Frank Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (13, -37, D:1) a +0 short sword 4 stones (20, -49, D:1) a +0 leather armour (27, -50, D:1) a +0 dagger (34, -26, D:1) a +0 ring mail (34, -15, D:1) a +0 club (39, -26, D:1) 3 javelins (43, -26, D:1) 6 darts of dispersal Level 2 of the Dungeon (0, 0, D:2) 2 boomerangs (6, 4, D:2) a +0 dagger (10, -10, D:2) the +7 sling of the Gloaming {flame, MP+9 Str-4 Dex+8 SInv} Str-4: It affects your strength (-4). Dex+8: It affects your dexterity (+8). MP+9: It affects your magic capacity (+9). SInv: It lets you see invisible. (10, 5, D:2) a +0 chain mail (17, 5, D:2) a +0 short sword (24, -2, D:2) a +0 buckler (30, -5, D:2) a +0 club (37, 2, D:2) a +0 short sword (44, -20, D:2) a +0 leather armour (46, 2, D:2) a +0 whip (48, -8, D:2) a +0 spear (53, -8, D:2) a +0 dagger (56, -9, D:2) a +0 long sword Level 3 of the Dungeon [Shop] Palieke's Antique Armour Emporium a +0 scale mail (112 gold) a +0 helmet (126 gold) a +3 leather armour of poison resistance (588 gold) a +0 ring mail (112 gold) a +0 buckler (126 gold) a +0 ring mail (112 gold) a +0 robe (19 gold) (0, 0, D:3) a scroll of noise (5, -35, D:3) a +0 long sword (15, -30, D:3) a +0 ring mail (18, -24, D:3) a +0 leather armour a +0 club (20, -24, D:3) a +0 whip (21, 8, D:3) 4 stones (22, -14, D:3) 6 stones (25, -38, D:3) a +0 scale mail (27, 11, D:3) the +10 quarterstaff of Wato {heavy, rC++} rC++: It greatly protects you from cold. (30, -7, D:3) 5 poisoned darts (33, -22, D:3) 5 boomerangs (39, -14, D:3) the flux talisman "Otuykuc Ber" {rElec Str+4} [flux talisman] Str+4: It affects your strength (+4). rElec: It insulates you from electricity. (43, -38, D:3) a staff of cold (45, -33, D:3) 8 stones Level 4 of the Dungeon [Shop] Ituohex's Jewellery Boutique a ring of ice (250 gold) a ring of willpower (250 gold) the amulet "Luiwa" {RegenMP *Slow Will++ Str+4 Dex-2} (496 gold) [amulet of magic regeneration] RegenMP: It increases your rate of magic regeneration. Str+4: It affects your strength (+4). Dex-2: It affects your dexterity (-2). Will++: It greatly increases your willpower. *Slow: It may slow you when you take damage. an amulet of guardian spirit (300 gold) a ring of ice (250 gold) an amulet of faith (400 gold) the amulet of Immorality {Spirit rElec rPois} (482 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rPois: It protects you from poison a ring of protection from cold (250 gold) (0, 0, D:4) a +0 dagger (1, -2, D:4) a +0 flail (2, 5, D:4) a +0 chain mail (2, 8, D:4) a +0 robe (5, 14, D:4) a +0 spear (6, 26, D:4) a +0 short sword 3 stones (7, -16, D:4) a +0 robe (7, 26, D:4) a +0 giant spiked club (8, 26, D:4) a +0 club (20, 10, D:4) 2 potions of brilliance (39, 16, D:4) a +0 mace (46, 14, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (1, 0, D:5) a +0 whip a +0 mace a +0 scale mail (8, -23, D:5) a +0 hand axe (9, -29, D:5) a scroll of noise (24, 9, D:5) a +0 whip of flaming a +2 robe of cold resistance (28, 10, D:5) a +0 short sword of draining a +0 robe (40, 10, D:5) a +0 rapier a +0 leather armour (43, 15, D:5) a +0 dagger (46, 6, D:5) a +0 long sword (48, -2, D:5) the +1 spear of Cueheol {freeze, Str+3 Dex+3} Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). (49, 11, D:5) 4 stones (50, -33, D:5) a +0 ring mail (52, 9, D:5) a +0 giant spiked club (55, -15, D:5) a +0 club a +0 short sword (56, -15, D:5) a +0 war axe Level 6 of the Dungeon (0, 0, D:6) a +0 spear (5, 17, D:6) a +0 shortbow (12, 18, D:6) a +0 long sword (22, 11, D:6) a +0 shortbow a +0 giant club (32, 34, D:6) a +0 hand axe a +0 whip 3 stones a +0 hand axe a +0 leather armour (32, 38, D:6) a +0 mace (32, 39, D:6) a +0 club a +0 leather armour (32, 40, D:6) a +0 war axe a +0 plate armour (33, 24, D:6) a +0 club (34, 12, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (1, 4, D:7) a +0 short sword a +0 leather armour (1, 20, D:7) a +0 robe (3, 7, D:7) a +0 flail a +0 whip a +0 leather armour a +0 hand axe (4, 7, D:7) a +0 dagger a +0 robe (7, 8, D:7) a +4 trident of draining a +0 robe an orb of mayhem a +0 dagger a +0 robe (9, 4, D:7) a blade talisman (10, 15, D:7) a scroll of noise (30, 15, D:7) a +0 club a +0 flail a +0 whip (30, 16, D:7) a +0 robe a +0 whip (34, 4, D:7) a +0 short sword a +0 dagger 3 poisoned darts a +0 whip a +0 whip a +0 short sword 7 stones a +0 whip a curare-tipped dart a +2 whip of flaming a +0 orcbow (45, 3, D:7) a +0 hammer (46, 6, D:7) a +2 quarterstaff of chaos a +0 cloak Level 8 of the Dungeon (0, 0, D:8) 2 stones (23, 16, D:8) a +0 falchion (27, -1, D:8) a +0 club a +0 short sword a +0 leather armour a +0 whip (33, 38, D:8) a +4 dagger of chaos a +0 robe (35, 15, D:8) a +0 scale mail (40, -2, D:8) a +0 chain mail (47, 43, D:8) a +0 rapier (54, 41, D:8) a +0 morningstar a +0 robe a +4 battleaxe of freezing a +0 robe a +3 battleaxe a +0 robe Level 9 of the Dungeon [Shop] Qaassuf's Armour Shoppe a +0 leather armour (24 gold) the +0 leather armour of the Stag {Harm Slay+3} (259 gold) Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Harm: It increases damage dealt and taken. a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 ring mail (48 gold) a +0 robe (8 gold) a +3 chain mail of cold resistance (318 gold) (13, 10, D:9) a +0 chain mail (15, 21, D:9) a +0 halberd a +0 robe (15, 23, D:9) a +0 hand axe a +0 robe (15, 24, D:9) a +0 spear a +0 robe (17, 17, D:9) a +0 short sword a +0 club (18, 17, D:9) a +0 flail a +0 ring mail (18, 18, D:9) a +0 dagger a +0 robe a +1 dagger of draining a +0 robe (19, 19, D:9) a staff of cold (19, 23, D:9) a +4 scimitar a +0 robe (20, 23, D:9) a +1 scimitar a +0 robe (27, -9, D:9) a +0 leather armour (31, -5, D:9) a +0 trident (31, -3, D:9) a +0 leather armour a +0 dagger (32, 33, D:9) a +0 hand axe (32, 34, D:9) a +0 hand axe 2 boomerangs a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 whip (40, 9, D:9) a +0 shortbow (44, -3, D:9) 3 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a book of Power (3, 7, D:10) a +0 club (15, 1, D:10) an amulet of magic regeneration (28, -28, D:10) a scroll of identify (29, -24, D:10) 7 gold pieces (31, -23, D:10) 37 gold pieces a +0 hand axe (37, -3, D:10) a +0 whip (39, -34, D:10) a +0 orcbow (46, -24, D:10) a serpent talisman (49, -27, D:10) a +0 leather armour (49, -23, D:10) a +2 dagger of venom a +0 robe (50, 2, D:10) a +0 club (51, -23, D:10) a +0 dagger (51, -16, D:10) a +0 club a +0 leather armour (52, -24, D:10) a +0 robe a +0 dagger (52, -23, D:10) a +0 robe a +0 dagger (58, -17, D:10) a +0 mace (61, -23, D:10) a +0 long sword (61, -8, D:10) a +0 hand axe a +0 ring mail a +0 short sword a +0 scale mail (63, -46, D:10) a +0 spear the Ecumenical Temple