealthy. (37, -32, D:6) 21 arrows (50, 21, D:6) a +0 club (52, 16, D:6) a +0 robe a cursed +2 hand axe (53, 24, D:6) a +1 trident a +0 robe (54, 24, D:6) a +3 great sword a +0 robe (55, 26, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a -2 dagger (1, 9, D:7) a +0 spear (4, 6, D:7) 4 javelins (12, -15, D:7) a +0 giant club (22, -23, D:7) a jackal skeleton a jackal skeleton (29, 0, D:7) a poisoned needle (31, -5, D:7) a bat corpse (35, -14, D:7) 10 stones (35, 12, D:7) 16 steel sling bullets (41, 10, D:7) a +0 giant club (44, 10, D:7) 15 stones Level 8 of the Dungeon (0, 0, D:8) a bat corpse (2, -1, D:8) a bat corpse (10, -29, D:8) a scroll of identify (13, -24, D:8) a +0 glaive (unseen) (15, -27, D:8) 10 gold pieces (21, -1, D:8) an uncursed amulet of magic regeneration (26, 5, D:8) a bat corpse (skeletalised by now)