Frank Level 1 of the Dungeon (1, 7, D:1) a +0 club 5 stones (8, 20, D:1) a +0 dagger (11, 8, D:1) a +0 club (20, 2, D:1) a +0 dagger (26, 7, D:1) a +0 whip 5 stones (38, -2, D:1) a +0 club (44, -6, D:1) a +0 club (48, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (4, 31, D:2) a +0 club 2 stones (6, 7, D:2) a +0 short sword (8, 5, D:2) 7 stones (23, 33, D:2) a +0 dagger (27, 17, D:2) a +0 club 5 stones (28, 0, D:2) a stone (30, -7, D:2) a +0 dagger (30, 17, D:2) a +0 dagger (35, -7, D:2) a +0 dagger (36, -7, D:2) a +0 dagger (36, 14, D:2) a +0 whip (37, 28, D:2) a +0 dagger (47, 11, D:2) an adder corpse (skeletalised by now) (49, 9, D:2) a +0 dagger (52, 18, D:2) a +0 dagger (61, -3, D:2) 6 poisoned darts (63, 20, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (2, -5, D:3) a +0 club (3, -12, D:3) a +0 falchion (4, -18, D:3) a potion of mutation (6, -24, D:3) a +0 whip (10, -28, D:3) a scroll of teleportation (10, -27, D:3) a +0 leather armour 8 gold pieces (13, -17, D:3) a scroll of identify