Frank Level 1 of the Dungeon (0, 0, D:1) a +0 whip (6, -31, D:1) a +0 club (9, -44, D:1) a +0 club (12, -6, D:1) a +0 dagger (14, -19, D:1) a +0 dagger (18, -33, D:1) a staff of poison (19, -35, D:1) a +0 whip (38, 1, D:1) a +0 dagger 6 stones (40, 0, D:1) a +0 whip (40, 1, D:1) a +0 short sword (40, 2, D:1) a +0 dagger (45, -23, D:1) 5 stones (60, -39, D:1) a +0 club (67, 3, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (6, 7, D:2) a +0 dagger (16, -9, D:2) 3 poisoned darts (21, 4, D:2) a +1 dagger of venom (34, 7, D:2) a scroll of noise (43, 2, D:2) a +0 club (50, 16, D:2) 5 stones (54, 10, D:2) a +0 quarterstaff (54, 26, D:2) a +0 whip (59, -1, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) 4 stones (2, -5, D:3) a +0 leather armour (7, -12, D:3) a +0 dagger (8, 1, D:3) 6 atropa-tipped darts (10, 22, D:3) a scroll of vulnerability (11, 13, D:3) a +0 club (13, 10, D:3) a +0 robe (15, 20, D:3) a +0 falchion (28, 23, D:3) a +0 short sword (32, 9, D:3) a +0 short sword (40, 18, D:3) a +0 hand axe of freezing Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (0, 4, D:4) a +0 whip (10, 10, D:4) a +0 club (10, 18, D:4) a +0 club a +0 ring mail (15, -13, D:4) a +0 club (17, 19, D:4) 3 stones (25, 5, D:4) 2 poisoned darts (26, 12, D:4) a +0 club a +0 chain mail (33, -6, D:4) a +0 scale mail (35, -29, D:4) a +0 trident (37, -11, D:4) a +0 short sword (48, 10, D:4) a +0 dagger (50, -26, D:4) a +0 chain mail (52, 0, D:4) 6 stones (52, 14, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 club (1, -1, D:5) a +0 dagger (1, 0, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe (8, -9, D:5) a +0 shortbow (11, 22, D:5) 5 stones (18, 20, D:5) a +0 club (18, 21, D:5) a +0 flail (19, 21, D:5) a +0 club a +0 robe (20, 21, D:5) a +0 flail (31, 13, D:5) a +0 long sword (36, 8, D:5) a +0 giant club (45, 23, D:5) a +0 robe (48, 24, D:5) a scroll of vulnerability Level 6 of the Dungeon [Shop] Tuipoguy's General Store a book of Armaments (432 gold) a +0 ring mail (48 gold) 3 stones (3 gold) a +0 hand axe (36 gold) a +0 dagger (24 gold) a wand of flame (12) (100 gold) 3 stones (3 gold) 4 stones (4 gold) (0, 0, D:6) a +0 robe (6, -5, D:6) a +0 falchion a +0 leather armour (6, 8, D:6) a +0 ring mail (12, 1, D:6) a +0 giant spiked club (16, 2, D:6) a +0 robe a +0 dagger (17, 1, D:6) a +0 robe a +0 dagger 2 boomerangs a +0 club a +0 ring mail a +0 club (17, 2, D:6) a +0 war axe (28, 17, D:6) a +0 robe a +0 flail (29, 16, D:6) a +0 robe a +0 halberd (29, 17, D:6) a +0 robe a +1 flail of freezing (39, 19, D:6) a +0 robe a +0 battleaxe (41, 19, D:6) a +0 robe (50, 27, D:6) a +0 dagger (53, -5, D:6) a +0 mace a +0 robe a +2 heavy mace a +0 robe (54, -10, D:6) a +0 dagger a +0 robe (54, -5, D:6) a +3 dire flail of freezing a +0 robe (56, -6, D:6) 3 atropa-tipped darts (57, -15, D:6) a +0 robe (59, -5, D:6) 4 stones (64, 18, D:6) a +0 dagger Level 7 of the Dungeon (2, -30, D:7) a +0 giant club (12, -7, D:7) 4 stones (13, -31, D:7) a +0 dagger a +0 robe (14, -31, D:7) a +0 rapier a +0 leather armour (21, 9, D:7) a +0 leather armour (29, -29, D:7) a +0 scale mail (29, -26, D:7) a +0 rapier (33, -29, D:7) a +0 robe (33, 11, D:7) a +0 flail a +0 mace a +0 ring mail (34, 11, D:7) a +0 hand axe (34, 12, D:7) a +0 dire flail a +0 chain mail a +0 dagger a +0 robe (37, 2, D:7) a +0 dagger (40, 2, D:7) 5 stones (41, -35, D:7) a potion of magic 2 potions of degeneration 2 potions of brilliance (42, -3, D:7) 8 stones (48, -2, D:7) 5 stones (53, -2, D:7) the +4 ring mail "Pakeidul" {Harm rElec rF-} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. (55, -29, D:7) 4 poisoned darts (57, -35, D:7) a +0 robe Level 8 of the Dungeon (19, 13, D:8) a +0 chain mail (20, 1, D:8) a +0 whip a throwing net a +0 spear (21, 2, D:8) a +0 club (23, -6, D:8) a +0 halberd a +0 leather armour (23, 12, D:8) a +0 shortbow (37, 6, D:8) a +0 whip 2 stones (37, 7, D:8) a +0 whip a +0 short sword 11 poisoned darts a +0 short sword (40, 28, D:8) a +0 robe (43, 21, D:8) a +0 leather armour (47, 7, D:8) a +0 spectral long sword (47, 16, D:8) a +0 shortbow (48, 16, D:8) a +0 falchion (55, 8, D:8) a scroll of vulnerability Level 9 of the Dungeon (0, 0, D:9) a +0 scale mail (4, -7, D:9) 4 stones (9, 8, D:9) a +0 giant club a +0 dire flail (10, -15, D:9) a +0 giant club a +0 giant club (12, 4, D:9) a +0 whip (14, -16, D:9) a +0 shortbow (17, -11, D:9) a +0 shortbow (22, 13, D:9) 3 large rocks (41, -10, D:9) a +0 short sword 8 poisoned darts (44, -7, D:9) a +0 barding (47, 25, D:9) 5 stones (48, -12, D:9) a +0 war axe (48, 19, D:9) a +0 flail a +0 leather armour (49, -11, D:9) a +0 short sword 3 poisoned darts (50, 19, D:9) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 trident a +0 chain mail (56, 27, D:9) 9 stones (58, 10, D:9) a +0 sling (59, 13, D:9) a +0 sling Level 10 of the Dungeon [Shop] Waepn's One-of-a-Kind Rings a +2 ring of protection (130 gold) a +8 ring of intelligence (715 gold) the ring of Winanide {rC+ AC+4 Dex+9 Slay-4 Stlth+} (713 gold) [ring of protection] AC: It affects your AC (+4). Dex: It affects your dexterity (+9). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rC: It protects you from cold. Stlth: It makes you more stealthy. the ring "Muotuyma" {rPois Will+} (423 gold) [ring of poison resistance] rPois: It protects you from poison. Will: It increases your willpower. the ring of Makhleb's Benevolence {rC+ rCorr} (488 gold) [ring of protection from cold] rC: It protects you from cold. rCorr: It protects you from acid and corrosion. (3, -9, D:10) 7 stones (7, -21, D:10) 3 stones (13, -8, D:10) a +0 whip (19, -3, D:10) a scroll of vulnerability (20, -1, D:10) 7 stones (21, -9, D:10) 4 stones (23, -8, D:10) 8 stones (24, -22, D:10) a +0 battleaxe (27, 10, D:10) an orb of guile (35, 5, D:10) 5 poisoned darts (38, -9, D:10) 3 large rocks (43, 8, D:10) a +0 hand axe (45, -20, D:10) Great Wizards, Vol. II (45, -10, D:10) a +0 leather armour (45, -3, D:10) a +0 dagger a +0 robe (45, -2, D:10) a +0 short sword a +0 leather armour (46, -3, D:10) a +0 halberd a +0 arbalest a +0 chain mail (50, 15, D:10) a +0 great sword (51, 17, D:10) a +0 sling (53, 20, D:10) the ring "Issuinab" {Ice *Corrode Int+3 Dex+3} [ring of ice] It enhances your ice magic. Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. *Corrode: It may corrode you when you take damage. a +4 falchion of draining a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) 2 stones (4, -5, D:11) 4 stones (6, 35, D:11) a +0 flail of protection (6, 37, D:11) a +4 spear of distortion a +0 ring mail (7, 36, D:11) a +0 hand axe (7, 37, D:11) a +0 troll leather armour a +0 giant club a +0 dagger a +0 short sword a +0 leather armour (7, 38, D:11) a +0 giant club a +0 giant club a +0 dagger (7, 39, D:11) a +0 whip a +0 short sword 2 poisoned darts a +0 giant club a +0 giant spiked club a +0 war axe a boomerang a +0 chain mail a +0 short sword a +0 plate armour a +0 dagger (8, 36, D:11) a +0 spear (8, 38, D:11) a +0 spear (8, 40, D:11) a +0 plate armour a +0 dire flail (22, 28, D:11) a +0 shortbow (27, 14, D:11) a +0 flail (27, 15, D:11) a +0 dagger (27, 16, D:11) 4 large rocks (28, 14, D:11) a +0 plate armour a +0 battleaxe (28, 15, D:11) a +0 mace (39, 13, D:11) 4 stones (39, 15, D:11) a +0 chain mail (39, 31, D:11) a +0 war axe (39, 39, D:11) a +0 heavy trident (40, 14, D:11) a +4 war axe of electrocution (unseen) (53, 39, D:11) a +4 sling Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 scale mail a +0 dagger (0, 1, D:12) a +0 dagger a +0 robe (1, 0, D:12) a +0 mace a +0 scale mail a +0 dagger a +0 robe (2, 11, D:12) 5 javelins (3, 0, D:12) a +0 dagger a +0 robe (9, 45, D:12) 4 stones (10, 13, D:12) a book of Changes (17, 15, D:12) a +0 rapier (19, 14, D:12) a throwing net (19, 16, D:12) a +0 club (19, 17, D:12) a +2 buckler a +0 spear (19, 19, D:12) a +0 whip (20, 16, D:12) a +0 spear (21, 29, D:12) 2 large rocks (24, 46, D:12) a +0 troll leather armour (27, 33, D:12) 3 large rocks (49, 40, D:12) 5 stones (50, 29, D:12) a scroll of noise (54, -1, D:12) a +0 scale mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 4 poisoned darts (48, 21, Lair:1) a +0 dagger (51, -2, Lair:1) a book of Dreams Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 stones (2, -24, Lair:2) a scroll of noise (2, -10, Lair:2) a +0 hand axe a throwing net a +0 scale mail (2, 4, Lair:2) a +0 bardiche (2, 12, Lair:2) 5 stones (12, 1, Lair:2) 2 potions of might (12, 2, Lair:2) a potion of heal wounds (12, 3, Lair:2) the staff of fire "Dafiekh" {rF+ Int+2} [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+2). rF: It protects you from fire. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (14, -32, Lair:2) a +0 scale mail (15, -23, Lair:2) a +0 quarterstaff (15, 9, Lair:2) a komodo dragon skeleton (16, -36, Lair:2) a +0 sling (16, -23, Lair:2) a +0 mace (25, -31, Lair:2) a scroll of torment (40, -16, Lair:2) a +0 spear (40, 1, Lair:2) a +0 trident a +0 robe (41, 1, Lair:2) a +0 battleaxe (41, 3, Lair:2) a +0 mace (42, 3, Lair:2) a +0 dire flail a +0 long sword (43, 2, Lair:2) a +0 dire flail a +0 robe (43, 4, Lair:2) a +0 morningstar a +0 robe