Fusha Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 3, D:1) a +0 whip (-8, 5, D:1) 23 arrows (19, 5, D:1) a bread ration (6, 7, D:1) a +0 whip (-5, 8, D:1) a +0 short sword (-3, 8, D:1) a +0 dagger (-14, 10, D:1) a +0 club (-5, 11, D:1) a +0 whip (-5, 25, D:1) a +2 mace of pain (-6, 26, D:1) a +0 club (-15, 29, D:1) a +0 leather armour (15, 33, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 animal skin a +0 helmet a +0 dagger (2, 0, D:2) a +0 club 13 arrows of frost (-38, 4, D:2) a +0 hand axe (-5, 14, D:2) a +0 leather armour (-6, 19, D:2) a +0 club (-20, 21, D:2) a +0 club (-27, 25, D:2) a +0 hand axe (-36, 26, D:2) a +0 spear (-55, 30, D:2) a +0 whip a +0 flail (-42, 31, D:2) a +0 flail (-29, 33, D:2) a +0 club (-30, 34, D:2) 4 large rocks (-38, 40, D:2) a bread ration Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (-14, 1, D:3) a +0 hand axe a +0 leather armour (2, 1, D:3) a +0 trident (-3, 3, D:3) a +0 falchion (5, 11, D:3) a +0 leather armour a +0 whip (7, 11, D:3) a +0 whip (10, 12, D:3) a +0 quarterstaff (4, 17, D:3) a +0 robe (-24, 21, D:3) a cursed -3 club (-24, 33, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 animal skin (-32, 2, D:4) a +0 morningstar (-34, 3, D:4) a +0 short sword (7, 3, D:4) a +0 whip (-40, 10, D:4) a +0 dagger a +0 hunting sling (-42, 11, D:4) a +0 whip (-7, 14, D:4) a +0 dagger a +0 leather armour (-43, 22, D:4) a bread ration (-31, 41, D:4) a +0 scale mail (-13, 49, D:4) a cursed -3 giant club (-13, 51, D:4) a +0 robe a +0 dagger Level 5 of the Dungeon [Shop] Geleq's Distillery a potion of ambrosia (80 gold) a potion of invisibility (80 gold) a potion of flight (30 gold) a potion of invisibility (80 gold) [Shop] Xohaj's Book Boutique a Grand Grimoire (1104 gold) a book of Necromancy (300 gold) a Grand Grimoire (1104 gold) a book of Control (650 gold) a manual of Bows (1104 gold) a book of Maledictions (250 gold) an Akashic Record (1104 gold) the Disquisition on Confrontation and the Volcanoes (570 gold) Spells Type Level a - Magic Dart Conjuration 1 b - Throw Flame Conjuration/Fire 2 c - Iskenderun's Mystic Blast Conjuration 4 d - Lightning Bolt Conjuration/Air 5 e - Bolt of Fire Conjuration/Fire 6 a Necronomicon (1104 gold) a book of Hinderance (200 gold) a book of Fire (650 gold) [Shop] Fuvul's Weapon Boutique a +0 dagger (22 gold) 22 stones (24 gold) a +0 war axe (38 gold) the cursed +3 quarterstaff of Prudence {antimagic, rPois Dex-2 SInv Stlth+} (330 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (-2). It protects you from poison. It enhances your eyesight. It makes you more stealthy. It has a curse placed upon it. a +0 long sword (38 gold) a +4 great sword of electrocution (420 gold) a +0 falchion (33 gold) a +0 spear (33 gold) (38, 16, D:5) 17 poisoned arrows (25, 20, D:5) a +0 giant spiked club (0, 21, D:5) a +0 trident (3, 24, D:5) a +0 club (40, 36, D:5) a +0 dagger (6, 42, D:5) a +0 giant club (39, 42, D:5) a +0 falchion of slicing a +2 dagger (37, 44, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 robe a +0 dagger (10, 1, D:6) a +0 plate armour a +0 halberd (2, 4, D:6) a +0 mace (3, 5, D:6) a +0 ring mail (18, 5, D:6) a +0 robe a +1 whip of freezing (1, 8, D:6) a +0 leather armour (24, 15, D:6) a +0 blowgun (40, 18, D:6) a +0 short sword (-3, 30, D:6) a +0 giant club (-4, 34, D:6) a +0 robe (13, 36, D:6) a +0 large shield (44, 36, D:6) 2 fruits (46, 36, D:6) a fruit (49, 36, D:6) 3 fruits (51, 36, D:6) 3 fruits (-11, 38, D:6) an uncursed staff of power (12, 40, D:6) a +0 leather armour a +0 dagger (14, 40, D:6) a +0 whip (47, 41, D:6) a bread ration (14, 42, D:6) a cursed -1 hand axe (6, 43, D:6) a +0 giant club (19, 43, D:6) 7 arrows (6, 44, D:6) 17 arrows (-6, 46, D:6) 3 fruits (3, 51, D:6) a bread ration (15, 52, D:6) a +0 plate armour a +0 mace (24, 58, D:6) a +0 morningstar Level 7 of the Dungeon (0, 0, D:7) 14 silver bolts (-10, 7, D:7) a +0 pair of boots (4, 7, D:7) a +0 mace (-11, 8, D:7) a +0 robe a +0 dagger (3, 8, D:7) a +0 scale mail a +0 hand axe (-6, 9, D:7) a +0 mace (-7, 10, D:7) a +0 leather armour a +0 club a +0 ring mail (-2, 14, D:7) a +0 dagger (-2, 17, D:7) a +0 flail a +0 whip a +0 dagger a +0 club (-5, 18, D:7) a +0 leather armour (31, 18, D:7) a +0 club (-18, 19, D:7) a +0 dagger (unseen) (-17, 19, D:7) 3 poisoned needles (-7, 26, D:7) a +0 animal skin (-12, 27, D:7) a +0 animal skin (-5, 27, D:7) a bread ration (-4, 27, D:7) an uncursed staff of wizardry a -1 rapier (-13, 28, D:7) a +0 ring mail a +0 hunting sling a +0 quarterstaff (14, 33, D:7) a cursed -2 club (unseen) (-6, 37, D:7) a +0 animal skin (0, 37, D:7) a +0 dagger (-3, 38, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) 2 poisoned arrows (2, 1, D:8) 6 poisoned arrows a +0 shortbow (-17, 7, D:8) a +0 giant spiked club (7, 7, D:8) a +0 club (-15, 10, D:8) 5 arrows (11, 14, D:8) a +0 hand axe (12, 14, D:8) a +0 dagger a +0 whip a +1 dagger of venom a +0 dagger a cursed +0 whip a cursed -2 whip a +1 dagger of venom a +0 club (16, 16, D:8) a +0 blowgun (-25, 17, D:8) a +0 long sword a +0 ring mail (16, 17, D:8) a +0 club a +0 short sword (-20, 18, D:8) a +1 flail of venom (16, 20, D:8) a +0 short sword a +2 whip of draining a +0 dagger a +0 dagger a +0 short sword (-24, 21, D:8) a +0 long sword a +0 ring mail (14, 31, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Ejiul's Distillery 2 potions of ambrosia (192 gold) a potion of might (48 gold) 2 potions of degeneration (24 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of brilliance (48 gold) a potion of magic (96 gold) a potion of haste (120 gold) a potion of agility (48 gold) a potion of magic (96 gold) (35, 0, D:9) a +0 hunting sling (34, 2, D:9) a potion of magic (42, 3, D:9) a +0 dagger (26, 12, D:9) a +0 club (28, 14, D:9) a +0 whip (29, 14, D:9) a +0 short sword (58, 15, D:9) a +0 whip (8, 17, D:9) a +5 mace of venom (9, 23, D:9) a +0 halberd (2, 25, D:9) a +0 hunting sling (25, 27, D:9) a +0 dagger a +0 leather armour a +0 dagger (26, 27, D:9) a +0 flail (27, 27, D:9) a +0 dagger a +0 robe (-2, 29, D:9) a +0 whip (-1, 29, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a wand of fire (9) (-25, 1, D:10) a +0 giant club (-24, 1, D:10) a +0 ring mail a +0 flail (-20, 1, D:10) a +0 mace a +0 plate armour (-25, 2, D:10) a +0 leather armour a +0 trident (-31, 4, D:10) 11 gold pieces (-28, 4, D:10) a +0 club (-30, 6, D:10) 3 poisoned needles (-30, 7, D:10) a sling bullet (-29, 8, D:10) 3 stones (-34, 9, D:10) a stone (-30, 9, D:10) a +0 whip a +0 short sword a +0 short sword a +0 dagger a +0 short sword a cursed -1 short sword (-27, 9, D:10) a +0 leather armour a +0 mace (-33, 10, D:10) a +0 war axe (-32, 10, D:10) a stone (-26, 10, D:10) a +0 mace (-26, 11, D:10) a +0 club (-27, 12, D:10) a cursed -2 dagger (-33, 21, D:10) a +0 dagger (-34, 24, D:10) a +0 dagger a +0 leather armour (-33, 24, D:10) a +0 club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 club (-2, 3, Orc:1) a +0 leather armour a +0 club (-3, 4, Orc:1) a +0 club a -1 leather armour a +0 whip (-2, 5, Orc:1) a +0 leather armour (-9, 7, Orc:1) 2 tomahawks a +0 mace (-9, 8, Orc:1) a cursed +0 robe a +0 dagger (-9, 9, Orc:1) a +0 short sword (-3, 18, Orc:1) a +0 leather armour a +0 mace a +0 club a +0 leather armour a +0 robe a +0 dagger (-2, 18, Orc:1) a +0 leather armour a tomahawk a +1 flail of venom a +0 mace a +0 leather armour a +0 falchion a +0 mace a +0 club a +0 short sword (-2, 19, Orc:1) a +0 trident (7, 20, Orc:1) a +0 flail (-4, 21, Orc:1) a tomahawk a +0 robe a +0 dagger (-3, 21, Orc:1) a tomahawk (1, 21, Orc:1) a tomahawk (-5, 23, Orc:1) a +0 scale mail a +0 dagger (-1, 24, Orc:1) a +1 dagger of pain (8, 25, Orc:1) a +0 giant spiked club a +0 mace (0, 26, Orc:1) a +0 leather armour (8, 26, Orc:1) a +0 scale mail a +0 flail (12, 28, Orc:1) a +0 short sword of draining a +0 ring mail (13, 29, Orc:1) a +0 dire flail a +0 chain mail (15, 29, Orc:1) a +0 trident (14, 30, Orc:1) 4 tomahawks (19, 30, Orc:1) a +0 mace (13, 32, Orc:1) a +0 hand axe a +0 ring mail (15, 32, Orc:1) 2 tomahawks (18, 36, Orc:1) a +0 halberd a tomahawk a +0 chain mail (1, 37, Orc:1) a +0 club a +0 leather armour (19, 37, Orc:1) a cursed +0 chain mail a +0 flail (18, 38, Orc:1) a +0 short sword (13, 39, Orc:1) a +0 flail (14, 45, Orc:1) a +0 scale mail Level 2 of the Orcish Mines [Shop] Othriec's Antique Weapon Boutique (Shop contents are unknown) (0, 0, Orc:2) a +0 mace (-3, 1, Orc:2) a +0 leather armour a +0 flail (1, 1, Orc:2) a +0 club (2, 3, Orc:2) a +0 ring mail a +0 hand axe (-5, 4, Orc:2) a tomahawk (-4, 4, Orc:2) a tomahawk (1, 10, Orc:2) a +0 plate armour a +0 trident (2, 11, Orc:2) a +0 short sword (3, 12, Orc:2) 6 tomahawks (18, 42, Orc:2) a +0 club (-19, 43, Orc:2) 12 gold pieces (-16, 43, Orc:2) 10 gold pieces (-17, 52, Orc:2) 8 gold pieces (13, 52, Orc:2) a +0 trident (14, 54, Orc:2) a cursed -3 dagger Level 3 of the Orcish Mines [Shop] Bewkiall's Antique Armour Emporium a +0 leather armour (76 gold) a +0 leather armour (76 gold) a +2 cloak (171 gold) a +0 scale mail (152 gold) the +2 robe of the Sun {Int-3 Dex+10 Slay+4} (216 gold) It affects your intelligence (-3). It affects your dexterity (+10). It affects your accuracy and damage with ranged weapons and melee attacks (+4). a +0 buckler of protection (171 gold) a +2 ring mail of fire resistance (152 gold) a cursed +0 chain mail (171 gold) a cursed +0 ring mail (152 gold) a +0 robe (26 gold) a +0 cloak (171 gold) (0, 0, Orc:3) a cursed +0 morningstar (1, 0, Orc:3) a +0 dagger a +0 leather armour (-4, 3, Orc:3) a +0 flail 4 tomahawks (-2, 5, Orc:3) a +0 flail a +0 plate armour (-1, 5, Orc:3) a +0 mace a +0 leather armour (-1, 6, Orc:3) a +0 dagger (19, 14, Orc:3) a tomahawk a +0 dagger a +0 robe (-2, 16, Orc:3) a +0 falchion a +0 chain mail (21, 16, Orc:3) a +0 dagger 2 tomahawks a +0 chain mail a +0 mace (19, 17, Orc:3) a tomahawk (11, 22, Orc:3) a +0 trident 4 tomahawks (9, 43, Orc:3) a +0 dire flail a +0 plate armour (9, 44, Orc:3) an arrow of flame (-8, 48, Orc:3) a +0 club (30, 52, Orc:3) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a curare-tipped needle (1, 0, Lair:1) a curare-tipped needle (-23, 6, Lair:1) a bread ration (-11, 31, Lair:1) a wand of random effects (14) (-22, 50, Lair:1) 3 potions of poison a potion of cure mutation Level 2 of the Lair of Beasts (0, 0, Lair:2) 29 stones (2, 12, Lair:2) 16 bolts of flame (17, 17, Lair:2) a wand of fire (10) (-23, 25, Lair:2) a +0 chain mail (28, 28, Lair:2) a bread ration (-17, 32, Lair:2) 3 large rocks (-4, 33, Lair:2) a +0 hand crossbow (3, 35, Lair:2) a +0 chain mail Level 3 of the Lair of Beasts (45, 1, Lair:3) 19 arrows (-13, 4, Lair:3) 13 arrows of dispersal (49, 18, Lair:3) 25 gold pieces (51, 18, Lair:3) an uncursed ring of positive energy (31, 22, Lair:3) a scroll of amnesia Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 chain mail (-4, 4, Lair:4) a +0 glaive (-10, 14, Lair:4) a bread ration (-38, 25, Lair:4) a +0 robe (14, 26, Lair:4) a +0 war axe (-34, 27, Lair:4) a potion of poison (-39, 28, Lair:4) a +0 ring mail (-30, 35, Lair:4) a +0 ring mail (-1, 38, Lair:4) a +0 quarterstaff (-31, 43, Lair:4) the +7 chain mail of Zout {+Inv} It lets you turn invisible. (-25, 52, Lair:4) a potion of brilliance Level 5 of the Lair of Beasts (0, 0, Lair:5) a wand of random effects (23) (10, 0, Lair:5) a +0 spear (15, 2, Lair:5) a +0 scythe (33, 14, Lair:5) a fruit (33, 15, Lair:5) a fruit (30, 17, Lair:5) a fruit (35, 18, Lair:5) a fruit (37, 20, Lair:5) a fruit (30, 23, Lair:5) a fruit (31, 23, Lair:5) a fruit (19, 27, Lair:5) a book of Fire (51, 31, Lair:5) a scroll of enchant armour (52, 31, Lair:5) a Fen Folio (53, 31, Lair:5) a meat ration (51, 32, Lair:5) a +0 leather armour (53, 32, Lair:5) an uncursed ring of positive energy (51, 33, Lair:5) a +6 ring of evasion (53, 33, Lair:5) 2 tomahawks of returning (51, 34, Lair:5) a meat ration (52, 34, Lair:5) a +0 leather armour (53, 34, Lair:5) 12 bolts (59, 35, Lair:5) a scroll of teleportation (32, 46, Lair:5) a scroll of random uselessness (0, 49, Lair:5) a +0 hand axe Level 6 of the Lair of Beasts (44, 3, Lair:6) an arrow (45, 3, Lair:6) an arrow (47, 5, Lair:6) a +0 shortbow 21 arrows (6, 15, Lair:6) a wand of fire (7) (0, 18, Lair:6) the +9 whip of Huasae {pain, +Inv Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It lets you turn invisible. (-2, 24, Lair:6) 2 arrows (-1, 25, Lair:6) a +2 shortbow of flaming a +0 shortbow 41 arrows (0, 27, Lair:6) a +0 shortbow 21 arrows (49, 33, Lair:6) a potion of cure mutation (0, 39, Lair:6) a bread ration (30, 53, Lair:6) a +0 falchion (30, 56, Lair:6) a lamp of fire Level 7 of the Lair of Beasts (0, 4, Lair:7) a sack of spiders (-16, 17, Lair:7) a fruit (-16, 21, Lair:7) 2 fruits (4, 24, Lair:7) 2 fruits (-17, 25, Lair:7) a fruit (-10, 31, Lair:7) a +0 long sword (15, 55, Lair:7) a +0 spear Level 8 of the Lair of Beasts (0, 0, Lair:8) a scroll of noise (6, 4, Lair:8) 4 poisoned arrows (5, 5, Lair:8) a poisoned arrow (6, 5, Lair:8) a poisoned arrow (5, 6, Lair:8) a poisoned arrow (4, 7, Lair:8) a poisoned arrow (6, 7, Lair:8) 2 poisoned arrows (-1, 8, Lair:8) an uncursed ring of poison resistance (4, 8, Lair:8) a poisoned arrow (5, 8, Lair:8) a +1 longbow of flaming (9, 8, Lair:8) 2 poisoned arrows (28, 9, Lair:8) an elephant corpse (3, 10, Lair:8) a poisoned arrow (9, 14, Lair:8) an elephant corpse (0, 15, Lair:8) a wand of draining (5) (6, 16, Lair:8) a +0 dagger (unseen)