Frank Level 1 of the Dungeon (0, 0, D:1) 4 stones (7, 5, D:1) a +0 robe (17, -14, D:1) a +0 scale mail (18, -14, D:1) a +0 dagger (44, -3, D:1) a +0 club (44, -1, D:1) a +0 dagger a +0 club (47, -5, D:1) a +0 club (58, -15, D:1) a +0 whip a stone Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, 0, D:2) a +0 whip (5, -27, D:2) a +0 robe (8, -12, D:2) a +0 dagger (9, -11, D:2) a +0 robe (14, 1, D:2) a +0 leather armour (15, -4, D:2) a +0 dagger (21, -40, D:2) a +3 quarterstaff of chaos (22, -37, D:2) a +0 hammer (23, 0, D:2) 4 poisoned darts (33, -20, D:2) a +0 dagger (38, -33, D:2) a +0 club a +0 sling (42, -10, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 club (13, -3, D:3) a +0 hand axe (21, 10, D:3) a +0 dagger (24, 11, D:3) a +0 whip 3 boomerangs a +0 leather armour (26, 16, D:3) a +0 longbow (28, 9, D:3) a +0 halberd (31, -4, D:3) a +0 spear (31, -3, D:3) a +0 spear (38, 26, D:3) a +0 falchion of protection a +0 leather armour (53, 33, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Ruyc's Antique Weapon Boutique a +0 quarterstaff (120 gold) a +0 dagger (60 gold) a +1 morningstar of draining (426 gold) a +3 whip of electrocution (696 gold) a +1 dagger of holy wrath (318 gold) a +0 quarterstaff (120 gold) a +0 quarterstaff (120 gold) a +0 quarterstaff (120 gold) a +0 club (30 gold) (2, 15, D:4) a +0 flail (2, 17, D:4) a +0 club (8, -10, D:4) a +0 mace 7 stones a +0 giant spiked club (13, -4, D:4) a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger a +0 flail a +0 robe a +0 dagger (24, 12, D:4) a +0 dagger 8 poisoned darts (25, 31, D:4) a +0 war axe (26, -14, D:4) a +0 whip a +0 leather armour (30, -33, D:4) an amulet of magic regeneration 4 potions of brilliance 2 potions of degeneration (36, 12, D:4) a +0 whip a stone (45, -11, D:4) 9 stones (49, 7, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, 1, D:5) a +0 whip a +0 whip a +0 leather armour (1, 2, D:5) a +0 club (3, -32, D:5) a +0 long sword (4, -44, D:5) a +0 whip (5, 11, D:5) 5 stones (8, -22, D:5) 4 atropa-tipped darts (12, 12, D:5) a +0 flail a +0 robe (18, 14, D:5) a +0 falchion (22, 7, D:5) a +0 spear (24, 7, D:5) a +0 club a +0 spear (25, 7, D:5) a +0 flail (34, -33, D:5) a +0 flail (34, -7, D:5) a +0 short sword a +0 chain mail (37, -7, D:5) a +0 dagger a +0 robe (44, -21, D:5) a +0 short sword (44, -20, D:5) a +0 whip a +0 leather armour a +0 flail a +0 chain mail (44, -19, D:5) a +0 dagger (49, 8, D:5) 5 stones Level 6 of the Dungeon [Shop] Ystaasmi's Armour Boutique a +0 robe (7 gold) a +0 helmet (45 gold) a +2 hat (160 gold) the +1 chain mail of Lasecwa {rElec rN++ Will-} (298 gold) rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Will-: It decreases your willpower. the sphere of Battle (800 gold) Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. a +2 leather armour of cold resistance (190 gold) a +0 leather armour (20 gold) a scarf of repulsion (120 gold) a +3 leather armour of willpower (240 gold) (0, 0, D:6) a +0 cloak (23, 28, D:6) a +0 robe (36, 7, D:6) 7 stones (39, 17, D:6) a +0 club a +0 club (39, 18, D:6) a +0 spear (39, 19, D:6) a +0 spear (47, 41, D:6) a +0 flail (52, 9, D:6) a +0 short sword of venom 3 stones (52, 10, D:6) a +0 dagger a +0 whip a +0 short sword 8 poisoned darts (53, 9, D:6) a +0 club (60, 36, D:6) a +0 dagger a +0 robe (61, 36, D:6) a +0 club (62, 36, D:6) a +0 trident Level 7 of the Dungeon [Shop] Lamiloli's Distillery a potion of heal wounds (60 gold) a potion of cancellation (96 gold) a potion of enlightenment (60 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of heal wounds (60 gold) a potion of attraction (36 gold) 2 potions of brilliance (96 gold) (0, 0, D:7) a +0 mace (5, 28, D:7) the maw talisman "Dyecwiag" {rElec rC- Dex+7 SInv} [maw talisman] Dex+7: It affects your dexterity (+7). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. (15, 24, D:7) a +5 spear of freezing a +0 robe (16, 22, D:7) a +0 short sword a +0 robe a +0 short sword a +0 robe (16, 44, D:7) a +0 ring mail (17, 23, D:7) a +2 heavy flail a +0 robe (27, 42, D:7) a +0 dagger (28, 9, D:7) a +0 ring mail (28, 42, D:7) a +0 chain mail a +0 whip (28, 44, D:7) a +0 short sword (36, 46, D:7) a +0 war axe (52, 23, D:7) a +0 robe a +2 dagger of venom (54, 20, D:7) a +0 robe a +1 mace of draining a +0 robe a +4 flail (54, 21, D:7) 6 poisoned darts (55, 19, D:7) a +0 robe (58, 57, D:7) a +0 chain mail (59, 27, D:7) a +0 robe a +0 dagger (60, 27, D:7) a +0 dagger (68, 33, D:7) 4 stones Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail a +0 short sword (1, 0, D:8) a +0 ring mail a +0 dagger an orc corpse (2, -1, D:8) a +0 flail (2, 2, D:8) a scroll of teleportation the Ecumenical Temple