Frank Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (2, -2, D:1) a +0 robe (3, 0, D:1) a +0 robe (9, -25, D:1) a +0 dagger (9, -23, D:1) a +0 dagger (9, -22, D:1) a +0 whip a stone (17, -19, D:1) a +0 scale mail (27, 6, D:1) 7 stones (27, 16, D:1) 4 stones (28, -4, D:1) a -1 mace (28, 12, D:1) a +0 dagger (34, -15, D:1) a +0 dagger (34, -14, D:1) a +0 dagger 3 stones (34, -5, D:1) a +0 short sword 4 stones (44, 5, D:1) 5 stones (46, -1, D:1) a +0 robe (54, 19, D:1) a +0 short sword 2 stones Level 2 of the Dungeon [Shop] Qeumm's General Store a +0 ring mail (44 gold) 3 stones (3 gold) a scroll of teleportation (33 gold) a book of Frost (242 gold) a +0 trident (38 gold) a book of the Sky (484 gold) a Young Poisoner's Handbook (220 gold) a +2 demon blade of flaming (429 gold) [Shop] Qenyb's Antique Weapon Shop a +0 club (27 gold) a +0 whip (67 gold) a +1 glaive of protection (399 gold) a +0 dagger (54 gold) a +0 sling (40 gold) a +0 dagger (54 gold) a +0 spear (81 gold) a +0 hand axe (81 gold) a +2 trident of protection (437 gold) a +0 dire flail (108 gold) a +0 quarterstaff (108 gold) a +0 hand axe (81 gold) [Shop] Mempupsi's Antique Armour Boutique a +2 plate armour of cold resistance (1120 gold) a +0 chain mail (126 gold) a +0 robe (19 gold) the +3 leather armour of the Lair of Beasts {MP+9 Int+4} (1436 gold) Int: It affects your intelligence (+4). MP: It affects your magic capacity (+9). a +0 plate armour (644 gold) a +0 troll leather armour (420 gold) a +1 ring mail of fire resistance (448 gold) (0, 0, D:2) a +0 leather armour (3, 6, D:2) a +0 ring mail (3, 26, D:2) a +2 short sword of speed (12, -2, D:2) 6 stones (26, 34, D:2) 3 stones (28, 0, D:2) a +0 dagger 5 stones (29, -16, D:2) a +0 club (29, 9, D:2) a +0 spear (32, 4, D:2) 4 stones (36, 2, D:2) a +0 sling (38, 1, D:2) a +0 sling (41, 3, D:2) 6 stones (43, 3, D:2) a +0 leather armour (51, -9, D:2) a +0 dagger (52, -11, D:2) 6 stones (53, 2, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (5, 16, D:3) a +0 club (5, 25, D:3) a +1 buckler (13, -5, D:3) a +0 short sword (14, -5, D:3) a +0 short sword (18, 27, D:3) a +0 trident (28, -11, D:3) 4 stones (30, 5, D:3) a +0 short sword a +0 dagger a +0 sling (40, -1, D:3) a +0 club a +0 ring mail a +0 dagger a +0 short sword a +0 club a +0 leather armour a +0 hand axe a +0 whip 5 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a quokka corpse (3, 9, D:4) a +0 dagger (still there?) 3 poisoned darts (still there?) (4, -14, D:4) an adder skeleton (5, 2, D:4) 12 gold pieces (5, 3, D:4) 10 gold pieces (5, 4, D:4) 5 gold pieces (5, 5, D:4) 10 gold pieces (8, 7, D:4) a book of Touch (24, 1, D:4) a +0 whip a +0 leather armour a +0 flail a throwing net (25, 1, D:4) a +0 flail a +0 whip a gnoll corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) 3 stones Level 7 of the Dungeon (0, 0, D:7) a +0 whip (1, 6, D:7) a scroll of noise (2, -12, D:7) a wand of digging (5) (2, -1, D:7) a scroll of poison (6, -10, D:7) 10 gold pieces (7, -3, D:7) a +0 robe (9, -2, D:7) a +0 dagger (9, -1, D:7) a +0 dagger a +0 robe (10, -2, D:7) a +0 dagger a +0 robe (10, -1, D:7) a +0 club (10, 5, D:7) a +0 chain mail