Frank Level 1 of the Dungeon (0, 0, D:1) a +0 whip a stone (8, 7, D:1) a +0 robe (16, -19, D:1) a +0 leather armour (17, -3, D:1) a +0 war axe (18, 3, D:1) 5 atropa-tipped darts (20, -10, D:1) a +0 mace (23, -20, D:1) a +0 whip (26, -16, D:1) a +0 scale mail (43, -10, D:1) a +0 short sword 4 stones (47, 13, D:1) a +0 club (48, -8, D:1) a +0 dagger (55, -3, D:1) 4 stones (65, -1, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Koza's Armour Emporium a +2 leather armour of poison resistance (176 gold) the +1 leather armour "Lobejis" {rF- Regen+ Str+3} (146 gold) Str: It affects your strength (+3). rF: It makes you vulnerable to fire. Regen: It increases your rate of health regeneration. a +0 ring mail (44 gold) a +0 ring mail (44 gold) a +0 robe (7 gold) a +0 robe (7 gold) the +0 leather armour of Cebranu {rF+ Int+6} (314 gold) Int: It affects your intelligence (+6). rF: It protects you from fire. a +0 leather armour (22 gold) a +3 plate armour of cold resistance (495 gold) (8, -3, D:2) a +1 dagger of electrocution (15, -4, D:2) a +0 spear (16, 8, D:2) a +0 hand axe (17, -12, D:2) a +1 dagger of venom (20, -25, D:2) a +0 falchion (37, -14, D:2) 8 stones (38, -5, D:2) a +2 antimagic war axe (39, -4, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, 16, D:3) a +0 scale mail (6, 8, D:3) 8 stones (7, 2, D:3) a +0 dagger (7, 36, D:3) 5 stones a +0 leather armour (8, 16, D:3) a potion of degeneration (10, 19, D:3) a +0 spear (15, 12, D:3) a +0 plate armour (21, 21, D:3) the +2 Maxwell's thermic engine {flame, freeze, rev} (24, 33, D:3) a +0 club (48, 23, D:3) a +0 long sword (58, 35, D:3) 5 stones Level 4 of the Dungeon (0, 0, D:4) a +0 long sword (9, -4, D:4) a +0 club (11, -12, D:4) 4 boomerangs (23, -2, D:4) a +0 dagger (24, -41, D:4) an adder corpse (skeletalised by now) (32, -6, D:4) a +0 club a +0 club a +0 scale mail (32, -5, D:4) a +0 club (33, -5, D:4) a +0 dagger (42, -14, D:4) a +0 dagger (46, -25, D:4) a +0 dagger (62, -29, D:4) a +0 short sword