Frank Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (27, -4, D:1) 6 stones (28, 10, D:1) a +0 dagger (35, -7, D:1) a +0 dagger (53, -8, D:1) a +1 mace of protection Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -11, D:2) a +0 dagger (8, 11, D:2) a +0 short sword (10, -14, D:2) a +0 dagger (13, -17, D:2) a +0 robe (35, 25, D:2) an orb of mayhem (40, -16, D:2) a +0 hand axe a +0 ring mail (48, 5, D:2) a +0 club (49, -5, D:2) 4 stones (59, 12, D:2) 8 stones (59, 17, D:2) 2 potions of brilliance (59, 18, D:2) a +0 club 2 stones Level 3 of the Dungeon (11, 23, D:3) a +0 spear a +0 whip a +0 leather armour a +0 club (15, 1, D:3) a +0 scale mail (24, 26, D:3) a +0 club (27, 6, D:3) a +0 dagger (29, 11, D:3) a potion of brilliance a potion of degeneration (33, 5, D:3) a +4 short sword a +1 short sword of draining a +0 dagger a +0 dagger a +0 robe (35, 5, D:3) a +0 mace (36, 29, D:3) a +0 club (41, 29, D:3) a +0 leather armour (45, 10, D:3) a +0 chain mail (48, 20, D:3) a +0 scale mail (49, 36, D:3) a +0 whip 2 poisoned darts (52, 41, D:3) a +0 mace (54, 20, D:3) a +0 war axe a +0 short sword a +0 whip a +0 flail a +0 flail a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +0 leather armour a +1 hand axe of freezing a +0 scale mail a +0 falchion (1, 0, D:4) a +0 flail (3, -1, D:4) a +0 mace (8, 1, D:4) a +0 spear (11, -5, D:4) a +0 mace (18, 1, D:4) a +0 club (19, 1, D:4) a +0 dagger (19, 11, D:4) a +0 dagger (20, 0, D:4) a +0 spear of venom (20, 2, D:4) 3 stones (23, -4, D:4) a +0 hand axe (32, -8, D:4) a +0 whip (32, -7, D:4) a +0 club a +0 hand axe 2 boomerangs (33, -8, D:4) a +0 short sword (35, 7, D:4) a scroll of noise (43, 5, D:4) a +0 rapier Level 5 of the Dungeon (0, 0, D:5) a staff of fire (19, -40, D:5) a +0 scale mail (30, -3, D:5) a +0 whip (54, -19, D:5) a +0 club (55, -20, D:5) a +0 flail (55, -19, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 robe (1, 32, D:6) a +0 falchion (4, -4, D:6) a scroll of noise (7, 19, D:6) a +0 robe (10, -8, D:6) a scroll of noise (14, 20, D:6) 4 stones a scroll of noise (16, 13, D:6) a +0 robe (17, 18, D:6) a +2 short sword of electrocution (18, 16, D:6) a +0 ring mail (19, 12, D:6) a +0 spectral quarterstaff (24, 22, D:6) a +0 robe (25, -6, D:6) a +0 war axe (25, 30, D:6) a +0 leather armour (27, 10, D:6) a +0 flail a +0 dagger (31, 25, D:6) a +0 flail (32, 25, D:6) a +0 dagger a +0 ring mail a +0 dagger (41, 20, D:6) a +0 dagger (45, 21, D:6) a +0 hand axe (46, 21, D:6) a +0 dagger (47, 21, D:6) a +0 hand axe a +0 scale mail (47, 22, D:6) a +0 club (52, -2, D:6) a +0 flail a +0 leather armour (53, 37, D:6) a +0 long sword Level 7 of the Dungeon (1, -2, D:7) a +0 dagger a +0 ring mail a +0 dagger a +0 robe (2, -2, D:7) a +0 flail a +0 whip a +0 hand axe a +0 scale mail a +0 mace a +0 chain mail a +0 flail (9, -3, D:7) a +0 shortbow a +0 short sword a +1 mace of protection a +0 short sword (9, -2, D:7) a +2 flail of protection a +0 ring mail (10, -2, D:7) a +0 club (11, -1, D:7) a +0 ring mail (23, 5, D:7) 5 stones (23, 9, D:7) a +0 scale mail a +0 pair of gloves (32, -25, D:7) 8 stones (33, -16, D:7) a +0 spear (33, 12, D:7) the +6 long sword of the Vase {spect, rPois Int+4 Dex+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). rPois: It protects you from poison. (35, -25, D:7) 4 throwing nets (46, -9, D:7) 5 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (1, 10, D:8) a +0 quarterstaff (5, 1, D:8) a +0 dagger (11, -4, D:8) a +0 trident (12, -5, D:8) a +0 war axe a +0 mace (13, -5, D:8) a +0 broad axe (18, -2, D:8) 5 poisoned darts (26, -15, D:8) 6 stones (27, -11, D:8) a +0 whip a +0 leather armour a +0 club (28, -12, D:8) a +0 spear (28, -10, D:8) a +0 spear (33, -17, D:8) 4 stones (35, -27, D:8) a +0 rapier (35, 2, D:8) a +0 short sword a +0 cloak (36, -28, D:8) a +0 short sword (38, -7, D:8) a +0 ring mail (39, -32, D:8) a +0 club (39, -29, D:8) a +0 spear (40, -29, D:8) a +0 spear (41, -29, D:8) a +0 trident a +0 flail (41, -28, D:8) a +0 flail (42, -28, D:8) a +0 buckler a +0 scale mail a +0 vorpal spear (42, -22, D:8) a +0 war axe (49, 1, D:8) a +0 quarterstaff a +0 sling a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 trident (14, 11, D:9) 3 scrolls of vulnerability a scroll of amnesia (15, 1, D:9) the +3 woodcutter's axe {vorpal} It inflicts extra damage upon your enemies. (33, 19, D:9) a +0 giant spiked club a +0 giant club (34, -3, D:9) a +0 spear (34, 19, D:9) a +0 hand axe a +0 plate armour a +0 hand axe a +0 club (35, -6, D:9) a +0 dagger (35, 6, D:9) a +0 shortbow a centaur corpse (skeletalised by now) (37, 28, D:9) 4 stones (48, 37, D:9) 3 stones (49, 13, D:9) 6 stones (50, 1, D:9) a +0 ring mail (51, -5, D:9) 5 stones (52, 10, D:9) a +0 great mace Level 10 of the Dungeon (0, 0, D:10) a book of the Spheres (14, 33, D:10) a scroll of vulnerability (16, 5, D:10) a +0 club (20, 9, D:10) a +0 dire flail a +0 dire flail (21, 4, D:10) a +0 ring mail (21, 14, D:10) 5 large rocks (22, 9, D:10) 4 poisoned darts (23, 14, D:10) a +0 falchion