Frank Level 1 of the Dungeon (0, 2, D:1) 6 stones (4, -7, D:1) 6 stones (6, 10, D:1) a +0 club (14, 4, D:1) a +0 dagger (17, 14, D:1) a +0 helmet (19, 13, D:1) a +0 leather armour (23, -16, D:1) a +0 pair of gloves (23, 10, D:1) a +0 club (32, -25, D:1) a +0 dagger (33, 19, D:1) 6 boomerangs (46, -11, D:1) a +0 cloak (59, 28, D:1) a +0 spear (60, -7, D:1) 8 stones (60, -5, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Tynidyv's Weapon Boutique a +0 falchion (42 gold) a +2 eveningstar of holy wrath (546 gold) 6 poisoned darts (33 gold) 6 boomerangs of dispersal (126 gold) a +0 quarterstaff (56 gold) the +6 long sword of Past Mistakes {spect, rElec Will- Str+4} (796 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). rElec: It insulates you from electricity. Will: It decreases your willpower. a +2 rapier of speed (336 gold) a +0 falchion (42 gold) a +1 vampiric halberd (266 gold) a +0 great sword (91 gold) a +3 sling (259 gold) (10, -27, D:2) a +0 leather armour (33, 6, D:2) a +0 dagger (37, -10, D:2) 8 stones (38, 16, D:2) a +0 club (42, -21, D:2) a +0 short sword (46, -22, D:2) 2 stones Level 3 of the Dungeon [Shop] Vagoriy's Assorted Antiques 2 potions of curing (132 gold) a +1 cloak of preservation (363 gold) 2 potions of brilliance (176 gold) a potion of might (88 gold) a +0 arbalest (99 gold) a wand of iceblast (3) (158 gold) 2 potions of heal wounds (220 gold) a potion of lignification (66 gold) a potion of might (88 gold) (0, 0, D:3) a +0 pair of boots (6, 0, D:3) a +0 quarterstaff (17, -11, D:3) 7 stones (28, 46, D:3) a +0 short sword (29, 24, D:3) a +0 ring mail (32, 40, D:3) a +0 leather armour (35, 46, D:3) 4 poisoned darts (43, 0, D:3) a +0 club (55, 14, D:3) a +0 club (63, 13, D:3) a staff of earth Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (3, -16, D:4) 11 gold pieces (5, -18, D:4) a +0 flail 10 stones a scroll of vulnerability (5, -17, D:4) a +0 mace a +0 ring mail (9, -5, D:4) a +0 flail a stone (11, -20, D:4) a +0 dagger (13, -36, D:4) 12 gold pieces (14, -38, D:4) a potion of heal wounds (16, -40, D:4) a +0 club (18, -10, D:4) a +0 club a +3 whip (19, -37, D:4) 8 gold pieces (19, -10, D:4) a +0 club (20, -24, D:4) a +0 short sword (20, -15, D:4) a ball python corpse (20, -10, D:4) a +0 hand axe (22, -21, D:4) 12 gold pieces (23, -16, D:4) a +0 giant club (25, -17, D:4) a +0 spear a +0 sling a +0 leather armour (29, -29, D:4) a +0 leather armour (33, -25, D:4) a +0 dagger