Frank Level 1 of the Dungeon (0, 0, D:1) 6 large rocks (7, 27, D:1) 7 stones (10, 9, D:1) 2 poisoned darts (16, 17, D:1) a stone (19, 3, D:1) a +0 whip 3 stones (32, 0, D:1) a +0 whip (46, 5, D:1) 3 poisoned darts (50, 13, D:1) a staff of fire (54, 4, D:1) a +0 club (66, -1, D:1) a +0 dagger Level 2 of the Dungeon (3, -28, D:2) a +0 club (5, -5, D:2) a +0 club (7, -29, D:2) a +0 leather armour (13, -24, D:2) a +0 hammer (14, -27, D:2) a +4 quarterstaff of chaos a +0 cloak (16, 22, D:2) a scarf of invisibility (18, -15, D:2) a scroll of amnesia (19, -18, D:2) a +0 club (22, 1, D:2) a +0 mace (23, 1, D:2) a +0 flail (25, 9, D:2) a scroll of amnesia (26, -25, D:2) a +0 club (29, 11, D:2) a +0 chain mail (37, -25, D:2) a +0 spear (39, -20, D:2) a +2 short sword of speed (39, 12, D:2) a stone (50, 15, D:2) a +0 war axe (50, 16, D:2) a +0 dagger Level 3 of the Dungeon (3, 0, D:3) 4 stones (3, 6, D:3) a +0 club (8, -17, D:3) a +0 spear (8, -13, D:3) a +0 spear (9, 5, D:3) a +0 scale mail a +0 hand axe (11, -14, D:3) a +0 leather armour (15, 10, D:3) a staff of air (17, -2, D:3) a +0 whip (29, -1, D:3) a +0 scale mail a +0 whip of distortion a +0 mace (30, -2, D:3) a +0 club (31, -2, D:3) a stone a +0 short sword (35, -9, D:3) a +0 club (39, 1, D:3) a +0 robe (47, 32, D:3) a potion of degeneration Level 4 of the Dungeon (8, 13, D:4) a +0 club (11, 14, D:4) a +0 giant spiked club (13, 9, D:4) a +0 plate armour (13, 34, D:4) a +0 halberd (13, 35, D:4) a +1 whip of venom (13, 36, D:4) a +0 spear (13, 37, D:4) a +0 dagger a +0 leather armour a +0 dagger a +0 ring mail (14, 40, D:4) a +0 mace a +0 sling a +0 leather armour (15, 40, D:4) a +0 hand axe (16, 40, D:4) a +0 dagger (25, -10, D:4) a +0 cloak (27, 4, D:4) a +0 flail a +0 club (28, 4, D:4) a +0 whip (29, 18, D:4) a +0 club (30, -5, D:4) a +0 short sword (46, 11, D:4) a +0 club (51, 7, D:4) a +0 flail (51, 8, D:4) a +0 flail a +0 club (52, 7, D:4) a +0 club (53, 8, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) an adder corpse (3, 6, D:5) a +0 trident an orc corpse (4, 6, D:5) a hound corpse (8, -19, D:5) a +0 chain mail (8, -13, D:5) a +0 quarterstaff (23, 10, D:5) a +0 leather armour (27, -20, D:5) the +7 staff of the Meek {protect, meekguard} It grants its wielder temporary protection when it strikes (+7 to AC). It provides extra protection to wielders with little health. (30, 15, D:5) a +0 dagger a +0 robe (30, 16, D:5) a +0 falchion 3 boomerangs a +0 whip (31, 8, D:5) a +0 war axe (31, 16, D:5) a +0 whip 3 boomerangs (42, 13, D:5) a +2 vorpal flail a +0 club a gnoll corpse a gnoll corpse (43, 13, D:5) a +0 halberd a gnoll corpse (46, 9, D:5) 6 gold pieces (49, 13, D:5) 15 gold pieces the Ecumenical Temple