Frank Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 23, D:1) 6 stones (4, 4, D:1) a +0 leather armour (5, 27, D:1) a +0 dagger (12, 17, D:1) a +0 dagger 2 stones (21, -5, D:1) a +0 club (21, 17, D:1) a +0 ring mail (25, 11, D:1) a +0 leather armour (25, 17, D:1) a +0 short sword 3 stones (32, 6, D:1) a +0 dagger 3 stones (38, -2, D:1) a +0 whip (41, -2, D:1) a +0 club (42, -7, D:1) a scroll of noise Level 2 of the Dungeon (0, 0, D:2) a +0 robe (2, -7, D:2) a +0 mace (2, -6, D:2) a +0 leather armour (3, 9, D:2) a +0 club (12, -13, D:2) a +0 dagger (18, -15, D:2) a +0 short sword (18, 9, D:2) 3 poisoned darts (22, 14, D:2) a +0 dagger of draining a +0 robe (25, -16, D:2) 4 stones (35, -1, D:2) a +0 whip (36, -6, D:2) 7 stones (42, -13, D:2) a +0 ring mail (44, 15, D:2) the +3 dagger of Ashenzari, Muttering {venom, *Noise Will++ Str+5} It poisons the flesh of those it strikes. Str: It affects your strength (+5). *Noise: It may make noises in combat. Will: It greatly increases your willpower. Level 3 of the Dungeon (0, 0, D:3) a +2 dagger of electrocution (still there?) a +0 club (still there?) a +0 spear (still there?) a +0 animal skin (still there?) a +0 helmet (still there?) 2 potions of attraction (still there?) a goblin corpse (still there?) a hobgoblin corpse (still there?) the hobgoblin corpse of Robin (still there?) (0, 2, D:3) a +0 club a +0 dagger a goblin corpse (0, 4, D:3) a +2 dagger of speed (still there?) a +0 club (still there?) a goblin corpse (still there?) (23, -27, D:3) a +0 club (23, -7, D:3) a +0 short sword an orc corpse (skeletalised by now) (23, 15, D:3) a +0 club a +0 club a +0 leather armour a +0 hand axe a +0 chain mail a +0 mace a +0 dagger an orc corpse an orc corpse (24, -8, D:3) a +0 ring mail (24, 6, D:3) a +0 flail 2 boomerangs of dispersal an orc skeleton (32, 3, D:3) a +0 leather armour (36, -17, D:3) 5 stones (50, -5, D:3) a frilled lizard corpse (skeletalised by now) (53, -9, D:3) an adder corpse (59, 4, D:3) a +0 leather armour