Frank Level 1 of the Dungeon (0, 0, D:1) a +0 sling (6, 3, D:1) a +0 dagger (9, 32, D:1) a +0 robe (17, 30, D:1) a +0 plate armour (21, 35, D:1) a +0 dagger 2 stones (23, -11, D:1) a +0 dagger (24, 37, D:1) a +0 leather armour (29, -6, D:1) 5 stones (42, 25, D:1) a +0 dagger (48, 21, D:1) a stone (51, 8, D:1) a +1 pair of boots (53, 6, D:1) a staff of fire Level 2 of the Dungeon (6, -16, D:2) the +1 leather armour of Dramatic Exits {Fly Regen+ Int-4 SInv} Int: It affects your intelligence (-4). SInv: It lets you see invisible. Fly: It grants you flight. Regen: It increases your rate of health regeneration. (10, -32, D:2) 7 stones (23, -8, D:2) a +0 mace (27, 13, D:2) a +0 cloak (30, -14, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (0, 14, D:3) a +0 trident (10, -7, D:3) a rat corpse (skeletalised by now) (10, 11, D:3) a rat corpse (skeletalised by now) (11, -9, D:3) a +0 dagger (12, -6, D:3) a quokka corpse (skeletalised by now) (12, -2, D:3) a +0 leather armour (13, -4, D:3) a +0 dagger a +0 scale mail of fire resistance (13, 1, D:3) a bat corpse (skeletalised by now) (14, 9, D:3) the felid corpse of Natasha (skeletalised by now) (22, -16, D:3) a scroll of poison (33, 2, D:3) a +0 ring mail (35, -15, D:3) a +0 ring mail (39, 16, D:3) 14 gold pieces (43, 13, D:3) a +0 club an orc corpse (45, 14, D:3) a +0 club a +0 scale mail a +0 flail a +0 ring mail an orc corpse an orc corpse