Frank Level 1 of the Dungeon [Shop] Cufur's Weapon Shoppe a +0 short sword (33 gold) 7 stones (7 gold) the +9 rapier of Bodily Harmony {drain, *Rage *Noise Fly rCorr} (674 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Fly: It grants you flight. *Noise: It may make noises in combat. *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. a +4 trident of flaming (311 gold) a +0 whip (27 gold) a +0 dagger (22 gold) (0, 0, D:1) a +0 club (7, 20, D:1) a +0 hand axe (14, 14, D:1) 5 stones (49, 19, D:1) a +0 dagger (57, 1, D:1) a +0 dagger (59, 22, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (0, 39, D:2) a +0 leather armour (18, 9, D:2) a +0 great sword (24, 42, D:2) 4 stones (26, 15, D:2) a +0 ring mail (28, -4, D:2) a +0 dagger (35, 5, D:2) 4 stones (38, 14, D:2) a +0 dagger (39, 10, D:2) a +1 sling of flaming (41, 14, D:2) 9 stones (51, 29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (5, 24, D:3) a +0 dagger 5 stones (7, 23, D:3) a +0 hand axe (21, 11, D:3) a +0 short sword 2 stones (22, 31, D:3) 8 stones (24, 16, D:3) a +0 mace 8 stones (28, 14, D:3) 5 stones (31, 2, D:3) a +0 ring mail (31, 31, D:3) a +0 dagger (32, 11, D:3) a +0 leather armour (33, 17, D:3) a +0 dagger a boomerang a +0 whip (34, 16, D:3) a +0 ring mail a +1 whip of draining (37, 36, D:3) a +0 leather armour (46, 39, D:3) a +5 flail (56, 13, D:3) 8 stones (62, 12, D:3) a +1 robe of cold resistance Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 5 stones (14, 43, D:4) a +0 sling (23, 36, D:4) a +0 sling (24, -6, D:4) a +0 falchion (28, 24, D:4) a +0 robe (30, 23, D:4) a +0 short sword (33, 45, D:4) a +0 dagger (37, 47, D:4) a +0 whip (40, 25, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (15, -38, D:5) a scroll of immolation (19, -10, D:5) a ring of poison resistance a potion of brilliance a potion of degeneration (20, -13, D:5) 2 potions of brilliance (23, -38, D:5) 8 stones (23, -30, D:5) a +0 dagger (23, -29, D:5) a +0 whip a +0 leather armour a +0 mace (23, -28, D:5) a +0 halberd (24, -29, D:5) a +0 club a +0 hand axe a +0 mace (24, -28, D:5) a +0 robe (24, -27, D:5) a +0 whip a +0 scale mail a +4 spear of venom (30, -2, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Boly's Neck Hole a +0 cloak of poison resistance (110 gold) a +0 cloak (58 gold) a scarf of repulsion (156 gold) a scarf of resistance (416 gold) an amulet of the acrobat (390 gold) an amulet of guardian spirit (390 gold) an amulet of regeneration (390 gold) (0, 3, D:6) a +0 scale mail (4, 7, D:6) 8 stones (5, 24, D:6) 4 stones (8, 3, D:6) a +0 giant club (8, 16, D:6) a +0 robe (10, -3, D:6) a +0 sling (12, -2, D:6) a +0 halberd (12, -1, D:6) a +0 spear (14, -2, D:6) a throwing net (14, -1, D:6) a +0 club a +0 leather armour (15, -1, D:6) a +0 spear (16, 10, D:6) a +0 dagger (18, -18, D:6) a +0 rapier (35, 7, D:6) a potion of brilliance (44, -4, D:6) 4 stones (47, 11, D:6) 3 large rocks (54, 19, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 spear a gnoll corpse (skeletalised by now) (0, 8, D:7) a +0 sling (8, -7, D:7) a +0 whip of electrocution a +0 robe (8, 1, D:7) a +0 great sword (12, -10, D:7) a +0 mace a +0 scale mail (13, -11, D:7) a +0 hand axe a +0 mace a +0 leather armour a +0 morningstar a +0 dagger a +0 leather armour (25, -16, D:7) a +0 short sword a +0 leather armour (28, -10, D:7) 3 stones (31, -11, D:7) a potion of degeneration (32, -11, D:7) a +0 club (39, -14, D:7) a +3 trident of flaming a +0 ring mail a +0 whip (40, -15, D:7) a +0 club a +0 leather armour (41, -13, D:7) a +0 whip (43, -14, D:7) a +0 war axe +0 steam dragon scales a +0 whip (43, -13, D:7) a +0 dire flail a +0 plate armour (43, -12, D:7) a +0 war axe a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a +0 spear (0, 7, D:8) a scroll of identify (1, -1, D:8) the +5 halberd "Pamp" {vamp, rElec} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rElec: It insulates you from electricity. (unseen) (1, 1, D:8) a +0 halberd (2, 0, D:8) a +0 halberd a bailey (0, 0, Bailey) a +0 spear (4, 3, Bailey) a +0 spear (15, 0, Bailey) a +0 halberd (19, -4, Bailey) a +0 trident (20, -5, Bailey) a +0 spear (20, -4, Bailey) a +0 spear (21, 2, Bailey) a +0 flail (29, 0, Bailey) a +2 leather armour of positive energy (unseen) (29, 1, Bailey) a potion of mutation (29, 4, Bailey) a potion of haste (29, 5, Bailey) the amulet of Nangumate {Faith Dex+3 Slay-2} [amulet of faith] It allows you to gain divine favour quickly. Dex: It affects your dexterity (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-2). (unseen) (30, 2, Bailey) the ring of Saek Qang {Fly Will+ rCorr Dex-2 Stlth+} [ring of willpower] Dex: It affects your dexterity (-2). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you more stealthy. (unseen) (30, 3, Bailey) a +1 scale mail of poison resistance (unseen)