Frank Level 1 of the Dungeon (3, -3, D:1) a +0 buckler (6, -7, D:1) a +0 dagger (9, 5, D:1) a +1 dagger of electrocution (13, 6, D:1) a +0 robe (21, 6, D:1) a +0 hand axe (23, 3, D:1) a +0 club (25, -40, D:1) 2 atropa-tipped darts (27, -21, D:1) a +0 robe (27, -4, D:1) 6 stones (34, -2, D:1) a +0 leather armour (37, -14, D:1) a +0 dagger (37, 2, D:1) 4 stones (38, -25, D:1) 7 stones (41, -36, D:1) a +0 short sword a kobold corpse (skeletalised by now) (41, -20, D:1) a +0 dagger (44, -2, D:1) a ring of magical power (48, -16, D:1) a +0 ring mail (49, -44, D:1) a +0 leather armour (49, -3, D:1) a +0 leather armour (51, -17, D:1) a +0 club (58, -44, D:1) a +0 dagger (58, -37, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 whip a gnoll corpse (1, -1, D:2) a +0 dagger 6 poisoned darts a +0 whip a goblin corpse (10, 22, D:2) 3 stones (11, 29, D:2) a +0 short sword 2 stones (12, 31, D:2) a +0 club (13, 33, D:2) a jackal corpse a jackal corpse (14, 1, D:2) a giant cockroach corpse (14, 33, D:2) a jackal corpse (15, 14, D:2) 6 stones (24, 28, D:2) a ball python corpse (35, 16, D:2) a +0 dagger a +0 sling a goblin corpse