Frank Level 1 of the Dungeon [Shop] Vumpamm's Armour Emporium +2 ice dragon scales (792 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +3 plate armour of cold resistance (495 gold) a +2 leather armour of cold resistance (209 gold) a +0 chain mail (49 gold) a +0 pair of gloves (49 gold) [Shop] Ceugaddu's Antique Weapon Boutique a +0 mace (75 gold) a +0 dagger (50 gold) a +0 dagger (50 gold) a +0 spear (75 gold) a +0 dagger (50 gold) the +6 short sword "Eblic" {freeze, rElec rPois rF-} (1165 gold) rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison the +7 dagger "Koupsobb" {heavy, rC++ Str+6 Int+3} (2050 gold) Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). rC++: It greatly protects you from cold. a +0 spear (75 gold) a +0 sling (37 gold) [Shop] Gefybir's Armour Shoppe a +0 ring mail (44 gold) a +0 leather armour (22 gold) a +0 plate armour (253 gold) a +2 cloak of poison resistance (203 gold) a +2 scale mail of fire resistance (231 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +2 robe of positive energy (161 gold) a +2 robe (139 gold) [Shop] Waero's Jewellery Emporium the ring of Uskayaw's Regard {Fly rPois rF+ Dex+3 SInv} (462 gold) [ring of flight] Dex+3: It affects your dexterity (+3). rF+: It protects you from fire. rPois: It protects you from poison SInv: It lets you see invisible. Fly: It grants you flight. a +5 ring of evasion (360 gold) a +6 ring of strength (360 gold) a +4 ring of protection (360 gold) an amulet of guardian spirit (300 gold) the amulet of Vanity {rF+ Regen+ Stlth+} (468 gold) [amulet of regeneration] rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Stlth+: It makes you more stealthy. a +4 ring of protection (360 gold) a +4 ring of protection (360 gold) a ring of protection from cold (250 gold) [Shop] Dixt's Distillery a potion of haste (110 gold) a potion of might (44 gold) a potion of cancellation (88 gold) a potion of enlightenment (55 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of mutation (88 gold) a potion of might (44 gold) (0, 0, D:1) a +0 ring mail (5, 8, D:1) a +0 club 5 stones (10, -9, D:1) a +0 club a stone (10, -8, D:1) a +0 dagger (21, -36, D:1) 6 stones (28, -2, D:1) a +0 sling (32, -33, D:1) a +0 short sword (42, -17, D:1) a beast talisman (43, 11, D:1) a +0 short sword (48, 3, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling a goblin corpse (2, 8, D:2) a bat skeleton (7, 19, D:2) 5 stones (9, 14, D:2) a quokka corpse (skeletalised by now) (23, 9, D:2) a +0 short sword (32, 19, D:2) a +0 short sword a kobold corpse (skeletalised by now) (34, 9, D:2) a flux talisman (35, 37, D:2) a +0 plate armour (40, 16, D:2) a +0 ring mail (41, 31, D:2) 3 stones a +0 short sword (42, 33, D:2) a +0 club (54, 22, D:2) a +0 robe (54, 25, D:2) a jackal corpse Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (4, 1, D:3) a +0 ring mail (6, 0, D:3) 9 gold pieces a ball python corpse (7, -1, D:3) a +0 club a goblin corpse (10, -5, D:3) a scroll of teleportation (13, 3, D:3) a +0 club a goblin corpse