Frank Level 1 of the Dungeon [Shop] Icigad's Armour Emporium the +1 leather armour of the Chewing Gods {Int-4 Dex+5} (193 gold) Int: It affects your intelligence (-4). Dex: It affects your dexterity (+5). a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) the +3 chain mail of Vehumet's Indignation {Will+ Int+5} (511 gold) Int: It affects your intelligence (+5). Will: It increases your willpower. a +0 scale mail (48 gold) [Shop] Roic Tiu's Weapon Shoppe a +0 short sword (30 gold) the +10 scimitar "Gul Sur" {freeze, Fly rElec rC++ Str-5} (803 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-5). rC: It greatly protects you from cold. rElec: It insulates you from electricity. Fly: It grants you flight. a +0 quarterstaff (40 gold) a +0 dagger (20 gold) a +0 short sword of holy wrath (74 gold) a +0 quarterstaff (40 gold) 3 javelins (24 gold) a +0 spear (30 gold) a +2 spectral quarterstaff (220 gold) [Shop] Sumoeh's Vocational Training a manual of Invocations (960 gold) a manual of Evocations (960 gold) [Shop] Uveoma's Antique Weapon Shoppe a +0 mace of venom (156 gold) a +2 vorpal battleaxe (607 gold) a +0 hand axe (84 gold) a +0 morningstar (112 gold) the +10 hand axe of False Accusations {vorpal, Will+ rCorr Dex+4 Stlth+} (2349 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you more stealthy. a +0 sling (42 gold) a +0 quarterstaff (112 gold) a +0 short sword (84 gold) a +1 longbow of freezing (523 gold) a +0 club (28 gold) (1, -44, D:1) a +0 short sword a stone (2, -26, D:1) a +0 club (4, -34, D:1) a +0 ring mail (4, 6, D:1) a +0 long sword (6, -33, D:1) a +0 mace (10, -44, D:1) 3 boomerangs of dispersal (10, -43, D:1) a +0 spear (15, -12, D:1) a +0 club (21, 1, D:1) a +0 dagger (23, -13, D:1) 5 stones (39, 6, D:1) a +0 short sword 2 stones (40, 5, D:1) 8 stones (49, -26, D:1) a +0 trident (52, 8, D:1) 9 stones (60, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of resistance (1, -3, D:2) 4 stones (1, -2, D:2) a bat corpse (5, -2, D:2) a +0 club (15, 5, D:2) a +0 spear a gnoll corpse (skeletalised by now) (16, 5, D:2) a +0 club a +0 spear (18, 5, D:2) a +0 club (23, 8, D:2) an adder corpse (28, 0, D:2) a rat skeleton