Frank Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 10, D:1) a +0 hand axe (13, 19, D:1) 4 stones (15, 10, D:1) a +0 spear (23, 33, D:1) a +0 short sword 3 stones (24, -3, D:1) a +0 dagger (35, 2, D:1) a +0 club (40, 2, D:1) a +0 dagger (44, 13, D:1) a +0 crystal plate armour (45, 9, D:1) 6 stones (51, 21, D:1) a +0 club (54, 31, D:1) a stone (55, 33, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, 19, D:2) a +0 plate armour (6, 39, D:2) 6 stones (7, 12, D:2) a +0 long sword (11, 30, D:2) a +0 club (15, 8, D:2) a staff of conjuration (15, 37, D:2) a +0 club (16, 25, D:2) a +0 whip (17, 44, D:2) a +0 robe (22, 38, D:2) a +0 hand axe (27, 11, D:2) a +0 buckler (34, 11, D:2) a +0 short sword 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -20, D:3) a +0 sling (5, -9, D:3) a +0 dagger (13, -1, D:3) 7 stones (16, -31, D:3) a +0 dagger (16, -30, D:3) a +0 whip of draining 3 stones (28, 20, D:3) a +0 short sword (47, -7, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) 6 stones (9, 3, D:4) 3 stones (16, -34, D:4) a +0 ring mail (18, -32, D:4) a +0 club (22, -12, D:4) the +6 sling of Nurphuseuc {flame, Fragile Int+2 Dex+8} Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+8). Fragile: It will be destroyed if unequipped. (23, 0, D:4) a +0 dagger a +0 robe (23, 1, D:4) a +0 hand axe a +0 scale mail (23, 2, D:4) a +0 hand axe an orc corpse (skeletalised by now) (26, -23, D:4) 2 stones (29, -22, D:4) 3 stones (32, -2, D:4) a +0 club (35, 4, D:4) a +0 short sword 3 poisoned darts (37, -5, D:4) a +0 chain mail (41, -34, D:4) a +0 ring mail (46, -16, D:4) a +0 club a +0 club (47, -17, D:4) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (0, 1, D:7) a +0 hand axe a +0 hand axe a goblin corpse a goblin corpse (1, 1, D:7) a +0 hand axe a goblin corpse (3, -3, D:7) a +0 barding (9, 16, D:7) a scroll of butterflies (17, 25, D:7) 7 stones (18, 25, D:7) 12 gold pieces