Frank Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 6, D:1) a +0 club (2, -2, D:1) a +0 dagger (7, -10, D:1) a +0 dagger (20, -20, D:1) a +0 mace (20, 0, D:1) 3 stones (27, -26, D:1) a +0 sling (27, -25, D:1) a +0 robe (38, -20, D:1) 3 stones (39, 11, D:1) a +0 club (47, 10, D:1) a +0 whip (58, -13, D:1) 5 stones Level 2 of the Dungeon (6, 1, D:2) a +0 club 2 stones (24, 19, D:2) a +0 club (30, 21, D:2) a +0 dagger (46, 1, D:2) 5 stones Level 3 of the Dungeon [Shop] Xaseykk's Weapon Emporium a +0 mace (33 gold) the +4 scimitar of the Illusory Seas {heavy, rPois rF- rN+ Int+3} (460 gold) Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rPois: It protects you from poison rN+: It protects you from negative energy. 4 atropa-tipped darts (39 gold) a +0 dagger (22 gold) the +4 trident of Purpose {flame, Int+6} (504 gold) Int+6: It affects your intelligence (+6). a +0 flail (38 gold) (0, 0, D:3) a +0 mace (0, 17, D:3) a +0 giant spiked club (2, 14, D:3) a +0 quarterstaff (5, -2, D:3) a +0 dagger (6, -1, D:3) a +0 spear (8, 14, D:3) a +0 spear (12, 4, D:3) 2 atropa-tipped darts (43, 14, D:3) a +0 dagger (43, 27, D:3) a +0 robe (45, 8, D:3) 2 stones (46, 4, D:3) a +0 club (49, 3, D:3) the +0 pair of gloves "Suzipegg" {rElec} rElec: It insulates you from electricity. Level 4 of the Dungeon [Shop] Tiqug's Antique Armour Emporium a +2 ring mail of cold resistance (567 gold) a +0 chain mail (121 gold) a +0 chain mail (121 gold) a +0 scale mail (108 gold) a +0 pair of gloves (121 gold) a +0 scale mail (108 gold) a +0 ring mail (108 gold) (0, 0, D:4) a water moccasin corpse (skeletalised by now) (2, 6, D:4) a +0 robe (6, 2, D:4) a +0 short sword (7, 37, D:4) 3 scrolls of vulnerability a scroll of noise (12, 0, D:4) a +0 short sword (21, 32, D:4) a +1 dagger of venom (25, 28, D:4) 4 atropa-tipped darts (25, 30, D:4) a +0 giant club an ogre corpse (skeletalised by now) (31, 8, D:4) a +0 longbow (39, -10, D:4) a +0 dagger 4 stones (42, -6, D:4) a +0 club (46, -3, D:4) a +0 whip a +0 ring mail a +0 mace (47, -4, D:4) a +0 whip a +0 hand axe (47, -3, D:4) a +0 dagger (55, 28, D:4) a +0 giant club (59, 29, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a scroll of enchant weapon (0, 3, D:5) 19 gold pieces (2, 3, D:5) a potion of brilliance (5, 0, D:5) a jackal corpse (5, 1, D:5) a jackal corpse a jackal corpse (10, -3, D:5) a +0 pair of gloves