Frank Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 41, D:1) a +0 club (4, 34, D:1) a +0 ring mail (5, 26, D:1) a +0 dagger (13, 24, D:1) a +0 club (15, 2, D:1) a +0 short sword a +0 club (18, 7, D:1) a +0 short sword (28, 38, D:1) a +0 spear (31, -3, D:1) a +0 scale mail (33, 12, D:1) a +0 leather armour 4 stones (36, 22, D:1) a potion of degeneration (38, -1, D:1) a +0 dagger (43, 20, D:1) 3 stones (45, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 sling a +0 dagger (10, 16, D:2) a +0 hand axe (15, 23, D:2) a +0 spear (17, -3, D:2) a +0 ring mail (22, 24, D:2) a ring of magical power (36, -9, D:2) a +0 club (36, 8, D:2) a +0 robe (41, 1, D:2) a +0 leather armour (42, -10, D:2) 3 poisoned darts Level 3 of the Dungeon [Shop] Abrozuw's General Store a potion of might (48 gold) 3 boomerangs (72 gold) the +6 long sword of Muwn {spect, rPois Will+++ Str+2 Dex-4} (884 gold) Str+2: It affects your strength (+2). Dex-4: It affects your dexterity (-4). rPois: It protects you from poison Will+++: It greatly increases your willpower. a +0 helmet (54 gold) 6 darts of dispersal (64 gold) a scroll of enchant armour (90 gold) (0, 0, D:3) a scorpion corpse (0, 6, D:3) 16 gold pieces (1, 1, D:3) a book of Necromancy (7, -18, D:3) a +0 whip a kobold corpse (skeletalised by now) (15, 1, D:3) a +0 arbalest (15, 3, D:3) a scroll of immolation (23, -7, D:3) 4 poisoned darts (28, -4, D:3) a +0 dagger (31, 1, D:3) a +0 sling a +0 whip (31, 10, D:3) a +0 trident (32, -23, D:3) a +0 trident (32, -8, D:3) a rat skeleton (33, -8, D:3) a hobgoblin skeleton (37, 1, D:3) a +0 falchion