Frank Level 1 of the Dungeon (7, -1, D:1) a +0 mace (7, 3, D:1) a +0 chain mail (9, -1, D:1) a +0 leather armour (9, 5, D:1) a +0 club a +0 dagger (27, 18, D:1) 4 stones (29, 8, D:1) 5 stones (31, -9, D:1) 5 stones (33, 5, D:1) a +0 rapier (34, -5, D:1) a +0 robe (39, 2, D:1) a +0 hand axe (40, 1, D:1) a +0 ring mail (40, 19, D:1) a +0 robe (43, -4, D:1) a +0 whip (44, -3, D:1) a +0 club (50, 22, D:1) a +0 short sword Level 2 of the Dungeon (2, -25, D:2) a +0 hammer (9, -26, D:2) a +4 quarterstaff of chaos (12, -27, D:2) a +0 hammer (13, 11, D:2) 3 stones (26, -24, D:2) a +2 vampiric spear (26, -22, D:2) a +0 dagger of speed (26, 4, D:2) a +0 ring mail (29, 24, D:2) 7 stones (30, -7, D:2) a +0 ring mail (30, 9, D:2) a +2 short sword of protection (31, 11, D:2) a +0 robe (33, -20, D:2) a +0 hand axe (34, 26, D:2) a +0 dagger (35, 11, D:2) a +0 spear (39, 26, D:2) 3 stones (41, 14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) 5 stones (3, -16, D:3) a +0 robe (3, -7, D:3) a +1 hand axe of electrocution (9, 4, D:3) a +2 short sword of speed (16, -30, D:3) a potion of degeneration (27, 22, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, -18, D:4) a +0 long sword (1, -6, D:4) a +0 quarterstaff (1, -2, D:4) 7 stones (1, 0, D:4) a +0 whip a +0 flail (1, 14, D:4) a +0 hand axe (2, -2, D:4) 6 stones (4, 12, D:4) a +0 sling (8, -8, D:4) a +0 club (10, -1, D:4) a +0 club (10, 0, D:4) a +0 dagger a +0 robe a +0 short sword a +0 hand axe (10, 1, D:4) a +0 whip a +0 flail 2 boomerangs a +0 ring mail (10, 9, D:4) a +0 giant club (17, 25, D:4) 2 stones (26, -15, D:4) a +0 dagger (27, 18, D:4) 6 stones (38, -4, D:4) a +0 whip a +0 robe (42, 14, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (8, -15, D:5) 4 stones (11, -3, D:5) a scroll of vulnerability (12, 12, D:5) a +0 robe (15, 21, D:5) a scroll of vulnerability (16, 6, D:5) 4 poisoned darts (17, 13, D:5) a +0 quarterstaff (22, 11, D:5) a +0 club (30, 20, D:5) a +0 falchion (33, 7, D:5) a +0 giant club a +0 spear a +0 scale mail (39, -7, D:5) a +0 hand axe (40, -6, D:5) a +0 ring mail Level 6 of the Dungeon (1, -37, D:6) the +10 whip "Lismau" {vorpal, *Corrode Will+ MP+9} It inflicts extra damage upon your enemies. MP: It affects your magic capacity (+9). *Corrode: It may corrode you when you take damage. Will: It increases your willpower. (2, -14, D:6) 8 stones (12, -2, D:6) a ring of magical power (21, -17, D:6) 5 stones (22, -24, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +2 whip of electrocution a +0 flail a gnoll skeleton a gnoll skeleton (1, 1, D:7) a +0 spear a gnoll skeleton (4, 3, D:7) a +0 helmet (9, 0, D:7) 3 stones (26, 12, D:7) a scroll of teleportation (48, 22, D:7) a quokka corpse (50, 23, D:7) a quokka corpse a rat corpse (56, 22, D:7) a wand of paralysis (5) (58, 24, D:7) a +0 war axe