Frank Level 1 of the Dungeon [Shop] Hamp's Magic Scroll Shoppe a scroll of identify (22 gold) a scroll of blinking (82 gold) a scroll of blinking (82 gold) a scroll of teleportation (33 gold) a scroll of vulnerability (44 gold) a scroll of enchant armour (82 gold) a scroll of brand weapon (104 gold) [Shop] Qutugusch's Weapon Boutique a +1 antimagic halberd (228 gold) a +2 vorpal spear (198 gold) a +0 spear (36 gold) 2 stones (2 gold) a +2 halberd of protection (201 gold) a +1 vorpal falchion (138 gold) a stone (1 gold) a +0 whip (30 gold) a +0 dagger (24 gold) 4 poisoned darts (19 gold) [Shop] Luurruex's Distillery a potion of haste (120 gold) a potion of mutation (96 gold) a potion of curing (36 gold) a potion of attraction (36 gold) a potion of mutation (96 gold) 2 potions of mutation (192 gold) a potion of degeneration (12 gold) a potion of berserk rage (60 gold) a potion of ambrosia (96 gold) [Shop] Pialydab's Assorted Antiques a scroll of magic mapping (157 gold) a +0 cloak (94 gold) a scroll of identify (42 gold) a scroll of blinking (157 gold) a +0 ring mail (84 gold) a potion of lignification (63 gold) (7, 41, D:1) 6 stones (17, 21, D:1) 6 stones (18, 29, D:1) a +0 club (22, 24, D:1) a +0 sling (23, 9, D:1) a +0 spear (24, -4, D:1) a +0 scale mail (25, -2, D:1) a +0 robe (30, -1, D:1) a +0 whip a stone (31, 5, D:1) a +0 dagger (32, 25, D:1) a +0 leather armour (34, -6, D:1) a +0 leather armour (38, 0, D:1) a +0 club (44, 2, D:1) a +0 dagger a stone (44, 21, D:1) a +0 club a +0 dagger a +0 club 3 atropa-tipped darts (45, 18, D:1) a staff of conjuration (46, 16, D:1) a +0 club (47, 26, D:1) a ring of see invisible Level 2 of the Dungeon (0, 0, D:2) 6 stones (13, -24, D:2) a +0 dagger (21, 5, D:2) a ring of wizardry (39, -18, D:2) a +0 club (44, -5, D:2) a +0 club (50, 1, D:2) a +0 dagger (51, -15, D:2) a +0 spear (54, -36, D:2) an orb of energy (56, -14, D:2) 6 stones Level 3 of the Dungeon (2, 6, D:3) a +0 robe (5, 7, D:3) 3 boomerangs (10, 40, D:3) a +0 rapier (11, -1, D:3) a +0 robe (19, 35, D:3) a +0 club (27, 17, D:3) a +0 leather armour (36, 3, D:3) a +0 whip (37, -2, D:3) a +0 club (37, 22, D:3) a +0 spear (38, -2, D:3) a +0 flail 5 stones a +0 robe (38, 1, D:3) a +0 club (41, -1, D:3) a +0 dagger 2 stones (41, 2, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (2, 0, D:4) a +0 giant club (3, 14, D:4) a +0 hammer (3, 15, D:4) a +0 hammer (3, 16, D:4) a +0 hammer (4, 15, D:4) a +2 hammer of protection (4, 16, D:4) a +0 hammer (4, 17, D:4) a +2 quarterstaff of chaos (4, 18, D:4) a +0 hammer (5, 14, D:4) a +0 hammer (5, 15, D:4) a +0 hammer (5, 16, D:4) a +0 hammer (5, 20, D:4) a +0 hammer (5, 22, D:4) a +0 hammer (6, 21, D:4) a +0 hammer (6, 23, D:4) a +0 hammer (14, 34, D:4) a +0 vampiric whip 2 stones (30, -18, D:4) a +0 giant club (36, -3, D:4) a +0 trident (36, 9, D:4) a +0 short sword (37, 3, D:4) a stone (37, 28, D:4) a +0 scale mail (40, -9, D:4) a +0 plate armour Level 5 of the Dungeon (0, 0, D:5) 3 stones (1, -9, D:5) a +0 spear (3, -15, D:5) a +0 leather armour a +0 dagger (3, -14, D:5) a +0 falchion a +0 morningstar (3, -10, D:5) a +0 halberd (9, -25, D:5) the +10 whip "Koel" {flame, rC+ Will+ Int+2 SInv} It burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). rC: It protects you from cold. SInv: It lets you see invisible. Will: It increases your willpower. (17, -5, D:5) a +0 ring mail (20, -5, D:5) 4 large rocks (31, -5, D:5) a +0 sling (36, -17, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Wykkaon's Assorted Antiques a +0 chain mail (139 gold) a +0 pair of gloves (139 gold) a +0 club (31 gold) a potion of curing (93 gold) a scroll of fog (124 gold) a +0 spear (93 gold) a +0 scale mail (124 gold) a scroll of vulnerability (124 gold) a potion of mutation (248 gold) 2 potions of curing (186 gold) a +0 ring mail (124 gold) (0, 10, D:6) a +0 plate armour (0, 12, D:6) a +0 leather armour (1, -5, D:6) a +0 buckler (7, 27, D:6) a +0 robe (8, -4, D:6) a +0 falchion (8, 33, D:6) a +0 ring mail (13, 20, D:6) a +0 short sword of electrocution 2 poisoned darts a +0 dagger (13, 21, D:6) 7 stones a +0 dagger a +0 dagger 4 poisoned darts a +0 dagger (14, 22, D:6) 7 poisoned darts a +0 dagger (21, -8, D:6) a scroll of noise (22, 28, D:6) a +0 short sword (22, 29, D:6) a +0 mace a +2 short sword of venom (22, 30, D:6) a +0 war axe (23, 19, D:6) a +0 flail (27, 20, D:6) a +0 robe (34, 15, D:6) the +5 rapier of Peace {pain, rC+ rN+ Dex+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+4). rC: It protects you from cold. rN: It protects you from negative energy. (38, 39, D:6) a +1 vorpal spear a gnoll corpse (skeletalised by now) Level 7 of the Dungeon (0, 0, D:7) 7 gold pieces (1, -10, D:7) a potion of lignification (2, 2, D:7) a potion of curing (4, -4, D:7) a howler monkey skeleton (6, -3, D:7) a black bear skeleton (10, -4, D:7) 17 gold pieces