Frank Level 1 of the Dungeon (0, 0, D:1) a +0 whip 4 stones (13, -42, D:1) 6 silver javelins (16, -17, D:1) a +0 dagger (17, -22, D:1) a +0 flail (17, -3, D:1) a +0 war axe (26, -9, D:1) a +0 rapier (38, -26, D:1) 3 stones (40, -24, D:1) a +0 short sword (47, -34, D:1) a scroll of teleportation (47, -33, D:1) 6 stones (47, -32, D:1) 6 gold pieces (48, -34, D:1) a +0 hand axe (48, -33, D:1) a beast talisman (48, -32, D:1) 12 gold pieces (49, -34, D:1) a ring of protection from cold (49, -33, D:1) a potion of lignification (49, -32, D:1) 6 stones (54, -15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, -26, D:2) a +0 leather armour (22, -32, D:2) 5 stones (22, -25, D:2) 3 stones (34, -8, D:2) a +3 quarterstaff of chaos (35, -8, D:2) a +0 hammer (39, -48, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (6, -12, D:3) a +0 dagger (9, -19, D:3) a +0 hand axe (11, 4, D:3) a +0 leather armour (13, 3, D:3) a +0 dagger (22, 3, D:3) 6 stones (29, -42, D:3) a potion of degeneration a potion of lignification a scroll of immolation (30, -1, D:3) a maw talisman (36, -6, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 robe (2, -16, D:4) 3 scrolls of immolation a ring of wizardry (4, 2, D:4) a +0 flail a +0 war axe a +0 scale mail a +0 dagger a +0 club a +0 leather armour a potion of degeneration (4, 3, D:4) a +0 dagger a +0 robe (4, 4, D:4) a +0 quarterstaff (10, -9, D:4) a +0 ring mail (11, -24, D:4) a +0 hand axe (15, -13, D:4) a +1 arbalest of flaming (24, -8, D:4) 3 stones (32, -10, D:4) 5 stones (41, -40, D:4) a +0 spear (41, -28, D:4) 4 stones (43, -28, D:4) a +0 dagger (49, -40, D:4) a beast talisman (51, -16, D:4) a +0 club a +0 flail a +0 scale mail a +0 club a +0 leather armour (57, -18, D:4) a +0 spear Level 5 of the Dungeon [Shop] Nidikh's General Store a +3 long sword (246 gold) a potion of curing (36 gold) a scroll of vulnerability (48 gold) an amulet of magic regeneration (360 gold) a potion of mutation (96 gold) [Shop] Coudghaco's Weapon Shoppe a +0 spear (42 gold) 4 stones (5 gold) a +3 great sword of electrocution (464 gold) a +1 spear of flaming (173 gold) a +0 long sword (49 gold) 5 stones (7 gold) a +0 hand axe (42 gold) [Shop] Uped's Magic Scroll Shop a scroll of identify (22 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of fear (44 gold) a scroll of blinking (82 gold) a scroll of immolation (44 gold) a scroll of fog (44 gold) a scroll of fog (44 gold) (0, 0, D:5) a +0 hand axe (5, 19, D:5) a +0 short sword a +0 dagger a +0 mace a +0 hand axe (5, 20, D:5) a +0 giant spiked club a +0 dagger (8, 14, D:5) a stone (8, 16, D:5) 5 large rocks (9, 11, D:5) 7 large rocks (9, 12, D:5) a stone (9, 16, D:5) a stone (10, 15, D:5) a stone (11, 13, D:5) a stone (12, 11, D:5) a stone (15, -18, D:5) a +0 whip (16, -18, D:5) a +0 whip a +0 spear (19, -26, D:5) an orb of guile (22, 24, D:5) a +0 club a +0 robe a +0 dagger a +0 robe of fire resistance a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 flail (23, 24, D:5) a +0 whip a +0 chain mail a +0 mace (24, 24, D:5) a +0 dagger (25, -23, D:5) a +0 ring mail (27, 0, D:5) a +0 orcbow (32, -23, D:5) a +0 short sword a +1 leather armour of cold resistance (35, -23, D:5) a +0 club a +0 club (35, -22, D:5) a +0 flail (36, -24, D:5) a +0 halberd (36, -23, D:5) a +0 spear a +0 scale mail a +0 kite shield a +0 club Level 6 of the Dungeon (0, 0, D:6) a throwing net (2, -6, D:6) 3 stones (8, 38, D:6) a +0 club a +0 whip a +0 whip a +0 spear a +0 ring mail (9, 38, D:6) a +0 club a +0 whip (10, 27, D:6) a +3 great sword a +0 robe (16, 21, D:6) a +0 club (24, 10, D:6) a +0 flail (28, 17, D:6) a +0 whip a +0 leather armour a +0 club a +0 ring mail a +0 dagger a +2 robe of willpower (28, 18, D:6) a +0 flail (29, 16, D:6) a +0 whip a +0 leather armour (42, 12, D:6) a +0 orcbow (43, 39, D:6) 4 curare-tipped darts (53, 18, D:6) a +0 battleaxe a +0 robe (61, 14, D:6) a +3 short sword a +0 robe a +0 flail a +0 robe (63, -4, D:6) the +8 falchion of Gierinun {vamp, Fly Will++ Str-2} Str-2: It affects your strength (-2). Will++: It greatly increases your willpower. Fly: It grants you flight. Level 7 of the Dungeon (0, 0, D:7) a +0 spear (1, -5, D:7) a +0 giant spiked club (15, 0, D:7) a +0 trident a +0 ring mail (15, 1, D:7) a +0 orcbow (18, 16, D:7) a +0 dagger a curare-tipped dart (18, 17, D:7) a +0 club a +0 short sword 2 stones (20, 16, D:7) a +0 dagger a +0 club 10 poisoned darts (35, 23, D:7) a +0 quarterstaff (37, 2, D:7) 7 stones (42, 23, D:7) 5 stones (44, 25, D:7) a +0 short sword (44, 26, D:7) a +0 dagger a +0 club a +0 short sword a +0 dagger a +0 short sword 4 poisoned darts a +0 short sword 9 stones (52, 18, D:7) 2 potions of degeneration (53, 9, D:7) 2 potions of degeneration (53, 11, D:7) 2 potions of degeneration (53, 12, D:7) a +0 hand axe (53, 13, D:7) a +0 hand axe a +0 hand axe a +0 hand axe (55, 15, D:7) 2 potions of degeneration (55, 16, D:7) 2 potions of degeneration (55, 18, D:7) 2 potions of degeneration Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (3, -5, D:8) a +0 dagger a +0 mace (3, -4, D:8) a +0 mace a +0 short sword a +0 club a +0 leather armour a +0 short sword a +0 chain mail a +0 mace a +0 hand axe a +1 flail of protection a +0 short sword a +0 ring mail a +0 flail a +0 flail a +0 dagger a +0 leather armour a +0 hand axe a +0 scale mail (3, -3, D:8) a +2 flail of draining a +0 whip a +0 leather armour a +0 flail a +0 hand axe a +0 short sword a boomerang a +0 scale mail a +0 club a +0 leather armour a +0 club (4, -5, D:8) a +0 dagger a +0 flail a +0 leather armour a +0 trident (8, -11, D:8) a +0 robe (10, -26, D:8) a +0 hat (10, -25, D:8) a +0 hat (13, -29, D:8) a +0 hand axe (13, -26, D:8) a +0 dagger a +0 robe (13, 17, D:8) a +0 scimitar a +0 robe (14, -13, D:8) a +0 robe (14, 17, D:8) a +0 dagger a +0 robe (15, 17, D:8) a +2 scimitar of freezing a +0 robe (16, 11, D:8) a +3 mace a +0 robe (17, 11, D:8) a +0 hand axe a +0 robe (17, 14, D:8) 3 boomerangs (21, 11, D:8) a +0 short sword (26, -22, D:8) a +3 spear a +0 robe (27, -21, D:8) a +0 battleaxe a +0 robe (27, -20, D:8) a +0 falchion 8 stones a +0 robe (29, -21, D:8) a +1 dire flail of freezing a +0 robe (34, -3, D:8) a +2 dagger of protection (36, -7, D:8) a +0 spear (36, -6, D:8) a +0 dagger 2 stones (36, -5, D:8) a +0 short sword 6 poisoned darts (37, -8, D:8) a scroll of immolation a scroll of torment a +0 cloak a +1 flail a +4 antimagic spear a +0 ring mail a +0 whip 5 stones (37, -7, D:8) a +0 flail a +0 club (37, -6, D:8) a +0 short sword a +0 leather armour (38, -8, D:8) a +0 flail a +0 whip (38, -6, D:8) a +0 short sword a curare-tipped dart (38, -3, D:8) a +1 great sword of freezing (39, -19, D:8) a +0 hand axe a +0 chain mail (39, -18, D:8) a +0 club a +0 short sword a +0 chain mail a +0 whip (43, -11, D:8) a +0 spear (48, -19, D:8) a +0 leather armour Level 9 of the Dungeon (6, -4, D:9) a +0 giant spiked club a +0 giant club (7, -7, D:9) a +0 hand axe (7, -5, D:9) a +0 shortbow (7, 0, D:9) a +0 halberd a +0 chain mail (7, 2, D:9) 6 large rocks (9, -11, D:9) a +0 halberd a +0 robe (10, -13, D:9) a +3 mace of freezing a +0 robe (13, -13, D:9) a +0 great sword a +0 robe a +3 falchion a +0 robe a +0 dagger a +0 robe (15, -17, D:9) the staff of the Elven Halls {rElec rF+ Int-4 Stlth- Fire Alchemy} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int-4: It affects your intelligence (-4). rF+: It protects you from fire. rElec: It insulates you from electricity. Stlth-: It makes you less stealthy. Fire: It increases the power of your Fire spells. Alchemy: It increases the power of your Alchemy spells. It falls into the 'Staves' category. It is a one-handed weapon. (17, -20, D:9) 5 stones (23, -39, D:9) a +0 orcbow (25, -18, D:9) a +0 giant club a +0 giant club (26, -30, D:9) a stone (31, -28, D:9) a +1 buckler (35, -5, D:9) a +0 giant club a +0 giant spiked club (37, 4, D:9) a +0 spear of freezing a +1 ring mail of poison resistance (37, 5, D:9) a +0 club a +0 club 8 stones the +1 robe "Gyitem" {Harm Str-4 Dex+6} Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). Harm: It increases damage dealt and taken. (38, 5, D:9) a +0 spear (40, -1, D:9) a +0 orcbow (41, -43, D:9) a +0 rapier (43, 3, D:9) a +0 giant spiked club (43, 7, D:9) a +0 scale mail (51, -40, D:9) a +0 orcbow Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (7, -20, D:10) a +2 dagger of electrocution a +0 club a +0 dagger a +0 robe a +0 club 8 stones a +0 dagger a +0 robe a +0 dagger a +0 robe (7, -19, D:10) a +0 giant club a +0 giant spiked club (8, -20, D:10) a +0 dagger a +0 robe a +0 whip a curare-tipped dart (10, -26, D:10) a +0 scale mail (11, -1, D:10) a serpent talisman (19, -9, D:10) a +0 flail (54, -28, D:10) a +0 troll leather armour (55, -22, D:10) a +0 antimagic flail (56, -18, D:10) 2 scrolls of amnesia a potion of brilliance Level 11 of the Dungeon (0, 0, D:11) a +0 mace (9, -2, D:11) a +0 giant club a +0 giant club (13, -5, D:11) a +0 dagger a +0 whip a +0 whip a curare-tipped dart a +0 short sword (14, -5, D:11) 4 stones a +0 short sword (15, -5, D:11) 5 poisoned darts a +0 short sword (16, -14, D:11) a +0 chain mail (16, 3, D:11) 17 gold pieces (16, 4, D:11) 7 gold pieces (16, 5, D:11) 18 gold pieces (17, 3, D:11) a scroll of brand weapon (17, 4, D:11) 16 gold pieces (17, 5, D:11) 278 gold pieces (17, 18, D:11) a +0 mace (18, 3, D:11) 7 gold pieces (18, 4, D:11) 12 gold pieces (18, 5, D:11) a +1 glaive of protection (unseen) (24, 8, D:11) a +0 dagger (25, 24, D:11) a +0 troll leather armour (28, -12, D:11) a +0 war axe (32, 14, D:11) a +0 chain mail (34, 1, D:11) a +0 flail (34, 2, D:11) a +0 spear a +0 ring mail a +0 buckler (35, 2, D:11) a +0 club a +0 spear (37, -19, D:11) a +0 quarterstaff (38, -7, D:11) a +0 robe a +0 dagger (38, -3, D:11) a +0 flail (45, -5, D:11) a +0 plate armour a +0 trident of distortion (46, -6, D:11) a +0 club (46, -5, D:11) a +0 robe a +0 dagger (46, -4, D:11) a +0 chain mail a +0 short sword (47, -6, D:11) a +0 chain mail a +0 dire flail (48, -11, D:11) a +0 whip (50, -12, D:11) a +0 mace (53, -15, D:11) a +0 plate armour a +0 mace of protection (56, -6, D:11) a +0 club (56, -5, D:11) a +0 robe a +0 dagger (60, -19, D:11) a +0 dagger a +1 robe of cold resistance (60, -18, D:11) a +0 plate armour a +0 flail (61, -18, D:11) a +0 short sword (61, -12, D:11) a +0 leather armour a +0 short sword a +0 chain mail a +0 falchion a +0 leather armour a +0 mace (61, -11, D:11) a +0 hand axe a +0 club (64, -18, D:11) a +0 hand axe a boomerang Level 12 of the Dungeon (0, 0, D:12) 9 stones (2, -9, D:12) a +0 dire flail (6, 10, D:12) a +0 falchion (11, -14, D:12) a +0 short sword a +0 trident (12, -14, D:12) a +0 flail (16, 19, D:12) 6 poisoned darts (18, 3, D:12) a +0 great mace a +0 dire flail (18, 4, D:12) +0 acid dragon scales (33, -5, D:12) a +0 troll leather armour (35, -4, D:12) a +0 troll leather armour (36, 1, D:12) the +3 robe "Gadd" {^Drain rElec rC++ Regen+} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. ^Drain: It drains your maximum health when unequipped. (37, 27, D:12) 5 stones (37, 29, D:12) 8 stones (38, 25, D:12) 6 stones (38, 26, D:12) a +1 dagger of chaos (39, -1, D:12) a +0 leather armour a +0 dagger (39, 13, D:12) a +0 pair of boots (40, -5, D:12) a +0 trident (43, 20, D:12) a +0 long sword (44, 32, D:12) a serpent talisman the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a troll corpse (skeletalised by now) (42, -40, Orc:1) a +0 short sword of electrocution (still there?) an orc corpse (skeletalised by now) (still there?) (42, -39, Orc:1) a +0 dagger of protection a +0 robe an orc corpse (skeletalised by now) (42, -38, Orc:1) 4 gold pieces a +0 trident a +0 plate armour (44, -38, Orc:1) a +0 dagger a +0 robe (44, -37, Orc:1) a +0 dagger (45, -29, Orc:1) a +1 dagger of draining (still there?) a +2 robe of cold resistance (still there?) (46, -38, Orc:1) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (46, -31, Orc:1) a +0 giant club a +0 giant club (50, -27, Orc:1) 145 gold pieces (still there?) a +0 dagger of speed (still there?) a +0 cloak (still there?) a wand of roots (7) (still there?) (51, -36, Orc:1) 20 gold pieces a volcano (3, 0, Volcano) a +2 leather armour of fire resistance (unseen) (3, 1, Volcano) 11 gold pieces (4, 0, Volcano) a potion of might (4, 1, Volcano) 21 gold pieces (5, 0, Volcano) a +1 great mace of flaming (unseen) (5, 1, Volcano) a ring of positive energy