Galewin Level 1 of the Dungeon (0, 0, D:1) 19 stones (0, 12, D:1) a +0 ring mail (2, 31, D:1) a +0 dagger (12, -4, D:1) 33 arrows (15, 12, D:1) a stone (15, 34, D:1) a +0 leather armour (31, 17, D:1) a +0 whip (31, 26, D:1) 18 stones (40, 5, D:1) a +0 dagger of venom (41, 9, D:1) a +0 robe (42, 22, D:1) 26 stones Level 2 of the Dungeon (4, -25, D:2) a +0 animal skin (5, 7, D:2) 4 large rocks (8, -2, D:2) 23 arrows (16, -13, D:2) a +0 ring mail (23, -17, D:2) a +0 dagger (24, 6, D:2) 21 sling bullets (27, -17, D:2) a stone (27, -16, D:2) a stone (34, -11, D:2) a +0 dagger (37, -24, D:2) 19 bolts (37, 8, D:2) 15 stones (41, -27, D:2) 15 poisoned needles (42, -14, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) 18 poisoned needles (2, -6, D:3) a +0 spear (13, 31, D:3) 17 arrows (19, 8, D:3) a +0 club (20, 7, D:3) a +0 hand axe 3 tomahawks a +0 ring mail a +0 club (20, 8, D:3) a +1 dagger of electrocution (21, 6, D:3) a cursed +0 club a +0 leather armour (38, 28, D:3) a +0 mace (39, 25, D:3) a +4 quarterstaff of chaos a +0 cloak (41, 2, D:3) a +0 whip (42, 5, D:3) a stone (44, -7, D:3) a cursed +0 chain mail (45, 16, D:3) a +0 leather armour (45, 34, D:3) a +0 leather armour (47, 19, D:3) a +0 leather armour (49, -14, D:3) 17 stones (57, 26, D:3) a +0 hunting sling Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 flail a +0 leather armour a +0 club (1, -10, D:4) a +0 spear (10, 24, D:4) a +0 leather armour (15, -15, D:4) a cursed -2 giant club a +0 dagger a +0 robe (15, -14, D:4) a cursed -2 dagger a +0 robe a +0 flail (15, -13, D:4) a +0 short sword (16, 11, D:4) 10 arrows (32, 25, D:4) 10 sling bullets (35, 25, D:4) a +0 flail (37, 12, D:4) a +0 spear (37, 13, D:4) a +0 flail (38, 11, D:4) a +0 club (47, 3, D:4) a +0 quarterstaff (50, 7, D:4) 14 bolts (51, 27, D:4) a +0 robe (55, -12, D:4) a +4 falchion of holy wrath a +0 leather armour (56, -1, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Urhaleurph's Antique Weapon Boutique a +4 scimitar of holy wrath (730 gold) a +0 mace (75 gold) a +0 antimagic long sword (312 gold) a +2 scimitar of draining (480 gold) a +0 spear (75 gold) a +0 quarterstaff (100 gold) a +0 short sword (75 gold) a +0 glaive (162 gold) a +3 shortbow of flaming (560 gold) a +0 falchion (75 gold) a +2 rapier of flaming (480 gold) [Shop] Taoggoco's Assorted Antiques a crystal ball of energy (580 gold) a wand of enslavement (13/24) (435 gold) a potion of heal wounds (145 gold) a wand of teleportation (7/9) (957 gold) a +0 scimitar (116 gold) a scroll of identify (58 gold) a +4 mace (725 gold) a scroll of vulnerability (217 gold) a +0 hand crossbow (101 gold) a +0 buckler (130 gold) (7, -18, D:5) a +0 leather armour (17, 7, D:5) a +1 hand axe (21, -23, D:5) 24 stones a +0 chain mail (24, 7, D:5) a +0 lajatang (25, 2, D:5) a +0 robe a +0 dagger (26, 3, D:5) a +0 robe a +0 dagger of electrocution (26, 5, D:5) a +0 robe a +0 dagger (27, -4, D:5) 8 sling bullets (29, 1, D:5) an uncursed ring of magical power (32, -25, D:5) a scroll of amnesia (33, -16, D:5) a +0 giant spiked club (37, -15, D:5) a cursed -1 shield (47, -5, D:5) a +0 mace (57, -3, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) 28 stones (10, 7, D:6) a +0 greatsling (45, -5, D:6) 22 stones (47, 29, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Faradd's Food Shoppe a fruit (18 gold) a beef jerky (18 gold) a beef jerky (18 gold) a meat ration (60 gold) a bread ration (60 gold) a meat ration (60 gold) a beef jerky (18 gold) a meat ration (60 gold) 2 fruits (36 gold) a meat ration (60 gold) a bread ration (60 gold) (0, 0, D:7) a +0 mace (8, -23, D:7) a scroll of random uselessness (10, -29, D:7) the cursed +1 spear of Outrage {pierce, rF+++ rC+ Str+3 Int-3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (-3). It renders you almost immune to fire. It protects you from cold. It has a curse placed upon it. (10, -8, D:7) a +0 mace (16, -49, D:7) 2 bread rations (16, -48, D:7) 2 bread rations (18, -23, D:7) the +2 long sword of Neurosis {antimagic, rF++ SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It greatly protects you from fire. It lets you see invisible. (21, -50, D:7) 10 poisoned needles (31, -6, D:7) a +0 giant spiked club (33, 0, D:7) a +0 chain mail (34, -36, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 spear (5, -22, D:8) a +0 hand axe a +0 ring mail 2 scrolls of immolation (5, -21, D:8) a +0 short sword a +0 leather armour (5, -19, D:8) a +0 dagger a +0 robe (7, 20, D:8) a +0 scimitar (11, -12, D:8) a +0 giant club (11, -9, D:8) a +0 flail a +0 club a +0 ring mail a +0 club (11, -8, D:8) a +0 dagger a +0 robe (11, -7, D:8) a +0 club a +0 scale mail (13, 20, D:8) a +0 blowgun (14, -5, D:8) a +0 dagger a +0 robe (14, -4, D:8) a +0 trident of freezing (15, -4, D:8) a +0 hand axe (16, -1, D:8) a +0 leather armour (25, -10, D:8) a +0 trident (29, -1, D:8) 19 arrows (29, 1, D:8) the cursed +2 great sword of Tottiohi {venom, Fragile rC++ MR+ Str-4} It poisons the flesh of those it strikes. It affects your strength (-4). It greatly protects you from cold. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. It has a curse placed upon it. (42, -15, D:8) a cursed -2 halberd a +0 plate armour (43, -14, D:8) a +0 hand axe (44, -14, D:8) a cursed +0 leather armour (44, 0, D:8) a cursed +0 naga barding Level 9 of the Dungeon [Shop] Tiuf's Jewellery Shop an uncursed ring of stealth (192 gold) a cursed -3 ring of intelligence (22 gold) an uncursed ring of fire (275 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of ice (275 gold) a cursed ring of loudness (49 gold) an uncursed ring of resist corrosion (220 gold) a cursed ring of teleportation (49 gold) an uncursed ring of stealth (192 gold) a +3 ring of slaying (495 gold) (0, 0, D:9) a +0 club a throwing net (1, -7, D:9) a throwing net (1, -1, D:9) a +0 club (1, 0, D:9) a +0 whip (2, -23, D:9) 23 stones (4, -27, D:9) 9 stones (4, -23, D:9) a +0 giant club (9, -12, D:9) 7 stones (9, 7, D:9) a +0 ring mail (12, -5, D:9) 6 needles of frenzy (15, -8, D:9) a +0 dagger a +0 leather armour (20, -19, D:9) a +0 war axe (21, -22, D:9) a +0 dagger (22, -21, D:9) an uncursed staff of power (23, -21, D:9) a +0 spear (26, -2, D:9) a +0 giant club (28, 1, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 7 poisoned needles (2, 28, D:10) a +0 spear (2, 36, D:10) 28 bolts (3, -7, D:10) a +0 giant club (3, 27, D:10) a +2 spear of venom a +0 scale mail a +0 spear (3, 28, D:10) a +2 spear of venom (4, 26, D:10) a +1 executioner's axe of flaming (4, 27, D:10) a +0 whip (6, 17, D:10) a +0 short sword (8, 20, D:10) a +0 giant club (16, 17, D:10) 20 bolts (16, 28, D:10) a +0 flail of crushing (16, 34, D:10) a +0 mace (18, 13, D:10) 9 poisoned needles (19, 2, D:10) a +0 giant club (19, 28, D:10) a +0 leather armour (41, -15, D:10) an ornate deck of wonders (46, 27, D:10) 11 stones (47, -1, D:10) a +0 dagger (47, 17, D:10) 18 bolts (56, -14, D:10) a +0 hand axe a +0 ring mail (57, -15, D:10) a +0 dagger a +0 club a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 arbalest (6, 1, D:11) a +0 falchion (6, 11, D:11) 15 stones (8, 0, D:11) a +0 flail (12, -6, D:11) a +0 long sword a +0 plate armour (13, -11, D:11) a +0 short sword (13, -10, D:11) a +0 flail a +0 leather armour a +2 hand axe of chopping a +0 club a +0 dagger a +0 leather armour a +0 club (13, -6, D:11) a +0 war axe a +0 plate armour (13, -5, D:11) a +0 ring mail (14, -13, D:11) a +0 mace a +0 plate armour (14, -12, D:11) a +0 mace (14, -10, D:11) a +0 dire flail a +0 plate armour a +1 falchion of holy wrath a +0 club a +0 scimitar a +0 plate armour (14, -5, D:11) a +0 scimitar a +0 plate armour (14, -4, D:11) a cursed -3 ring of dexterity a +1 chain mail a +0 halberd a +0 plate armour (15, -11, D:11) a +0 flail of draining a +0 ring mail (15, -5, D:11) a +0 dagger (19, 11, D:11) a +0 plate armour (30, -22, D:11) a +0 battleaxe (31, -29, D:11) a +0 whip (32, 5, D:11) 16 sling bullets (36, -20, D:11) a +0 giant club a cursed -3 giant spiked club Level 12 of the Dungeon (0, 0, D:12) 21 stones (1, 11, D:12) the +3 hand axe "Garph" {flame, Int+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+2). (1, 27, D:12) a +0 whip a +0 chain mail (4, -21, D:12) a +0 ring mail of cold resistance (8, 18, D:12) a +0 plate armour (11, -16, D:12) a +0 mace a +0 dagger a +0 robe a +0 leather armour (11, -15, D:12) a +0 club a +0 leather armour (12, -16, D:12) a +0 dire flail a +0 chain mail (14, -18, D:12) a cursed +0 short sword a +0 robe (14, -17, D:12) a +1 great sword a +0 robe (15, -17, D:12) a +0 war axe a +0 hunting sling a +0 robe (31, -12, D:12) a +0 mace (33, -10, D:12) a +3 hand axe a +0 robe (33, -8, D:12) a +0 dagger a +0 robe a +2 scimitar of protection a +0 chain mail a plain deck of defence (33, -7, D:12) a +0 club (34, -10, D:12) a cursed +2 dire flail a +0 robe (34, -9, D:12) a cursed +3 battleaxe a +0 robe (34, -8, D:12) a +0 mace a +0 robe (35, -7, D:12) a +0 dagger (35, 27, D:12) 18 stones (37, 29, D:12) 26 arrows (45, 29, D:12) a +0 war axe a +0 ring mail an orc corpse (skeletalised by now) (47, 10, D:12) 18 sling bullets (47, 27, D:12) a +0 dagger a cursed +0 robe an orc corpse (skeletalised by now) (47, 28, D:12) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, 29, D:12) a +2 flail of protection a +0 leather armour (48, 28, D:12) a +0 trident an orc corpse (skeletalised by now) Level 13 of the Dungeon (0, 0, D:13) a hound corpse (5, -16, D:13) 10 gold pieces (16, 1, D:13) a phial of floods (17, 5, D:13) a +0 flail (18, 15, D:13) 22 stones