Frank Level 1 of the Dungeon (0, 0, D:1) a +0 whip (13, 19, D:1) a +0 club (19, 4, D:1) a +0 short sword 4 stones (23, 35, D:1) a +0 mace (30, 25, D:1) a +0 hand axe (34, 6, D:1) a +0 sling (41, -3, D:1) a +0 flail (41, 19, D:1) a +0 dagger (43, 1, D:1) a +0 robe (43, 2, D:1) a +0 dagger (47, 11, D:1) a +0 leather armour (50, 20, D:1) a +0 mace (52, 2, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) 8 stones (1, -16, D:2) a frilled lizard corpse (skeletalised by now) (1, 1, D:2) a +0 robe (2, -38, D:2) a +0 rapier (12, -31, D:2) a ball python corpse (skeletalised by now) (19, -26, D:2) a +0 robe (24, -30, D:2) a +0 dagger a +0 sling (37, -15, D:2) 6 stones (41, -11, D:2) 9 stones (50, 3, D:2) a +0 whip (51, -20, D:2) a +0 dagger (60, -17, D:2) a +4 dagger (61, 3, D:2) a potion of brilliance Level 3 of the Dungeon (0, 0, D:3) a potion of mutation