Gaball Level 1 of the Dungeon (0, 0, D:1) 20 stones (4, -5, D:1) a +0 club (8, 17, D:1) 20 bolts (9, 18, D:1) 23 stones (10, -5, D:1) a +0 leather armour (12, 18, D:1) a +0 club (21, 29, D:1) a +0 club (21, 35, D:1) 5 large rocks (24, 4, D:1) 13 stones (27, 7, D:1) a +0 hand axe (30, -2, D:1) a +0 club (33, -1, D:1) a +0 club (33, 15, D:1) a +0 dagger a +0 short sword (38, 0, D:1) 20 arrows (44, 1, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) 10 sling bullets (5, 30, D:2) a stone (7, 5, D:2) 11 stones (8, 23, D:2) a +0 club (10, 18, D:2) 27 arrows (17, 5, D:2) 13 stones (19, 31, D:2) a +0 whip (33, 11, D:2) a +0 hunting sling 15 stones (35, 2, D:2) a +0 hunting sling (36, 9, D:2) 2 stones (36, 32, D:2) a +0 short sword (37, 6, D:2) 20 bolts (38, 31, D:2) a +0 dagger (42, 29, D:2) 19 stones (43, 1, D:2) 11 stones (45, 38, D:2) a +0 rapier (47, 32, D:2) a +0 club (51, 27, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (2, 20, D:3) a +0 dagger (4, 9, D:3) a +0 club (4, 12, D:3) a +0 short sword (4, 16, D:3) a +0 flail a +0 ring mail (4, 20, D:3) 19 poisoned needles (5, 17, D:3) a +0 dagger (7, 1, D:3) a +0 club (8, 16, D:3) a +0 mace (10, 6, D:3) a +0 mace (11, 14, D:3) a cursed -1 short sword (14, 16, D:3) 25 bolts (16, 9, D:3) a +0 dagger of electrocution (16, 13, D:3) a +0 dagger a +0 robe (26, 34, D:3) 28 bolts (29, 30, D:3) 20 stones (32, 29, D:3) a +0 trident (33, 4, D:3) 26 stones (37, -5, D:3) a +0 flail Level 4 of the Dungeon [Shop] Owozyn's Armour Shop a +0 ring mail (40 gold) a +2 buckler of positive energy (185 gold) a +0 ring mail (40 gold) the cursed +0 pair of boots of Moral Flaws {+Inv Int+7} (302 gold) It affects your intelligence (+7). It lets you turn invisible. It has a curse placed upon it. a cursed -1 chain mail (1 gold) a +1 helmet of see invisible (165 gold) a +0 chain mail (45 gold) quicksilver dragon scales (600 gold) the +2 robe of Ennui {+Inv rC+ Str+2 Int+3} (422 gold) It affects your strength (+2). It affects your intelligence (+3). It protects you from cold. It lets you turn invisible. (0, 0, D:4) an arrow (1, 5, D:4) an arrow (5, 9, D:4) a +0 shortbow 4 arrows (7, 7, D:4) an arrow (9, 21, D:4) 9 sling bullets (13, -15, D:4) 21 stones (15, 18, D:4) a +0 whip a +0 chain mail a +0 hand axe a +0 leather armour (16, 17, D:4) a +0 whip a +0 leather armour (21, 25, D:4) a +0 club (21, 35, D:4) a +0 leather armour (21, 44, D:4) 15 arrows (38, 10, D:4) a cursed +0 spear Level 5 of the Dungeon (0, 0, D:5) a potion of might (4, -41, D:5) an arrow (6, -40, D:5) a +0 shortbow 13 arrows (8, 3, D:5) 20 arrows (18, -37, D:5) a +0 short sword (27, 0, D:5) a +0 giant club (29, -12, D:5) a +0 spear a +4 whip (30, -8, D:5) a +0 robe (31, -38, D:5) 19 stones (40, -23, D:5) a +0 halberd a +0 spear a +0 ring mail a +0 shield (40, 3, D:5) a +0 falchion (45, -47, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, -28, D:6) a +0 scale mail (3, -35, D:6) 29 stones (5, -43, D:6) 19 sling bullets (12, -14, D:6) a cursed -2 falchion (18, -19, D:6) a +0 ring mail (41, -9, D:6) a +0 robe a +4 scimitar (42, -11, D:6) a potion of degeneration 2 scrolls of immolation 4 scrolls of teleportation 2 scrolls of blinking 2 potions of berserk rage (42, -7, D:6) a +0 quarterstaff a +0 robe a cursed +4 scimitar (43, 9, D:6) a +0 large shield (44, -7, D:6) a +0 hand crossbow (48, -29, D:6) 21 stones Level 7 of the Dungeon [Shop] Qokady's Gadget Shoppe a wand of random effects (19/48) (147 gold) a crystal ball of energy (280 gold) a crystal ball of energy (280 gold) a wand of random effects (24/48) (182 gold) a sack of spiders (280 gold) a sack of spiders (280 gold) a wand of acid (5/15) (252 gold) a wand of paralysis (15/24) (238 gold) a lightning rod (4/4) (560 gold) a wand of acid (5/15) (252 gold) a wand of clouds (7/9) (462 gold) (0, 0, D:7) a +0 dagger a +0 robe a +0 club (0, 1, D:7) a +0 chain mail (1, -29, D:7) a +0 giant club (4, -22, D:7) an arrow (4, -20, D:7) an arrow (4, -19, D:7) an arrow (4, -17, D:7) an arrow (5, 3, D:7) a +0 robe a +0 dagger (5, 7, D:7) a +1 short sword of holy wrath (6, -20, D:7) 8 arrows a +0 shortbow (6, 7, D:7) a +0 flail (7, 7, D:7) a +0 leather armour a +0 hand axe a +1 mace of protection a cursed +0 ring mail a +0 falchion a +0 dagger a +0 robe a +0 trident a +0 chain mail (9, 16, D:7) a +0 short sword (12, -31, D:7) 23 stones (13, -13, D:7) a cursed +0 robe (15, -14, D:7) a +0 robe (16, -16, D:7) a +0 robe a +3 dagger of freezing (22, -16, D:7) 22 bolts (30, 20, D:7) a +0 war axe (34, -9, D:7) 17 sling bullets Level 8 of the Dungeon (1, -26, D:8) 17 arrows a +0 shortbow (5, -1, D:8) a scroll of teleportation (16, -4, D:8) a +0 scale mail (18, -11, D:8) a +0 whip (unseen) (18, 4, D:8) a +2 mace of draining (19, -13, D:8) a +0 short sword of freezing (unseen) (19, 4, D:8) a +2 mace of protection a +0 scale mail (21, -25, D:8) a +0 robe (21, 4, D:8) a cursed -1 scale mail a +0 mace (25, -12, D:8) a +0 trident a +0 plate armour (26, -20, D:8) a +0 shortbow 26 arrows (27, -20, D:8) an arrow (28, -5, D:8) a +0 dagger a +0 robe (29, -20, D:8) 2 arrows (29, -4, D:8) a +0 club a +0 ring mail (31, -19, D:8) an arrow (32, -18, D:8) 3 arrows (33, 13, D:8) a +0 ring mail (33, 14, D:8) 5 poisoned needles (34, -22, D:8) a +0 ring mail a +0 flail (36, -5, D:8) a +0 trident (38, -5, D:8) a +0 shortbow 24 arrows (39, -7, D:8) 3 arrows (39, 9, D:8) a +0 whip a +0 leather armour (41, -1, D:8) 20 stones (42, -12, D:8) a +1 short sword of venom (43, -4, D:8) a cursed +0 morningstar (48, -7, D:8) a +0 giant club a cursed -3 giant club Level 9 of the Dungeon (0, 0, D:9) 7 silver tomahawks (15, -4, D:9) 12 poisoned needles (15, 11, D:9) 13 arrows (20, 40, D:9) a +0 hand axe a +0 leather armour (23, -10, D:9) a +0 chain mail a +0 trident (23, -9, D:9) a +0 leather armour a +0 hand axe (24, -10, D:9) a cursed +0 robe a +0 dagger a +0 dagger (25, 25, D:9) a +0 dagger (31, -10, D:9) a +0 chain mail a cursed +0 mace (36, 10, D:9) a +0 club (44, 18, D:9) an arrow (45, 16, D:9) 21 arrows a +0 shortbow (45, 17, D:9) an arrow (48, 13, D:9) a +0 leather armour Level 10 of the Dungeon [Shop] Yxeemm's Armour Shoppe a +1 chain mail of fire resistance (214 gold) a +0 ring mail of poison resistance (104 gold) a +2 helmet of intelligence (279 gold) the +7 plate armour of Theory {rElec Str-4 Dex+2} (881 gold) It affects your strength (-4). It affects your dexterity (+2). It insulates you from electricity. a +0 scale mail (52 gold) a +2 robe of resistance (490 gold) a +1 plate armour of magic resistance (455 gold) the +5 chain mail "Oskedd" {*Contam +Blink rElec Dex+7} (774 gold) It affects your dexterity (+7). It insulates you from electricity. It lets you blink. It causes magical contamination when unequipped. a +0 robe (9 gold) a +0 leather armour (26 gold) a +3 chain mail of cold resistance (344 gold) a +0 ring mail (52 gold) (0, 0, D:10) a +0 trident (3, 27, D:10) a +0 short sword (6, 28, D:10) a +0 troll leather armour (8, 25, D:10) a +0 flail (9, 8, D:10) a +0 dire flail a +0 giant club (10, 22, D:10) a stone (12, 22, D:10) a +0 robe a +0 halberd (13, 10, D:10) a +0 dagger (13, 23, D:10) a +0 short sword (14, 10, D:10) a +0 chain mail (18, 19, D:10) a +0 robe a +0 dire flail a cursed +0 war axe a +0 robe (19, 19, D:10) a +0 robe a cursed +0 short sword (20, 23, D:10) 3 stones (23, 12, D:10) a +0 short sword a +0 hand axe a +0 chain mail (24, 11, D:10) a +0 chain mail a tomahawk a +0 halberd (24, 12, D:10) a +0 trident (26, 10, D:10) a tomahawk (27, 10, D:10) a tomahawk (27, 11, D:10) a tomahawk a stone (27, 21, D:10) a +0 mace (28, 11, D:10) a stone (29, 11, D:10) a stone (29, 15, D:10) an arrow (32, 17, D:10) an arrow (33, 17, D:10) 3 arrows (35, -3, D:10) a +0 giant spiked club (35, 14, D:10) 2 arrows (35, 18, D:10) 11 arrows a +0 shortbow Level 11 of the Dungeon [Shop] Vierr's Book Shoppe a book of the Dragon (1260 gold) a book of Enchantments (700 gold) a book of Changes (350 gold) a book of Air (490 gold) a book of Necromancy (420 gold) a book of Unlife (910 gold) a Necronomicon (1545 gold) a book of Geomancy (490 gold) a book of Maledictions (350 gold) a book of Changes (350 gold) (0, 0, D:11) 17 stones (1, -2, D:11) a cursed -1 club (6, 10, D:11) a scroll of enchant armour (9, 5, D:11) a +3 quarterstaff (14, -1, D:11) a +0 giant club (17, -5, D:11) a +0 short sword (37, 14, D:11) a +0 flail (43, -14, D:11) a +0 robe a +0 scimitar a +0 dagger a +0 robe (43, -12, D:11) a +0 robe a cursed +3 great sword (43, -11, D:11) a +0 robe a +0 leather armour a +0 short sword a +0 halberd a +0 flail (43, -10, D:11) a +0 trident (43, 10, D:11) a +0 flail (44, 11, D:11) a +0 dagger a +0 robe (47, 1, D:11) a +1 dagger of holy wrath a +0 robe Level 1 of the Lair of Beasts (0, 0, Lair:1) a worm corpse (1, -6, Lair:1) a worm corpse (1, -3, Lair:1) 14 gold pieces (unseen) (6, 29, Lair:1) a +0 war axe (7, 11, Lair:1) a worm corpse (7, 30, Lair:1) a bat corpse (9, -3, Lair:1) a worm corpse (9, 29, Lair:1) a bat corpse (10, -3, Lair:1) a worm corpse a worm corpse (10, -2, Lair:1) a worm corpse (10, 28, Lair:1) a +0 hunting sling (10, 29, Lair:1) a bat corpse (skeletalised by now) (11, -2, Lair:1) a worm corpse (28, -3, Lair:1) 21 sling bullets (32, 32, Lair:1) a cursed -3 flail (33, 24, Lair:1) a +0 pair of boots (35, 15, Lair:1) a scroll of teleportation (44, 0, Lair:1) 27 bolts (49, 3, Lair:1) a +0 club (56, 1, Lair:1) a scroll of teleportation (57, -2, Lair:1) a +0 long sword (57, 17, Lair:1) a +0 rapier