Frank Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 10, D:1) 3 stones (10, -2, D:1) a +0 club (11, 8, D:1) a +0 dagger (12, 12, D:1) a +0 mace (19, -5, D:1) 4 stones (19, 15, D:1) a +0 whip a stone (20, -24, D:1) a +0 short sword (21, -24, D:1) a +0 dagger (26, -11, D:1) a +0 club (35, 0, D:1) a +0 dagger (39, -33, D:1) a +0 club (41, -37, D:1) a +0 scale mail (42, 3, D:1) 2 atropa-tipped darts (43, 1, D:1) a +4 whip (44, -14, D:1) 4 stones (55, -23, D:1) a potion of brilliance a potion of degeneration (56, -15, D:1) a +0 dagger 5 stones (57, 14, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (3, -6, D:2) a +0 club (21, -6, D:2) a +0 short sword (22, -4, D:2) a +0 ring mail (30, 9, D:2) a +0 whip (31, -17, D:2) a +0 sling (36, -2, D:2) a +0 club a +0 robe (48, -1, D:2) a ring of magical power (55, 0, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (6, -10, D:3) a +0 leather armour (15, 15, D:3) a +0 sling (16, -3, D:3) 2 potions of heal wounds (18, -1, D:3) a +0 flail (20, -11, D:3) a potion of mutation