Frank Level 1 of the Dungeon (0, 0, D:1) 8 stones (1, -1, D:1) a +0 club (2, -31, D:1) a +0 short sword (16, -12, D:1) a +0 hand axe (16, -5, D:1) a +0 leather armour (38, -49, D:1) a +0 robe (39, -49, D:1) a +0 leather armour (41, -14, D:1) a +0 dagger (42, -44, D:1) a +0 club (44, -32, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 flail (3, -13, D:2) 6 stones (5, -12, D:2) a +0 dagger (23, -25, D:2) a +0 dagger (25, -48, D:2) a +0 spear (25, -5, D:2) a +0 club (36, -31, D:2) a +0 club (37, -44, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 12 gold pieces (2, 4, D:3) a +0 dire flail (still there?) a +1 robe of positive energy (still there?) (3, 4, D:3) a +2 vampiric short sword (still there?) a +0 robe (still there?) (6, -3, D:3) 5 poisoned darts (12, 0, D:3) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. (12, 3, D:3) a bat corpse (14, -2, D:3) 4 poisoned darts (16, -4, D:3) a +0 robe (25, 39, D:3) a quokka corpse (32, 25, D:3) a +0 whip (42, 8, D:3) a bat corpse (skeletalised by now) (43, 7, D:3) a +0 whip a kobold corpse (skeletalised by now) (43, 13, D:3) a bat corpse (skeletalised by now) (45, 29, D:3) a +0 club (46, 27, D:3) a +0 ring mail (46, 38, D:3) a +0 robe