Frank Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 7, D:1) a +0 plate armour (1, 15, D:1) 3 stones (1, 17, D:1) 6 stones (16, 20, D:1) a +0 robe (20, 12, D:1) 9 stones (40, 13, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 scythe a +0 robe (15, -22, D:2) 5 stones (16, -28, D:2) a +3 quarterstaff of chaos a +0 cloak (18, -27, D:2) a +0 hammer (24, -18, D:2) a +0 chain mail (24, -9, D:2) a +0 club (40, 4, D:2) a +0 quarterstaff (44, 3, D:2) a +0 mace a +0 scale mail (53, -18, D:2) 4 stones Level 3 of the Dungeon [Shop] Nedom's General Store a potion of mutation (88 gold) a +0 long sword (38 gold) a staff of cold (275 gold) 5 stones (5 gold) a potion of degeneration (11 gold) 4 stones (4 gold) a book of Geomancy (198 gold) 6 poisoned darts (26 gold) (0, 0, D:3) a +0 robe (1, 1, D:3) a hobgoblin corpse (2, 31, D:3) a +0 club a +0 mace an orc corpse (3, 31, D:3) a +0 club a +0 club (4, 31, D:3) a +0 short sword (4, 32, D:3) a ball python corpse (11, 1, D:3) a scroll of blinking (19, 9, D:3) the +0 robe "Picueduf" {-Tele Int-5 Dex+8 Archmagi} Int: It affects your intelligence (-5). Dex: It affects your dexterity (+8). -Tele: It prevents most forms of teleportation. Archmagi: It increases the power of your magical spells. (22, 13, D:3) a +0 dagger (22, 28, D:3) a +0 ring mail (23, 9, D:3) a +0 mace (25, 29, D:3) a +0 dagger (29, 10, D:3) 8 gold pieces (29, 14, D:3) a potion of invisibility (29, 30, D:3) the felid corpse of Natasha (skeletalised by now) (29, 40, D:3) the felid corpse of Natasha (skeletalised by now) (30, 19, D:3) a scroll of identify (30, 30, D:3) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (32, 21, D:3) a +0 leather armour a +0 flail a +0 dagger (32, 22, D:3) a +0 dagger (32, 24, D:3) 7 stones (33, 16, D:3) a +0 short sword (33, 21, D:3) a +0 short sword (33, 34, D:3) an adder corpse (skeletalised by now) (36, 17, D:3) 12 gold pieces