Frank Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 5 stones (1, -15, D:1) a +0 robe (21, -8, D:1) a +0 leather armour (21, 0, D:1) a +0 club (27, -7, D:1) 4 stones (30, -20, D:1) a +0 robe (31, 3, D:1) a +0 dagger (32, 12, D:1) a +0 dagger (35, -23, D:1) a +0 dagger (37, 14, D:1) a +0 flail (38, 13, D:1) a serpent talisman (46, 12, D:1) a +0 club (49, -7, D:1) a +0 scale mail (50, -10, D:1) 4 stones (50, -3, D:1) a +0 club Level 2 of the Dungeon [Shop] Qastreghio's Jewellery Shop a ring of flight (175 gold) a talisman of death (800 gold) an amulet of faith (400 gold) the ring of Gicahah {Ice *Corrode rPois Int+2} (348 gold) [ring of ice] Ice: It enhances your ice magic. Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rPois: It protects you from poison *Corrode: It may corrode you when you take damage. an amulet of guardian spirit (300 gold) an amulet of magic regeneration (300 gold) a +6 ring of dexterity (360 gold) a ring of wizardry (300 gold) an amulet of magic regeneration (300 gold) (0, 0, D:2) a +0 short sword 2 stones (6, -15, D:2) a +0 club (6, -2, D:2) a +4 short sword 3 stones (7, -5, D:2) a +0 dagger 4 stones (8, 3, D:2) a +0 scale mail (13, -23, D:2) a +0 spear (13, -21, D:2) a +0 mace a +0 chain mail (14, -21, D:2) a +0 dagger a +0 sling a +0 leather armour (16, -25, D:2) a +0 spear (16, -20, D:2) a +0 buckler (17, -20, D:2) a +0 chain mail (26, -8, D:2) 4 stones (32, -11, D:2) a +0 leather armour (34, -9, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (19, -1, D:3) a +0 whip (19, 5, D:3) a +0 pair of boots (28, -19, D:3) the +1 leather armour "Xygoanes" {Harm Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Harm: It increases damage dealt and taken. (30, -2, D:3) a +0 whip a boomerang (35, -41, D:3) a +0 rapier (46, -23, D:3) a +0 club (50, 6, D:3) 5 stones (53, -15, D:3) a +0 flail a +0 chain mail Level 4 of the Dungeon [Shop] Aroh's Distillery a potion of enlightenment (70 gold) a potion of curing (42 gold) a potion of mutation (112 gold) a potion of resistance (140 gold) a potion of curing (42 gold) a potion of heal wounds (70 gold) a potion of mutation (112 gold) a potion of haste (140 gold) (0, 0, D:4) a +0 quarterstaff (2, -2, D:4) a +0 club (3, -26, D:4) a +1 vampiric spear (3, -9, D:4) a +0 short sword 2 poisoned darts (4, -28, D:4) a +0 flail (5, -27, D:4) a +0 flail (14, -11, D:4) a +0 club a +0 dagger (15, -10, D:4) a +0 mace (15, -9, D:4) a +0 short sword (16, -11, D:4) a +0 whip (16, -10, D:4) a +0 war axe of electrocution a +0 leather armour a +0 trident a +0 leather armour (21, -22, D:4) a +0 leather armour (21, -12, D:4) a +0 whip a +0 robe (23, -24, D:4) a +0 club (25, -25, D:4) 4 boomerangs (27, -10, D:4) a +0 dagger a +0 robe (27, -8, D:4) a +0 club 2 boomerangs a +0 scale mail (28, -10, D:4) a +0 club a +0 robe (28, -9, D:4) a +2 heavy morningstar a +0 leather armour a +2 whip of pain (30, -28, D:4) a storm talisman (36, 6, D:4) a +4 quarterstaff of chaos a +0 cloak (37, 8, D:4) a +0 hammer (39, -17, D:4) 14 gold pieces Level 5 of the Dungeon (0, 0, D:5) a scroll of fear (3, 1, D:5) a +0 chain mail (6, -12, D:5) a +0 plate armour (9, -2, D:5) a +0 dagger a +0 robe a +0 short sword (10, -1, D:5) a +0 club an orc corpse (11, -10, D:5) a staff of alchemy