Frank Level 1 of the Dungeon [Shop] Osabriul's Book Emporium a Young Poisoner's Handbook (220 gold) a book of Scorching (330 gold) a book of Transfigurations (440 gold) a book of Changes (198 gold) a book of Cantrips (132 gold) a book of Vapours (176 gold) a book of Touch (286 gold) (0, 0, D:1) a +0 short sword (4, -25, D:1) a +0 spear (4, -19, D:1) 4 poisoned darts (18, -22, D:1) a +0 club (23, -30, D:1) a +0 dagger (23, -13, D:1) a +0 club (25, -28, D:1) a +0 leather armour (29, -28, D:1) 4 stones (38, 8, D:1) a +0 club (42, 0, D:1) a +0 dagger Level 2 of the Dungeon (2, 6, D:2) a +0 leather armour (7, 14, D:2) a +0 dagger (8, 15, D:2) a +0 dagger a +0 club (10, 3, D:2) a +0 hand axe (17, 8, D:2) a +0 short sword 4 stones (18, 27, D:2) a +0 club (20, 28, D:2) a +0 short sword (21, -10, D:2) a +0 short sword (53, -4, D:2) a +0 club (61, 21, D:2) a +0 dagger (64, 7, D:2) 5 atropa-tipped darts Level 3 of the Dungeon [Shop] Malothis's Weapon Shop a +3 vorpal long sword (310 gold) a +0 dagger (28 gold) a +0 spear of freezing (103 gold) the +1 sling "Zacygom" {venom, Will++} (389 gold) Any ammunition fired from it poisons the flesh of those it strikes. Will: It greatly increases your willpower. the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1078 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). SInv: It lets you see invisible. 6 silver javelins (201 gold) a +0 whip (35 gold) a +0 spear (42 gold) (0, 0, D:3) a +0 club (2, 26, D:3) a +0 robe (12, 17, D:3) a +0 dagger 6 poisoned darts (14, 12, D:3) a +0 dagger 2 stones (21, -9, D:3) a staff of poison (21, 1, D:3) a +0 vorpal falchion (21, 31, D:3) a +0 club a +0 chain mail (22, 26, D:3) a +0 short sword (22, 29, D:3) a +2 short sword of protection 7 stones a +0 ring mail a +0 hand axe (24, 13, D:3) a +0 robe (26, -1, D:3) a +0 short sword (28, 25, D:3) a +0 hand axe (31, 18, D:3) a +0 dagger (37, 4, D:3) 6 javelins (42, -8, D:3) a +0 leather armour (43, 27, D:3) a +0 chain mail (52, 15, D:3) 4 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 mace (6, 5, D:4) a +0 giant club (6, 9, D:4) the +0 leather armour "Roedat" {rElec rPois Will+} rElec: It insulates you from electricity. rPois: It protects you from poison. Will: It increases your willpower. (12, 9, D:4) a +0 ring mail (17, 4, D:4) a +0 dagger (19, 29, D:4) a +1 dagger of electrocution (20, -6, D:4) a +0 dagger (21, 16, D:4) a +4 dagger of venom a goblin corpse (skeletalised by now) (23, -17, D:4) a +0 great mace (32, 3, D:4) a +0 short sword (32, 20, D:4) a +0 cloak (34, -21, D:4) 3 poisoned darts (34, -9, D:4) a +0 dagger (37, 13, D:4) a +0 giant spiked club (45, 0, D:4) a +0 club a +0 sling Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (3, 2, D:5) a +2 scimitar of holy wrath (unseen) (17, -9, D:5) 9 stones an ossuary (0, 0, Ossuary) a scroll of butterflies (0, 1, Ossuary) a scroll of summoning (0, 2, Ossuary) a scroll of enchant armour