Frank Level 1 of the Dungeon (0, 0, D:1) a +0 buckler (3, -11, D:1) a +0 flail (6, -4, D:1) a +0 short sword (21, 1, D:1) a +0 mace (22, -20, D:1) a +0 whip (26, -17, D:1) a +0 club a stone (29, 11, D:1) a +0 club (34, -12, D:1) a +0 dagger 2 stones (38, 4, D:1) a +0 whip a stone (39, -21, D:1) a +0 leather armour of cold resistance (45, -11, D:1) a +0 whip (56, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (5, -32, D:2) a +0 whip (5, -17, D:2) 2 potions of magic (5, 12, D:2) a +0 dagger a +0 sling (14, 2, D:2) a +0 short sword (14, 15, D:2) a +0 club (17, -24, D:2) a +0 trident a +0 flail (24, 12, D:2) a +0 club a +0 ring mail (39, 24, D:2) a +0 club a +0 sling (46, -25, D:2) a +0 spear (47, 19, D:2) the +5 hand axe "Vutomy" {elec, Will+ Str+4} It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+4). Will: It increases your willpower. (48, 4, D:2) 5 poisoned darts (49, -23, D:2) a +0 whip (50, -32, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 dagger a +0 hand axe a +0 short sword a +0 leather armour (1, -27, D:3) a +0 short sword (1, -22, D:3) a +0 hand axe (3, -26, D:3) a +0 war axe a +0 spear (8, -43, D:3) a +0 hand axe a +0 scale mail (8, -8, D:3) a +0 whip (11, -13, D:3) a +0 mace a +0 scale mail a +0 hand axe a +0 hand axe (12, -14, D:3) a +0 hand axe (16, -16, D:3) 7 stones (17, -10, D:3) a +0 robe a +0 dagger (27, -15, D:3) a +0 dagger (28, -45, D:3) a +0 spear (28, -16, D:3) a +0 whip a +0 mace (29, -36, D:3) a +0 ring mail (29, -30, D:3) a +0 club (29, -17, D:3) a +0 club (29, -15, D:3) a +0 club a +0 sling (30, -30, D:3) a +0 club (34, -33, D:3) a +0 dagger (34, -31, D:3) a +0 helmet a +0 animal skin a +0 spear (35, -51, D:3) 9 stones (35, -33, D:3) a +0 club a +0 club a +0 sling (35, -32, D:3) a +0 club (37, -41, D:3) a +0 club (38, -41, D:3) a +0 dagger a +0 sling (39, -42, D:3) a +0 club a +0 sling (39, -41, D:3) a +0 dagger (41, -41, D:3) a +0 dagger (42, 2, D:3) 5 stones (48, -41, D:3) 6 boomerangs (50, -49, D:3) a potion of degeneration (51, -13, D:3) a +0 pair of gloves (53, -12, D:3) a +0 hand axe (59, -7, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 chain mail (0, 2, D:4) a +0 short sword (18, -13, D:4) a +0 club (20, -12, D:4) a +0 club (21, -12, D:4) a +0 spear (23, -22, D:4) a +0 whip (23, -17, D:4) a +0 spear (23, -16, D:4) a +0 flail (25, -16, D:4) a +0 dagger a +0 spear a +0 flail a +0 spear a +0 leather armour (31, -13, D:4) a +0 robe a +0 trident (31, -11, D:4) a +0 club a +0 flail (32, -15, D:4) a +0 rapier (35, -14, D:4) a +0 leather armour a +0 falchion (37, -14, D:4) 4 stones a +0 short sword (41, -10, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +2 vorpal flail (0, 17, D:5) a +0 spear (1, -1, D:5) a +0 flail 4 stones a scroll of immolation (1, 1, D:5) a +0 whip (1, 22, D:5) a +0 club (2, -3, D:5) a +0 short sword (9, -9, D:5) a +0 spear (13, 18, D:5) a +0 chain mail (26, -4, D:5) a +3 vorpal flail a +0 leather armour a +0 giant club (31, 15, D:5) a +1 ring mail of poison resistance (34, -4, D:5) a +0 hand axe (38, -4, D:5) a +0 giant club (38, 22, D:5) a +0 mace (47, 13, D:5) 4 large rocks Level 6 of the Dungeon [Shop] Zorpho's Weapon Shoppe a +0 sling (18 gold) 3 stones (3 gold) a +0 falchion (36 gold) the +5 demon whip "Spellbinder" {antimagic, Will+} (991 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. a +0 trident (42 gold) a +0 falchion (36 gold) a stone (1 gold) a +0 giant club (20 gold) [Shop] Jev Vir's Assorted Antiques a +4 war axe of freezing (1075 gold) a scroll of enchant weapon (285 gold) a wand of polymorph (2) (106 gold) a scroll of summoning (361 gold) a wand of charming (6) (547 gold) a +2 plate armour of positive energy (1406 gold) a scroll of poison (152 gold) a scroll of teleportation (114 gold) a scroll of identify (76 gold) (0, 0, D:6) 4 stones (2, 9, D:6) 2 poisoned darts (5, 1, D:6) 2 throwing nets (14, -14, D:6) a +0 whip (15, -29, D:6) a +0 ring mail a +0 dagger (16, -30, D:6) a +0 whip (17, -30, D:6) a +0 leather armour a +2 vorpal falchion (17, -29, D:6) a +0 leather armour a +0 hand axe (26, -4, D:6) a +0 vorpal flail (28, -14, D:6) a +0 club (32, -30, D:6) a +0 ring mail (33, -13, D:6) a +0 club a +0 hand axe (34, -13, D:6) a +0 robe a +0 dagger (34, -12, D:6) a +0 hand axe (35, -13, D:6) a +0 scale mail a +0 hand axe (38, 0, D:6) 4 boomerangs Level 7 of the Dungeon (0, 0, D:7) 4 stones (1, 25, D:7) a +0 robe (1, 34, D:7) a +0 pair of boots (7, 30, D:7) a +2 robe a +0 dagger (11, 28, D:7) a +0 club a +0 robe (12, 28, D:7) a +0 long sword a +0 leather armour (13, 24, D:7) a staff of poison (13, 32, D:7) a +2 spear of venom the +3 mace "Xaesiema" {flame, rC+ rN+ Int-3} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (-3). rC: It protects you from cold. rN: It protects you from negative energy. (15, 1, D:7) 3 atropa-tipped darts (15, 4, D:7) a +0 chain mail (15, 5, D:7) a +0 pair of gloves (16, 19, D:7) a +0 dagger (17, 18, D:7) 4 stones (20, 24, D:7) 4 large rocks (21, 32, D:7) a +0 shortbow of flaming (23, 36, D:7) a +0 robe a +0 falchion a +0 club (26, 1, D:7) a +0 robe a +0 dagger (27, 5, D:7) a +0 spear (27, 8, D:7) a +0 spear (27, 9, D:7) a +0 leather armour a +0 whip (28, 7, D:7) a +0 shortbow (30, 19, D:7) a +2 mace of protection (34, 15, D:7) 4 javelins (39, 11, D:7) a +0 spear (41, 10, D:7) a staff of earth (51, 19, D:7) a +0 robe (56, 13, D:7) a +0 cloak of preservation a +2 quarterstaff of chaos (59, 12, D:7) a +0 hammer Level 8 of the Dungeon [Shop] Gulith's Weapon Boutique a +1 trident of distortion (188 gold) a +0 trident (42 gold) a +0 quarterstaff (48 gold) a +3 vorpal mace (258 gold) a +0 short sword (36 gold) a +0 rapier (48 gold) the +1 demon trident of Bingidd {freeze, Will- Str+2 Int+2 Dex+8} (720 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+2). Int: It affects your intelligence (+2). Dex: It affects your dexterity (+8). Will: It decreases your willpower. 6 poisoned darts (28 gold) 9 stones (10 gold) [Shop] Nomo's Armour Shop a +3 chain mail of cold resistance (397 gold) the +0 buckler of the Barracuda {Int+7} (393 gold) Int: It affects your intelligence (+7). a +3 plate armour of cold resistance (675 gold) a +2 leather armour of fire resistance (285 gold) the +1 robe "Wazxohyx" {Int+3} (285 gold) Int: It affects your intelligence (+3). a +1 plate armour of willpower (525 gold) a +1 ring mail of willpower (240 gold) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} (301 gold) It may release a thick cloud of smoke when the wearer is hurt. Slay: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth: It makes you more stealthy. a +2 ring mail of fire resistance (315 gold) (0, 0, D:8) a +0 cloak (1, -22, D:8) a +2 hand axe of electrocution (1, -9, D:8) 5 poisoned darts (3, -13, D:8) a +4 hand axe a +0 robe a +0 hand axe a +0 robe a +0 robe (5, -28, D:8) a +0 pair of boots (11, -8, D:8) a +1 long sword (12, -18, D:8) a +0 buckler (16, -31, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger (16, -30, D:8) a +3 dagger (17, -31, D:8) a +0 flail (17, -30, D:8) a +0 flail (20, -23, D:8) a +0 club a +0 dagger a +0 robe (20, -21, D:8) a +0 club (29, 7, D:8) a potion of degeneration (31, 4, D:8) a +0 trident a +0 shortbow (32, -20, D:8) a +0 leather armour (33, -4, D:8) a +1 rapier of distortion (38, 10, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a curare-tipped dart (0, 1, D:9) a +0 short sword (1, 0, D:9) a +0 dagger (2, 0, D:9) a +0 club (2, 32, D:9) a +0 ring mail (5, 29, D:9) 6 stones (8, 16, D:9) a scroll of vulnerability (9, 35, D:9) a +0 spear a +0 scale mail (11, 8, D:9) a +0 pair of boots (11, 29, D:9) a scroll of noise a scroll of amnesia (13, 16, D:9) a +0 chain mail (35, 26, D:9) 4 stones (37, 23, D:9) a +0 short sword 3 stones (38, 21, D:9) a +0 whip a +0 short sword 6 poisoned darts a +0 club (38, 22, D:9) a +0 short sword a +0 whip 7 poisoned darts (39, 22, D:9) a +0 giant club a +0 giant club (40, 27, D:9) a +0 short sword of holy wrath (43, 3, D:9) a +0 shortbow (49, 9, D:9) a +0 great sword (51, 6, D:9) 9 stones (51, 7, D:9) a +0 robe Level 10 of the Dungeon (0, 11, D:10) a +0 dagger a +0 robe (11, -8, D:10) 5 stones (13, -10, D:10) 4 stones (16, 18, D:10) a +0 rapier (17, -1, D:10) a +0 short sword a stone (17, 7, D:10) 4 stones (17, 11, D:10) a +0 ring mail (18, -3, D:10) a +0 whip of draining 3 poisoned darts a +0 short sword 5 stones (18, -2, D:10) a +0 dagger 3 stones (19, -3, D:10) a +0 whip (20, 46, D:10) a staff of poison (20, 47, D:10) a +0 scimitar of holy wrath 2 throwing nets a +0 scale mail (20, 49, D:10) a +0 rapier (24, 32, D:10) the +9 quarterstaff "Itor Ese" {venom, Dex+6} It poisons the flesh of those it strikes. Dex: It affects your dexterity (+6). (29, -2, D:10) a +2 whip of draining (30, -1, D:10) a +0 dagger a +0 whip a +0 club 7 stones a +0 dagger 3 poisoned darts (31, 0, D:10) a +0 whip a stone (33, -13, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, -14, D:10) a +0 club a +2 hand axe of electrocution a +0 chain mail a +1 flail of protection (39, 14, D:10) a +0 short sword a +0 dagger a curare-tipped dart (41, 18, D:10) a +0 dagger (42, 28, D:10) a +0 battleaxe a +0 robe (44, 28, D:10) a +1 long sword a +0 robe a +0 trident a +0 robe (51, 8, D:10) a +0 hand axe (54, 15, D:10) 5 boomerangs (57, 17, D:10) a +1 dagger of chaos a +0 robe Level 11 of the Dungeon (0, 0, D:11) 6 poisoned darts (3, -4, D:11) 3 stones (7, -19, D:11) a +0 short sword (7, -14, D:11) a +0 flail (9, -19, D:11) the +0 mace "Newtslayer" {drain, rN+ Dex-4 SInv} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (-4). rN: It protects you from negative energy. SInv: It lets you see invisible.