Frank Level 1 of the Dungeon (0, 0, D:1) a potion of magic a +0 whip (9, -13, D:1) a staff of fire (13, 2, D:1) a +0 dagger (21, -17, D:1) a +0 mace (22, -15, D:1) a +0 robe (26, -10, D:1) a +0 short sword a stone (55, -15, D:1) a +0 sling (58, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (1, 4, D:2) the +7 staff of the Meek {protect, meekguard} (3, 6, D:2) 6 stones (13, 10, D:2) a +0 rapier (20, 18, D:2) a +0 club (31, -7, D:2) a +0 sling (36, -2, D:2) a +0 whip (37, -8, D:2) a +0 falchion (37, 11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, -8, D:3) a +0 dagger a +0 sling (8, 16, D:3) a scroll of amnesia (9, 2, D:3) a +0 leather armour (17, 3, D:3) a +0 dagger a +2 antimagic sling (22, -3, D:3) a +0 scythe a +0 robe (25, 9, D:3) a +0 falchion (26, -14, D:3) 2 stones a +0 dagger (28, 1, D:3) a +0 whip a +0 ring mail a +0 falchion (28, 2, D:3) a +0 short sword 4 stones (29, 0, D:3) a +0 mace (30, 13, D:3) 5 stones Level 4 of the Dungeon [Shop] Femeyst Mivi's Assorted Antiques a +0 scimitar (88 gold) a +0 ring mail (88 gold) a potion of might (88 gold) a scroll of teleportation (66 gold) a +0 scale mail (88 gold) a +0 leather armour (44 gold) a potion of heal wounds (110 gold) a maw talisman (660 gold) [Shop] Imyzolutua's Antique Armour Emporium a +0 robe (13 gold) a +0 pair of gloves (85 gold) a +0 robe (13 gold) a +0 chain mail (85 gold) a +0 chain mail (85 gold) a +0 helmet (85 gold) [Shop] Ecloeri's Assorted Antiques a +0 orcbow (105 gold) a scroll of enchant armour (225 gold) a potion of might (120 gold) a +0 plate armour (690 gold) a +0 leather armour (60 gold) a +0 mace (90 gold) a +0 arbalest (135 gold) [Shop] Jisyudghoo's Distillery a potion of haste (140 gold) a potion of magic (112 gold) a potion of berserk rage (70 gold) a potion of ambrosia (112 gold) 2 potions of enlightenment (140 gold) a potion of enlightenment (70 gold) a potion of invisibility (112 gold) a potion of heal wounds (70 gold) a potion of brilliance (56 gold) (0, 0, D:4) a +0 chain mail (1, 9, D:4) a +0 trident (3, 11, D:4) a +0 giant club (6, 29, D:4) a +0 pair of boots (7, 36, D:4) 4 stones (10, 12, D:4) 4 stones (10, 16, D:4) a +0 dagger 5 stones (19, 38, D:4) a +1 whip of freezing a +0 robe (20, -8, D:4) a +0 giant club (39, 4, D:4) a +0 whip (39, 14, D:4) a +0 giant club (44, 17, D:4) 3 stones (45, 28, D:4) a +0 dagger (51, 33, D:4) a +0 ring mail (59, 3, D:4) 6 stones Level 5 of the Dungeon [Shop] Towniol's Neck Hole a +0 cloak (54 gold) a +0 cloak (54 gold) a scarf of resistance (384 gold) a scarf of repulsion (144 gold) an amulet of regeneration (360 gold) an amulet of regeneration (360 gold) an amulet of faith (480 gold) (0, 0, D:5) 3 poisoned darts (11, -3, D:5) a +0 short sword (19, 5, D:5) a +0 giant club (38, 1, D:5) a blade talisman (44, -14, D:5) a +0 ring mail (45, 6, D:5) a staff of air (57, -35, D:5) 6 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (5, -38, D:6) a +4 morningstar (20, -17, D:6) a +0 giant club (38, -3, D:6) 4 stones (40, -28, D:6) a +0 plate armour (40, -16, D:6) a +0 long sword (40, -12, D:6) a +4 halberd a +0 robe (41, -13, D:6) a +1 hand axe a +0 robe (42, -14, D:6) a +1 long sword a +0 robe (42, -13, D:6) a +4 battleaxe a +0 robe (42, -10, D:6) a +4 great sword a +0 robe Level 7 of the Dungeon (0, 0, D:7) 5 stones (7, -23, D:7) a +0 trident (9, -42, D:7) a +0 leather armour (11, -40, D:7) a +0 cloak (22, -29, D:7) 5 stones (37, 10, D:7) a +0 short sword of speed (38, -13, D:7) a +0 hammer (39, 8, D:7) a +0 whip 2 poisoned darts (40, -12, D:7) a +2 quarterstaff of chaos a +1 cloak (40, 8, D:7) a +0 club (41, -13, D:7) a +0 hammer (41, -12, D:7) a +1 hammer of pain (41, 6, D:7) a +0 whip (41, 7, D:7) a +0 dagger (41, 8, D:7) a +0 club 2 stones (42, -13, D:7) a +0 hammer (43, -11, D:7) a +0 hammer (45, -19, D:7) a ring of wizardry a +0 scale mail (48, -4, D:7) a +0 club a +0 flail a +0 short sword (49, -4, D:7) a +0 short sword a +0 falchion a +0 falchion Level 8 of the Dungeon [Shop] Exokhou's Firing Range a +1 hand cannon of draining (172 gold) 2 curare-tipped darts (31 gold) 4 large rocks (78 gold) the +7 triple crossbow of Okluh {heavy, Str+6} (943 gold) Str+6: It affects your strength (+6). a throwing net (39 gold) a +0 arbalest (58 gold) 3 poisoned darts (23 gold) a +0 sling (19 gold) a +0 longbow (84 gold) (0, 0, D:8) a +2 whip of electrocution a +0 leather armour (0, 5, D:8) a +0 club (0, 6, D:8) a +0 hand axe a +0 leather armour a +0 mace a +0 whip a +0 leather armour (0, 8, D:8) a +0 dagger a +0 robe (4, -7, D:8) a +0 leather armour (13, -4, D:8) a +0 quarterstaff (15, -6, D:8) a +3 great sword of freezing a +0 robe (16, -6, D:8) a +0 morningstar a +0 robe (16, -3, D:8) a +0 trident a +0 robe (17, -5, D:8) a +0 whip of pain a +0 ring mail (17, -4, D:8) a +5 spear a +0 robe (17, -3, D:8) a +0 battleaxe a +0 plate armour (17, 1, D:8) a +0 mace (22, 0, D:8) a +0 dagger a +0 robe (23, 4, D:8) a +0 whip a +0 leather armour a gnoll corpse (26, -7, D:8) a +1 ring mail of fire resistance (27, 13, D:8) a +0 dagger a +0 robe a +0 club an orc corpse an orc corpse (29, 12, D:8) a killer bee corpse (31, -2, D:8) an amulet of the acrobat (32, -5, D:8) a +0 dagger a +0 robe a yak corpse a howler monkey corpse (33, 17, D:8) 5 stones (37, -2, D:8) 3 stones (40, 0, D:8) a scroll of teleportation (43, 0, D:8) the +1 war axe of Dismemberment {flame, rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. a +2 leather armour of poison resistance (43, 13, D:8) a sky beast corpse (44, -1, D:8) a +0 short sword a curare-tipped dart a kobold corpse a bullfrog corpse (45, 0, D:8) a +0 trident a +0 ring mail a +0 buckler a gnoll corpse (57, 1, D:8) a stone a stone (57, 4, D:8) a javelin (58, 4, D:8) a boomerang (58, 6, D:8) a stone (59, 1, D:8) a stone a stone (59, 4, D:8) a poisoned dart