Frank Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, 24, D:1) a ring of magical power (14, 5, D:1) a +0 short sword (14, 33, D:1) a +0 club (23, -22, D:1) a +0 ring mail (27, 24, D:1) a +0 club (29, 4, D:1) 2 boomerangs (40, -25, D:1) a +0 mace (49, -4, D:1) a +0 mace (49, -2, D:1) a +0 dagger 3 stones (50, -3, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 2 stones (13, -10, D:2) a +0 short sword 5 stones (16, 12, D:2) a +0 chain mail (26, -10, D:2) a +0 dagger (30, -7, D:2) a +0 quarterstaff (33, -6, D:2) a +0 whip 4 stones (34, 8, D:2) a +0 pair of gloves (40, 20, D:2) 9 stones (41, 9, D:2) a +0 dagger a +0 sling (44, -20, D:2) a +0 dagger (45, -17, D:2) a +0 falchion (46, -16, D:2) the +3 falchion "Yskewuc" {vorpal, Will++ rCorr Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. (49, -9, D:2) a +0 sling (52, -16, D:2) a +0 quarterstaff Level 3 of the Dungeon (2, 19, D:3) a +0 dagger of speed (3, 19, D:3) a +0 dagger a +0 robe (4, 21, D:3) a +0 short sword (4, 22, D:3) a +0 dagger a boomerang a +0 leather armour (9, 3, D:3) 6 boomerangs (15, 2, D:3) a +0 whip (15, 29, D:3) a +0 hammer (16, 26, D:3) a +4 quarterstaff of chaos (23, -10, D:3) a +0 dagger (24, -9, D:3) a +0 whip (38, -19, D:3) a +0 club (49, -5, D:3) a +0 dagger (49, 14, D:3) a +0 club (54, 13, D:3) a +0 leather armour (56, -6, D:3) a +0 robe (56, 6, D:3) a +0 club (58, -13, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) 3 stones (4, -6, D:4) 6 silver javelins (11, -8, D:4) a +0 robe (16, -13, D:4) a jackal corpse (16, -12, D:4) a jackal corpse