Frank Level 1 of the Dungeon (0, 0, D:1) a +0 robe (6, 22, D:1) 5 stones (7, 1, D:1) a +0 sling (8, 12, D:1) 6 stones (8, 29, D:1) a +0 short sword 2 stones (26, 10, D:1) a +0 whip (26, 33, D:1) a staff of earth a +2 whip of electrocution (31, 17, D:1) a +0 spear (33, -3, D:1) a +0 dagger (40, 35, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (7, -12, D:2) a +0 short sword a stone (8, -8, D:2) a +1 dagger of venom 3 stones (14, -10, D:2) a +0 dagger (29, -35, D:2) a +0 club (29, -34, D:2) a +0 whip a +0 flail (30, -33, D:2) a +0 spear (35, -7, D:2) a +0 whip (38, -24, D:2) the +7 sling of Makhleb's Wrath {speed, *Corrode rF+ rN+ Int+2} Int: It affects your intelligence (+2). rF: It protects you from fire. rN: It protects you from negative energy. *Corrode: It may corrode you when you take damage. (51, -42, D:2) a +0 dagger a +0 short sword (55, -22, D:2) 8 stones (56, -26, D:2) the +5 flail "Undertaker" {flame, rN+ Will- Int+2} Int: It affects your intelligence (+2). rN: It protects you from negative energy. Will: It decreases your willpower. Level 3 of the Dungeon (0, 0, D:3) a +0 flail (10, 14, D:3) a +0 club (10, 16, D:3) a +0 dagger a +0 club a +0 club (11, 15, D:3) a +0 club (12, -1, D:3) a +1 hand axe of flaming a +0 scale mail a +0 club a boomerang a +0 leather armour a +0 whip (12, 15, D:3) a +0 club a +0 club a +0 dagger (13, -1, D:3) a +0 whip of electrocution a +0 ring mail (13, 15, D:3) a +0 trident a +0 animal skin (20, 6, D:3) a +0 whip a +0 robe (27, 22, D:3) a +0 scale mail (28, 1, D:3) a +1 short sword of speed (29, -1, D:3) a +0 club (40, 34, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (2, 0, D:4) 8 stones (3, -18, D:4) a +0 quarterstaff (9, 0, D:4) a +0 dagger 2 stones a +0 ring mail (19, 9, D:4) a potion of brilliance a +0 war axe (24, -22, D:4) a +0 rapier (29, -24, D:4) a +0 robe (37, 2, D:4) a +0 whip a +0 club a +0 halberd a +0 spear (38, 2, D:4) a +0 club a +0 robe (39, -12, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a potion of lignification (3, 7, D:5) a +0 war axe (6, 4, D:5) a +0 whip (10, 14, D:5) 2 poisoned darts