Frank Level 1 of the Dungeon [Shop] Roschunobb's Weapon Shoppe a +0 hand axe (30 gold) a +0 quarterstaff (40 gold) the +6 arbalest "Damnation" {damnation} (800 gold) Any ammunition fired from it explodes in a burst of damnation on striking a foe, dealing damage which bypasses armour. a +0 short sword (30 gold) 5 stones (5 gold) a +2 scimitar of holy wrath (192 gold) a +0 morningstar (40 gold) a +0 whip (25 gold) (0, 0, D:1) 4 stones (1, -18, D:1) 7 stones (1, -6, D:1) a +0 whip 2 stones (7, -15, D:1) a +0 chain mail (11, 7, D:1) a +0 club 4 stones (14, -13, D:1) a +0 dagger (18, -16, D:1) a +0 dagger (18, -11, D:1) a +0 ring mail (18, 25, D:1) a +0 dagger (20, 16, D:1) a ring of wizardry (21, 18, D:1) a +0 club (30, 3, D:1) a +0 club (32, -1, D:1) a +2 robe of cold resistance Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 sling (4, -7, D:2) a +0 mace (9, 49, D:2) a +0 club (13, 46, D:2) a +0 whip (14, 7, D:2) a +0 club the +3 ring mail of the Wumpus {Rampage Int+5 Dex+2} Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). Rampage: It bestows one free step when moving towards enemies. (15, 15, D:2) a +0 whip 3 stones (16, 15, D:2) a +0 short sword (16, 28, D:2) a +0 sling (20, 37, D:2) a +0 dagger (20, 51, D:2) 5 large rocks (30, 32, D:2) a +0 whip (34, 1, D:2) a stone (40, 45, D:2) a +0 leather armour (48, 5, D:2) a +0 war axe (50, 21, D:2) a +0 club (51, 5, D:2) a +0 short sword 3 stones (51, 21, D:2) a +0 short sword 2 stones (52, 43, D:2) 5 stones (55, 49, D:2) 6 stones (58, 5, D:2) a staff of death (60, 48, D:2) a +0 club (62, 40, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 mace (3, 0, D:3) a +0 dagger 3 stones (11, -1, D:3) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 5 stones (26, 23, D:5) a +0 short sword an orc corpse (26, 25, D:5) a scroll of identify (26, 29, D:5) a scroll of fear (32, 9, D:5) a +0 chain mail