Frank Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, -1, D:1) a +4 whip (2, -14, D:1) a +0 dagger (3, 2, D:1) a +0 dagger (10, -26, D:1) a +0 whip (12, -42, D:1) a +0 whip 2 stones (19, -14, D:1) a +0 club (28, -26, D:1) a +0 hand axe (32, -34, D:1) a +0 mace (35, -37, D:1) 6 stones (46, -26, D:1) a +0 leather armour (52, -16, D:1) a +1 whip of holy wrath 5 stones (57, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 5 stones (5, -8, D:2) a +0 flail (9, 9, D:2) a +0 ring mail (14, 22, D:2) a staff of earth (16, -9, D:2) 2 javelins (17, -7, D:2) a +0 dagger 5 stones (19, 16, D:2) 4 poisoned darts (28, 2, D:2) a +0 club (29, 24, D:2) a +0 short sword 2 stones (32, -2, D:2) 2 poisoned darts (39, -14, D:2) a +0 dagger (41, -3, D:2) a +0 dagger (46, 17, D:2) a +0 whip (52, 6, D:2) 5 stones a +0 long sword Level 3 of the Dungeon [Shop] Wauhinynn's Weapon Shop a +0 flail (49 gold) a +0 whip (35 gold) the +5 lajatang of the Iron City of Dis {speed, Will++ rCorr} (1352 gold) Attacks with this weapon are significantly faster. rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. a +0 dagger (28 gold) the +1 longbow of Oenomania {freeze, +Blink rN++} (576 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rN: It greatly protects you from negative energy. +Blink: It lets you blink. a +2 antimagic lajatang (798 gold) a +0 mace (42 gold) (0, 0, D:3) a +0 club (3, -1, D:3) a +0 dagger 8 poisoned darts a +0 spear (4, -5, D:3) a +0 dagger (15, 2, D:3) the +4 robe "Jahiufuf" {Will+} Will: It increases your willpower. (16, -4, D:3) a +0 whip (21, 7, D:3) 9 stones (22, 19, D:3) a +0 ring mail (26, -11, D:3) a +0 leather armour (37, -19, D:3) a +0 robe (42, 8, D:3) a +0 short sword (48, -12, D:3) a +0 short sword 2 stones Level 4 of the Dungeon (0, 0, D:4) a +0 club (19, 10, D:4) 7 stones (20, 9, D:4) a +0 leather armour (20, 28, D:4) a jackal corpse (skeletalised by now) (20, 30, D:4) a jackal corpse (skeletalised by now) (21, 12, D:4) 3 javelins (26, 26, D:4) a hound skeleton (31, 11, D:4) a +0 dagger a +0 mace (32, 11, D:4) a +0 club a +0 hand axe (33, 9, D:4) a +0 club a +1 whip of pain a +0 leather armour (33, 10, D:4) a +0 hand axe (34, 9, D:4) a +0 dagger (36, 14, D:4) a +0 hand axe